Age | Commit message (Collapse) | Author |
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further fixes to implicit conversion of unit types
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removed explicit constructor of LLUnit from integral types, as C++ already guarantees
that I can't convert from LLUnit<Bytes> to LLUnits<Seconds> (requires 2 user defined
conversions). Now this allows seamless replacement of existing integral types with
Unit labeled types.
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fixed trace data gathering and routing from background thread
simplified slave->master thread communication (eliminated redundant recording and proxy object)
improved performance of fast timer data gathering (slow iterators)
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fixed copy behavior of recordings and accumulator buffers
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improvements to predicate API
default rules encapsulated in LLInitParam
removed empty flag from viewer asset stats
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added support for specifying predicates for xui and llsd serialization
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output of floater_stats is now identical to pre-lltrace system (with some tweaks)
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final removal of remaining LLStat code
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fixed predicate update logic and reduced to 2 classes
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fixed llpredicate so that values and rules work uniformly with predicate logic
and/or/negate works in parallel with set/clear
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fixed crash on exit
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converted "int" to "S32"
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cleaned up predicate system, made unknown work with remove
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improved predicate system, added uncertain/unknown predicates
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added return value to serialize function to track if any values were written
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sanitized param block code to accept isValid and isProvided at any point
added predicates to control serialization
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removed spam and dead code
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fixed build
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removed spam and dead code
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finished most of conversion of llviewerassetstats
ported some param block fixes from viewer-chui
converted viewer asset stats to param block format
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created param block skeleton for asset stats
removed most of llviewerassetstats logic
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fixed trace recording on background threads hitting null pointer
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started conversion of llviewerassetstats
removed old, dead LLViewerStats code
made units tracing require units declaration
clean up of units handling
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put template parameter back in LLUnit units
added free function operators for mathematical manipulation of unit values
converted texture memory tracking to units
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converted all remaining LLViewerStats to lltrace
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default to double precision now
fixed unit conversion logic for LLUnit
renamed LLTrace::Rate to LLTrace::Count and got rid of the old count as it was confusing
some const correctness changes
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cleaned up accumulator merging logic
introduced frame recording to LLTrace directly instead of going through LLViewerStats
moved consumer code over to frame recording instead of whatever the current active recording was
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fixed units conversion so that trace getters return convertable units
removed circular dependencies from lltrace*
converted more stats to lltrace
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renamed mergeSamples to mergeRecording
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added PeriodicRecorder class for frame by frame stats accumulation
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added update() method to trace recorders to allow mid-collection snapshots
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added update() method to trace recorders to allow mid-collection snapshots
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moved threadrecorder classes into separate file
added Count trace type, which tracks value increases and decreases and can report churn
as well as overall growth rate
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SH-3403 FIX implement unit conversion
LLUnit implements unit tracking and conversion
added support for LLUnit to LLTrace
duplicated most llstats into LLTrace equivalents
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implemented minimal merging logic
made recordings ligher weight by moving live tracking data into threadrecorder
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renamed LLTrace::ThreadTrace to LLTrace::ThreadRecorder
renamed LLTrace::Sampler to LLTrace::Recording
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cleaned up API
samplers are now value types with copy-on-write buffers under the hood
removed coupling with LLThread
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factored out lltrace::sampler into separate file
added rudimentary lltrace support to llstatgraph
made llstatgraph use param blocks more effectively
moves initial set of stats over to lltrace
removed windows.h #defines for min and max
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created separate constructor for static allocation of sampler buffer
fixed start/stop/resume semantics of samplers and added sampler time interval tracking
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slave threads now pushing data to master thread
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fixed various issues related to unit tests and LLThreadLocalPtr initialization and teardown
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moved LLThread::lockData and unlockData back to header
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moved LLThreadLocalPtr to llapr
fixed various startup race conditions for LLThreadLocalPtr
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added LLThreadLocalPtr
broke llmutex out into llmutex.h
got primary sampling buffer under thread local storage
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