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2022-08-30DRTVWR-568: Pull in new 3p-colladadom build, tweak to VSVER number hardcoded ↵Callum Linden
into autobuild.xml for VS 2022 and update cmake script to copy the MSVC runtime (proper fix coming
2022-08-26DRTVWR-568: More cleanup of deleted obsolete std library features.Nat Goodspeed
2022-08-26DRTVWR-568: Eliminate more blockers to C++17 language standard.Nat Goodspeed
2022-08-24DRTVWR-558: Re-enable --leap command-line switch for dev builds.Nat Goodspeed
The --leap command-line switch is independent of updater processing. It should NOT be suppressed when the updater is suppressed. --leap is used for viewer testing, which is important for dev builds!
2022-08-24DRTVWR-558: Eliminate many spurious set-not-used variables.Nat Goodspeed
With Xcode 13.4, these unused variables break Release builds.
2022-08-23DRTVWR-558: Remove references to string join() per code review.Nat Goodspeed
2022-08-23DRTVWR-558: Streamline and generalize Windows Python search.Nat Goodspeed
2022-08-23DRTVWR-558: Fix Release variable-set-but-unused error.Nat Goodspeed
2022-08-23DRTVWR-558: macOS Monterey objdump apparently needs --optionNat Goodspeed
instead of -option as before.
2022-08-22DRTVWR-558: Fix builds on macOS 12.5 Monterey.Nat Goodspeed
Always search for python3[.exe] instead of plain 'python'. macOS Monterey no longer bundles Python 2 at all. Explicitly make PYTHON_EXECUTABLE a cached value so if the user edits it in CMakeCache.txt, it won't be overwritten by indra/cmake/Python.cmake. Do NOT set DYLD_LIBRARY_PATH for test executables! That has Bad Effects, as discussed in https://stackoverflow.com/q/73418423/5533635. Instead, create symlinks from build-mumble/sharedlibs/Resources -> Release/Resources and from build-mumble/test/Resources -> ../sharedlibs/Release/Resources. For test executables in sharedlibs/RelWithDebInfo and test/RelWithDebInfo, this supports our dylibs' baked-in load path @executable_path/../Resources. That load path assumes running in a standard app bundle (which the viewer in fact does), but we've been avoiding creating an app bundle for every test program. These symlinks allow us to continue doing that while avoiding DYLD_LIBRARY_PATH. Add indra/llcommon/apply.h. The LL::apply() function and its wrapper macro VAPPLY were very useful in diagnosing the problem. Tweak llleap_test.cpp. This source was modified extensively for diagnostic purposes; these are the small improvements that remain.
2022-08-22DRTVWR-564: Add LL::apply(): call function, passing args from tuple.Nat Goodspeed
This anticipates C++17's std::apply(), and in fact once we detect C++17, we'll just use that. But in C++14 we must still provide our own implementation. (cherry picked from commit dc2e2cd76f387ea6e80787fb94adcbc269cd1f25)
2022-08-03Increment viewer version to 6.6.3Nat Goodspeed
following promotion of DRTVWR-561
2022-07-13SL-17772 Crash and a memory leak in LLPanelInventoryListItemBaseAndrey Kleshchev
1. text_params, not text_aprams, due to this viewer was reusing same params and failing to create mTitleCtrl 2. All ctrls should be owned.
