Age | Commit message (Collapse) | Author | |
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2023-12-06 | SL-19655 BugSplat Crash: LLGLState::checkStates (2427) | Alexander Gavriliuk | |
2023-12-05 | SL-20654 Fix for box probes sometimes glitching out at the corners. ↵ | RunitaiLinden | |
Incidental fix for crash when mWaterPool is null. | |||
2023-12-06 | Fix LLGLTFMaterial hashing | Henri Beauchamp | |
This PR fixes the non-working material hashing for LLGLTFMaterial instances. There are several issues in the current code, stemming to the fact that the hashing is performed on the block of the member variables: 1.- There are padding bytes between member variables, even after rearranging them to avoid most of the padding; in particular, the std::array's size is not a multiple of 4 bytes (64 bits), and most compilers will pad them to the next 4-byte aligment as a result. Note that C++ standards do not impose the zeroing of padding bytes on construction of a class instance, with only a couple exceptions (such as explicit zero-initialization). Those bytes MUST therefore be zeroed by us on construction. 2.- The TextureTransform strutcure getPacked() method did not touch some of the packed bytes, and as a result could *potentially* cause an issue for hashing when applied to a transform of another material instance. 3.- With the recent addition of the local textures tracking map, the said map cannot be hashed as a block of memory (map pairs will typically be allocated on the heap or on the stack, not in the memory block used by member variables). This PR solves all these issues and offers proper hashing of LLGLTFMaterial instances. | |||
2023-12-05 | SL-20679 fix for "Sort conversations by recent activity" option | Maxim Nikolenko | |
# Conflicts: # indra/newview/llfloaterimcontainer.cpp | |||
2023-12-05 | Merge branch 'main' into DRTVWR-489 | Alexander Gavriliuk | |
2023-12-04 | Merge pull request #556 from secondlife/davep/SL-20611 | cosmic-linden | |
SL-20611 Make haze effect local lights. Incidental fix for EventPump coroutine sometimes doing unsafe work mid-render. | |||
2023-12-04 | SL-20611 Followup -- fix edge cases with transparent PBR objects around ↵ | RunitaiLinden | |
eye/object above/below water. | |||
2023-12-04 | SL-20611 Followup -- fix edge cases with transparent objects around ↵ | RunitaiLinden | |
eye/object above/below water. | |||
2023-12-05 | SL-20681 fix spelling on exit prompt | Mnikolenko Productengine | |
2023-12-04 | SL-20569 Fix notification's description in preferences | Andrey Kleshchev | |
2023-12-04 | SL-20679 fix for "Sort conversations by recent activity" option | Maxim Nikolenko | |
2023-12-01 | SL-20611 Followup -- fix for water rendering twice. Add comments around ↵ | RunitaiLinden | |
LLEventPoll hack. | |||
2023-11-30 | Merge branch 'DRTVWR-596' into davep/SL-20611 | RunitaiLinden | |
2023-11-30 | SL-20611 Incorporate water haze into new post effect atmospherics goodness | RunitaiLinden | |
2023-11-30 | SL-20655 FIXED Texture permissions not enforced in Material floaters | Maxim Nikolenko | |
2023-11-30 | SL-19801 Inserting emoji characters from system emoji picker does not work ↵ | Alexander Gavriliuk | |
on macOS | |||
2023-11-30 | SL-19801 Log unicode characters for debug | Alexander Gavriliuk | |
2023-11-30 | Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-merge | Andrey Lihatskiy | |
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/lldrawpoolground.cpp # indra/newview/llspatialpartition.cpp # indra/newview/lltexturefetch.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml # indra/newview/skins/default/xui/en/floater_stats.xml # indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml # indra/newview/skins/default/xui/en/notifications.xml # indra/newview/skins/default/xui/en/panel_performance_preferences.xml | |||
2023-11-30 | SL-20649 Revert "SL-20140 Setting shape hand size to 36 won't save" | Andrey Kleshchev | |
This reverts commit b07a9cfec36cdcad604b8aa775ed282793116a4d to fix SL-20649 "Seeing tiny hands on other avatars" | |||
2023-11-30 | Merge branch 'main' into DRTVWR-587-maint-V | Andrey Lihatskiy | |
2023-11-29 | Merge tag 'Second_Life_Release#53e958a' into DRTVWR-596 | Andrey Kleshchev | |
