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2017-12-14MAINT-8087: Use SHGetKnownFolderPath(), not SHGetSpecialFolderPath().Nat Goodspeed
SHGetSpecialFolderPath() is deprecated, and empirically it appears to be failing when the user name contains non-ASCII characters. The relevant Microsoft documentation pages recommend calling SHGetKnownFolderPath() instead. Also, the SHGetSpecialFolderPath() calls had no error checking or reporting, which is why we can only say it "appears to be" failing. Make sure that if SHGetKnownFolderPath() fails, at least we try to tell somebody about it.
2017-12-14MAINT-8089 FIXED User A can't unblock text from user B when use right-click ↵Mnikolenko Productengine
menu in chat
2017-12-13MAINT-8085 'Edit Outfit' in "Appearance" continuously display "Loading...", ↵Mnikolenko Productengine
when in this section no objects.
2017-12-13MAINT-8061 Consider including folder count along with object countMnikolenko Productengine
2017-12-13MAINT-8061 Consider including folder count along with object countMnikolenko Productengine
2017-12-12MAINT-8082: Make UpdaterMaximumBandwidth comment admit uselessness.Nat Goodspeed
2017-12-12MAINT-8071 Handle initialization crash betterandreykproductengine
2017-12-11MAINT-2177 User was able to create a landmark for remote locationandreykproductengine
2017-12-11Merged in MAINT-8066 "Breasts Bounce" increases at low fps.Andrey Kleshchev
Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> Approved-by: Simon Linden <simon@lindenlab.com> Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com>
2017-12-08MAINT-8044 Fixed crash in LLFloaterIMNearbyChatToastPanel::init();AndreyL ProductEngine
algorythmic improvement for MAINT-6891
2017-12-07MAINT-8069: Pass any command-line arguments through to SL_Launcher.Nat Goodspeed
2017-12-07MAINT-8070: Tweak macOS embedded app names (flyover text) per ProductNat Goodspeed
2017-12-06dummy change to trigger new idOz Linden
2017-12-06MAINT-7751: Respond to Coyot's code-review suggestions.Nat Goodspeed
2017-12-06MAINT-8058 Simplificationandreykproductengine
2017-12-06MAINT-8058 Fixed background requests on every prim editandreykproductengine
2017-12-07MAINT-8059 New head attachment slots are not rendered invisible in mouselookMnikolenko Productengine
2017-12-06MAINT-8042 Crash in LLViewerRegion::capabilitiesReceived()Mnikolenko Productengine
2017-12-06Change channel join timeout to 30s per recommendation from VivoxOz Linden
2017-12-06MAINT-7751: Add shbang line to macOS trampoline script.Nat Goodspeed
This evidently makes all the difference as to whether the app is considered launchable.
2017-12-05MAINT-2124 Texture allocation issuesandreykproductengine
2017-12-05MAINT-2880 Particle generator object doesn't start displaying particles, ↵Mnikolenko Productengine
when unblocking the owner of this object
2017-12-05Merged in lindenlab/viewer-bearAndreyL ProductEngine
2017-12-05revert change for MAINT-8017Mnikolenko Productengine
2017-12-04MAINT-7751: Rework DarwinManifest to produce new app bundle structure.Nat Goodspeed
Specifically, Second Life.app is now mostly just a wrapper. Its Contents/ Resources contains nested Launcher.app (the VMP) and Viewer.app (the viewer itself). Most of what used to be in the top-level Second Life.app has been relocated to the embedded Viewer.app. VMP stuff has of course been extracted to Launcher.app. The top-level Second Life.app executable is now a tiny script that runs Launcher.app. This structure permits different icons and different Dock flyover text for the launcher and the viewer, hopefully ameliorating a certain amount of user confusion about the dual icons. This requires a corresponding VMP change: on macOS, the VMP must now find both its resources and the viewer executable by walking up from Launcher.app and down again into its sibling Viewer.app. Since Dock flyover text is determined by the embedded app names, allow Product to change these at will. That means we should be able to tweak exactly one variable assignment to change either of those embedded app names, without having to chase down other references scattered throughout the source repo. For that reason, create top-level trampoline SL_Launcher script dynamically: it must reference the launcher app by name. That means we must also perform (the equivalent of) chmod +x on that generated script. The one mystery surrounding this restructuring is that without a top-level Frameworks symlink pointing to the embedded Viewer.app's Frameworks directory (where CEF lives), CEF refuses to start: no splash screen, no MoP. Perhaps we can fix that someday. Use Python's bundled plistlib to generate Info.plist files for the embedded applications. Reorganize stray code stanzas to try to help the structure of the code more or less resemble the structure of the desired result. Add ViewerManifest.relpath() method to determine the relative path from a specified base to the target path. If base omitted, assumes get_dst_prefix() -- handy for creating symlinks. Determining exactly the right number of os.pardir instances to concatenate into the relative pathname for a symlink (or an install_name_tool stamp) was tedious, fragile and unobvious, difficult to desk-check. Using relpath() should make all that more robust. Migrate symlinkf() from free function to ViewerManifest method, refactoring into _symlinkf_prep_dst() and _symlinkf(), adding relsymlinkf(). This lets us add convenience features such as prepending get_dst_prefix() to the dest (the place where we want to create the symlink), defaulting dest to the basename of target and ensuring that the parent of that dest already exists -- as with LLManifest.path(). Moreover, since it makes no sense whatsoever to create an absolute symlink to some path on the build machine, relsymlinkf() creates every symlink relative to dirname(dest). That, in turn, lets us eliminate a certain amount of boilerplate around existing calls. (Also, since we now ensure the parent directory exists, scrap the logic to diagnose "nonexistent parent directory.") Make llmanifest.LLManifest.run_command() not pass shell=True to subprocess, thereby permitting (requiring) the list form rather than the string form. Change all existing calls to list form. This makes calls more readable, for two reasons. First, many of the arguments are taken from script variables; these can simply be dropped into the list instead of indirecting through string interpolation. Second, it eliminates the need to manually escape individual arguments, since subprocess promises to honor the distinction between list elements. Also fix LLManifest.put_in_file() to ensure the containing directory exists. Consolidate some viewer_manifest.py redundancy, e.g. copying the same set of ten DLLs from either of two directories depending on Release vs. Debug.