2022-07-13Merged in SL-17691 (pull request #1054)Sabrina Shanman
SL-17691: Color changes on objects cause octree rebuilds Approved-by: Andrey Lihatskiy
2022-07-12SL-17691: Consolidate calls to onDrawableUpdateFromServer to reduce false ↵Cosmic Linden
positives, change mServerDrawableUpdateCount from U64->U32
2022-07-12SL-17691: Make objects active if there are too many material updates from ↵Cosmic Linden
the server
2022-07-13SL-17760 Crash at LLFolderViewItem::refresh(318)Andrey Kleshchev
and at LLFolderViewItem::postBuild for LLConversationViewParticipant
2022-07-12SL-17759 Crash at LLProgressBar::drawAndrey Kleshchev
mImageBar and mImageFill are specified as optional
2022-07-12SL-17758 Crash at LLSpatialSetOcclusionStateDiff::traverse(850)Andrey Kleshchev
According to bugsplat node was null
2022-07-12SL-14572 Fixed two cases of viewer using wrong names for mutingAndrey Kleshchev
2022-07-12SL-17751: Fix bounding boxes not updating in special cases, leading to ↵Cosmic Linden
object invisibility
2022-07-11SL-17665 additional checks to avoid moving protected foldersMnikolenko Productengine
2022-07-08SL-17727 FIXED Crash when specifying --graphicslevel option on macMaxim Nikolenko
2022-07-07SL-16598 Stuck in Ground SitAndrey Kleshchev
'Sitting' motion was in a loading state, but not active, which resulted in viewer dropping 'sitting' state
2022-07-07Merged in SL-17666Maxim Nikolenko
SL-17666 Allow Map sidebar UI to be hidden
2022-07-07SL-17545 lodQueryCallback should quit as soon as it is doneAndrey Kleshchev
2022-07-07SL-17666 Allow Map sidebar UI to be hiddenMnikolenko Productengine
2022-07-06Merged in SL-17448 (pull request #1044)Sabrina Shanman
SL-17448: Fix LOD/octree update feedback loops causing LOD fluctuations. Approved-by: Andrey Lihatskiy
2022-07-06SL-17545 fix double-scheduling of calculationsAndrey Kleshchev
2022-07-05SL-17448: Also update the octree box if there is a position rebuildCosmic Linden
2022-07-04SL-17545 Recalculate lods when replacing high lod with something incompatibleAndrey Kleshchev
2022-07-04SL-17665 Add operation to create a subfolder from selected items in InventoryMnikolenko Productengine
2022-07-01SL-17448: Be more thorough about generating bounding boxes that don't affect ↵Cosmic Linden
the octree
2022-07-01SL-17448: Fix LOD/octree update feedback loops causing LOD fluctuations.Cosmic Linden
May also fix octree updates on mere material changes due to general refactoring.
2022-07-01SL-17493 Show total object count in object inventoryAndrey Kleshchev
2022-07-01SL-17510: Fix frequently updating meshes (ex: sculpties) causing expensive ↵Cosmic Linden
octree updates by removing them from the static octree via makeActive
2022-06-30SL-17668 Add operation "show in inventory" on in-world avatar attachmentMnikolenko Productengine
2022-06-29Merge branch 'master' into DRTVWR-561-maint-OAndrey Lihatskiy
2022-06-29Increment viewer version to 6.6.2Nat Goodspeed
following promotion of DRTVWR-543
2022-06-25SL-17628 Added attachments can be moved past limitAndrey Kleshchev
Support 'button up' when losing focus When releasing button far out of view or by refocusing something, button was not commiting. LLPanelObject last call was sendPosition(btn_down) with btn_down true which resulted in missed update. Now it will get one more call with btn_down==false.
2022-06-24SL-17436 Tools floater drops negative Z position for attachmentsAndrey Kleshchev
2022-06-21SL-17590 Telehub beacon sometimes renders blackAndrey Kleshchev
2022-06-17SL-17589 FIXED Camera does not zoom correctly when editing wearablesMnikolenko Productengine
2022-06-16SL-17562 FIXED Grid Options changes position upon reopening of Build WindowMnikolenko Productengine
2022-06-16SL-17475 Fix wrong remap buffer sizeAndrey Kleshchev
2022-06-15SL-17577 Allow setting Object for sale for L$0 from Object ProfileMnikolenko Productengine
2022-06-14SL-17475 Use a shadow indices buffer before simplificationAndrey Kleshchev
2022-06-14SL-17475 fix remap causing an assertAndrey Kleshchev
2022-06-11SL-17475 Remap models before simplificationAndrey Kleshchev
2022-06-08SL-17546 Fix 'release' configuration build testsAndrey Kleshchev