2023-11-29 | increment viewer version after DRTVWR-559 release | Brad Linden | |
2023-11-29 | increment viewer version after DRTVWR-559 release | Brad Linden | |
2023-11-29 | SL-20647 don't allow dragging 'no mod' material into the picker of an ↵ | Maxim Nikolenko | |
attached object | |||
2023-11-29 | Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-merge | Andrey Lihatskiy | |
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp | |||
2023-11-28 | SL-20645 don't show the warning when 'Select Reflection Probes' is enabled | Maxim Nikolenko | |
2023-11-28 | Mac build fix | Alexander Gavriliuk | |
2023-11-27 | SL-20639 increase floater width to accommodate adding new option | Maxim Nikolenko | |
2023-11-24 | Suggestions for fixing problems in xui/en XML files (#534) | Yuzuru Jewell | |
Co-authored-by: Yuzuru Kato <pascal.imac@gmail.com> Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com> | |||
2023-11-23 | SL-18875 Crash at LLModel::writeModel | Andrey Kleshchev | |
Looks like a crash iterating over weight_list& weights = model[idx]->getJointInfluences(pos); | |||
2023-11-22 | SL-20610 Crash when unticking animesh on an attachment | Andrey Kleshchev | |
2023-11-21 | SL-20411 Fix texture preview images not always loading | Andrey Kleshchev | |
Likely happened because some textures had 0 height width initially, but this is for UI/preview so request maximum either way. | |||
2023-11-21 | SL-20411 Don't load all thumnails at once for large folders #2 | Andrey Kleshchev | |
2023-11-21 | SL-20411 Thumbnail textures should have less of an impact on performance #1 | Andrey Kleshchev | |
scale thumbnail textures down to 256 when needed. As we do to chat icons. # Conflicts: # indra/newview/llviewertexture.cpp | |||
2023-11-21 | Fix failure to save the normalized translation data during collada upload | Rye Mutt | |
2023-11-21 | SL-20563 Add 'No Post' option to Snapshot floater | Alexander Gavriliuk | |
2023-11-20 | SL-20550 Infinite loop test crashes intantly on MacOS. | Andrey Kleshchev | |
2023-11-17 | SL-20553: Fix crash in ~PBRPickerAgentListener | Cosmic Linden | |
2023-11-17 | SL-20546: Defend llrand's random generator against concurrent access | Nat Goodspeed | |
by making it thread_local. | |||
2023-11-17 | SL-20611 followup -- remove now unused glsl files. Fix transparent water. | RunitaiLinden | |
2023-11-17 | SL-20546: Avoid promoting F32 to double just to compare bounds. | Nat Goodspeed | |
2023-11-16 | SL-20611 Make haze effect local lights -- move sky and water haze to their ↵ | RunitaiLinden | |
own passes and unify sky and water haze in forward rendering shaders. | |||
2023-11-16 | SL-20563 Add 'No Post' option to Snapshot floater | Alexander Gavriliuk | |
2023-11-15 | Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into DRTVWR-596 | RunitaiLinden | |
2023-11-15 | SL-20546: Even with C++17 CTAD, makeClassicCallback() still useful. | Nat Goodspeed | |
2023-11-15 | SL-20546: Use narrow() explicit conversion from F64 to F32. | Nat Goodspeed | |
2023-11-15 | SL-20546: Rely on CTAD for 'narrow' class. | Nat Goodspeed | |
Now that we're building with C++17, we can use Class Template Argument Deduction to infer the type passed to the constructor of the 'narrow' class. We no longer require a narrow_holder class with a narrow() factory function. | |||
2023-11-14 | DRTVWR-588: Try to fix sporadic llrand test failures. | Nat Goodspeed | |
With GitHub viewer builds, every few weeks we've seen test failures when ll_frand() returns exactly 1.0. This is a problem for a function that's supposed to return [0.0 .. 1.0). Monty suggests that the problem is likely to be conversion of F32 to F64 to pass to fmod(), and then truncation of fmod()'s F64 result back to F32. Moved the clamping code to each size-specific ll_internal_random specialization. Monty also noted that a stateful static random number engine isn't thread-safe. Added a mutex lock. | |||
2023-11-14 | SL-20340 Fix for off-by-epsilon hack falling off when serializing overrides ↵ | RunitaiLinden | |
as LLSD. (#513) | |||
2023-11-14 | SL-18343: Simple interim GLTF material preview - base color only (#511) | cosmic-linden | |