2017-12-04MAINT-7993 Fixed on uploading inventory will show up but won't display ↵andreykproductengine
uploaded item
2017-12-02Automated merge with ssh://bitbucket.org/lindenlab/viewer64Nat Goodspeed
2017-12-01MAINT-8036 Fixed Viewer freezing when overwriting existing snpshot with new one.andreykproductengine
2017-12-01MAINT-8034 Folder depth was not counted correctlyandreykproductengine
2017-11-29DRTVWR-418: Merge from latest viewer-releaseNat Goodspeed
2017-11-29Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2017-11-29merge changes for 5.0.9-releaseOz Linden
2017-11-29increment viewer version to 5.0.10Oz Linden
2017-11-29MAINT-7751: Tidying up viewer_manifest.py a littleNat Goodspeed
2017-11-29MAINT-8033 Trash Count - folders are included in Alertandreykproductengine
2017-11-28Automated merge with ssh://bitbucket.org/lindenlab/viewer64Nat Goodspeed
2017-11-28MAINT-7751: Remove redundant viewer_manifest.py directory creation.Nat Goodspeed
The LLManifest.copy_action() method ensures that the destination directory for any file copy exists before trying to copy the file, specifically so we don't have to clutter the business logic with tests and explicit directory creation. Remove redundant os.makedirs() stanzas.
2017-11-28MAINT-8029 Crash in onCompleted()andreykproductengine
2017-11-28MAINT-8022 Crashes in unzip_llsd #2andreykproductengine
2017-11-27MAINT-8028 Fixed memory leak in allocateDataSize()andreykproductengine
2017-11-27MAINT-8022 Crashes in unzip_llsdandreykproductengine
2017-11-27Merged in MAINT-8027 (pull request #438)Andrey Kleshchev
MAINT-8027 Fixed URL-named group is displayed as a link in 'Group Inspector' Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com> Approved-by: Simon Linden <simon@lindenlab.com>
2017-11-24MAINT-8023 Viewer breaks URLs with internationalized domain namesMnikolenko Productengine
2017-11-24MAINT-8017 Avatar walks in half-bent position , without disabling "away" statusMnikolenko Productengine
2017-11-22MAINT-8027 Fixed URL-named group is displayed as a link in 'Group Inspector'andreykproductengine
2017-11-22MAINT-1804 Fixed bulk upload failures due to non-ansi symbols in namesandreykproductengine
2017-11-21MAINT-7684: Stop packaging or signing download_update.exe.Nat Goodspeed
2017-11-17MAINT-7977: Per Graham, unbind textures as well as deleting.Nat Goodspeed
2017-11-17MAINT-7977: Additional cleanup per code reviews.Nat Goodspeed
Introduce helper classes to manage paired initProfile() / finishProfile() calls and gBenchmarkProgram.bind() / unbind() calls. Make TextureHolder a class instead of a struct. Per Henri Beauchamp, since gpu_benchmark() takes a very early exit if (!gGLManager.mHasTimerQuery), subsequent tests of mHasTimerQuery are redundant. Remove. One of those tests controls the busted_finish bool, which can never become true. Remove that and all tests on it.
2017-11-16MAINT-7977: Release the LLRenderTargets when done.Nat Goodspeed
A classic-C array doesn't destroy its individual elements, but a std::vector does. Use a std::vector<LLRenderTarget> for dest, so each LLRenderTarget will be destroyed. ~LLRenderTarget() calls its release() method.