Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-02-21 | #682 Add an update rate parameter to help throttle mirror updates. | Jonathan "Geenz" Goodman | |
So far 4 seems like a good balance for performance and quality. 2 is great for quality, with 6 or 8 being for higher performance. Also bring back the gaussian filter - may end up adding the FXAA filter though instead. | |||
2024-02-20 | #682 Separate out the radiance gen. | Jonathan "Geenz" Goodman | |
2024-02-15 | #682 Do conservative updates on probes. | Jonathan "Geenz" Goodman | |
2024-02-08 | Update softenLightF.glsl | Jonathan "Geenz" Goodman | |
2024-02-08 | #671 Nudge RenderMirrors and clear shader cache as needed based on ↵ | RunitaiLinden | |
SimulatorFeatures | |||
2024-02-08 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden | |
2024-02-08 | Fix for crash in LLHeroProbeManager | RunitaiLinden | |
2024-02-08 | #671 Setup the viewer to respect the MirrorsEnabled simulator feature. | Jonathan "Geenz" Goodman | |
2024-02-08 | Make the UI conditional. | Jonathan "Geenz" Goodman | |
2024-02-07 | Merge pull request #755 from sldevel/pbr-hdr-auto-adjust-fix | RunitaiLinden | |
Confusion between light diffuse and light color in HDR auto-adjust mode | |||
2024-02-07 | Confusion between light diffuse and light color in HDR auto-adjust mode | Henri Beauchamp | |
While the SUNLIGHT_COLOR uniform is initialized with getSunlightColor() when not auto-adjusting for HDR, it is overwritten with getSunDiffuse()*auto_adjust_factor when auto-adjusting, causing very bad lighting discrepancies in the latter mode (especially when not at midday or midnight). Let's use getSunlightColor() everywhere, shall we ?... | |||
2024-02-07 | secondlife/viewer#711: Bump featuretable | Cosmic Linden | |
2024-02-07 | secondlife/viewer#711: Reduce PBR terrain textures at low graphics settings | Cosmic Linden | |
2024-02-07 | secondlife/viewer#711: Add more options to drop textures from terrain, not ↵ | Cosmic Linden | |
yet used | |||
2024-02-07 | secondlife/viewer#711: More thoroughly clamp terrain PBR detail | Cosmic Linden | |
2024-02-07 | Merge branch 'materials_featurette/mirrors' of ↵ | RunitaiLinden | |
https://github.com/secondlife/viewer into materials_featurette/mirrors | |||
2024-02-07 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden | |
2024-02-07 | Merge pull request #751 from secondlife/davep/655 | cosmic-linden | |
#665 Make viewer respect MaxTextureResolution from SimulatorFeatures | |||
2024-02-07 | secondlife/viewer#67: (debug) Add temporary setting to force-load PBR terrain | Cosmic Linden | |
2024-02-07 | #665 Make viewer respect MaxTextureResolution from SimulatorFeatures | RunitaiLinden | |
2024-02-07 | Merge branch 'materials_featurette/mirrors' into geenz/mirror-masking | Jonathan "Geenz" Goodman | |
2024-02-06 | #677 Fix for mac build | RunitaiLinden | |
2024-02-06 | #740 Make sure we evaluate if the probe is a mirror probe or not. | Jonathan "Geenz" Goodman | |
#682 Re-enable gaussian filtering, and reduce the mirror resolution back to 1024. Also just generally clean up the code a bit. | |||
2024-02-06 | #679 Add mirror update params to the volume floater. | Jonathan "Geenz" Goodman | |
#740 Add support for FLAG_MIRROR in the viewer for mirror probes. | |||
2024-02-05 | #677 Add hero probes to blinn-phong surfaces | RunitaiLinden | |
2024-02-05 | #677 Add mirror clipping to rigged shaders | RunitaiLinden | |
2024-02-05 | #677 Add clipping to trees and alpha masked blinn-phong | RunitaiLinden | |
2024-02-02 | #677 Move PBR mirror radiance mixing to reflectionProbeF so transparent PBR ↵ | RunitaiLinden | |
surfaces can be mirrors | |||
2024-02-02 | #677 Fix terrain clipping and tweak hero probe mixing with radiance | RunitaiLinden | |
2024-02-02 | #677 Fix clip plane glitching out at certain angles | RunitaiLinden | |
2024-02-01 | #677 Clip underwater. | Jonathan "Geenz" Goodman | |
2024-02-01 | #677 More clipping fixes. | Jonathan "Geenz" Goodman | |
2024-02-01 | Merge branch 'materials_featurette/mirrors' into geenz/mirror-depixelation | Jonathan "Geenz" Goodman | |
2024-02-01 | #684 Fix pixellation on mirrors regardless of mirror resolution. | Jonathan "Geenz" Goodman | |
2024-02-01 | #677 WIP -- fix PBR and avatar mirror clipping. | RunitaiLinden | |
2024-02-01 | #677 WIP -- Add clipping to alpha and pbr (not working on PBR for some reason) | RunitaiLinden | |
2024-02-01 | Merge branch 'materials_featurette/mirrors' of ↵ | RunitaiLinden | |
https://github.com/secondlife/viewer into materials_featurette/mirrors | |||
2024-02-01 | #677 WIP -- add mirror clipping to more shaders | RunitaiLinden | |
2024-02-01 | #689 Fix for mirror stuttering. | Jonathan "Geenz" Goodman | |
2024-02-01 | Merge pull request #710 from secondlife/vi-43 | cosmic-linden | |
Add PBR terrain normal gen feature flag | |||
2024-02-01 | #677 Set mirror pass flag in llsettingsvo | RunitaiLinden | |
2024-01-31 | #677 Some clipping WIP | Jonathan "Geenz" Goodman | |
2024-01-31 | secondlife/viewer-issues#43: Proof-of-concept PBR terrain normal gen feature ↵ | Cosmic Linden | |
flag. Final implementation would likely be very different. | |||
2024-01-31 | secondlife/viewer-issues#43: Fix debug normals not rendering for terrain | Cosmic Linden | |
2024-01-30 | Merge pull request #703 from secondlife/release/gltf-maint2 | RunitaiLinden | |
Release/gltf maint2 | |||
2024-01-30 | Issue #696 RenderResolutionDivisor no longer works | Andrey Kleshchev | |
resizeScreenTexture works if gResizeScreenTexture is true or render target was resized | |||
2024-01-29 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | Jonathan "Geenz" Goodman | |
2024-01-26 | SL-20669 Fix missed uuid | Andrey Kleshchev | |
2024-01-25 | Don't refetch textures for LLFetchedGLTFMaterial if present | Cosmic Linden | |
2024-01-25 | Fix vertex color indexing in material preview | Cosmic Linden | |