| Age | Commit message (Collapse) | Author | 
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|  | Caused by inventory item asset IDs being null. Seems suspicious. But working around it for now seems best. | 
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|  | material #2 | 
|  | No repro, but likely cause is in mOctreeNode being NULL.
Marked octree group as dead when destroyed and added isDead verification | 
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|  | SL-20036: Set probe ambiance to 0 for legacy midday | 
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|  | Merge xcode-14.3 compatibility branch into DRTVWR-559 | 
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|  | SL-20018: Fix PBR glow affected by Blinn-Phong alpha | 
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|  | parameters | 
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|  | DRTVWR-559 | 
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|  | following promotion of DRTVWR-580 | 
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|  | found this warning found while working on SL-19999 | 
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|  | SL-19567: Mitigate glow banding | 
|  | enabled by default | 
|  | post-process buffers. Disabled by default. | 
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|  | Ambiance (HDR) is 0 | 
|  | LLMeshRepository::notifyMeshUnavailable is called on the highest LOD | 
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|  | A New Material created in Inventory should be immediately usable. | 
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|  | improvements can lead to perceived inventory loss due to cache corruption"
This reverts commit cf692c40b0b9f8d0d04cd10a02a84e3f697a2e99. | 
|  | SL-17405 (Part 2): Fix viewer not requesting land impact when a non-root prim in a link set gets a GLTF material ID update | 
|  | prim in a link set gets a GLTF material ID update | 
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