Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-21 | MAINT-7684: Stop packaging or signing download_update.exe. | Nat Goodspeed | |
2017-11-17 | MAINT-7977: Per Graham, unbind textures as well as deleting. | Nat Goodspeed | |
2017-11-17 | MAINT-7977: Additional cleanup per code reviews. | Nat Goodspeed | |
Introduce helper classes to manage paired initProfile() / finishProfile() calls and gBenchmarkProgram.bind() / unbind() calls. Make TextureHolder a class instead of a struct. Per Henri Beauchamp, since gpu_benchmark() takes a very early exit if (!gGLManager.mHasTimerQuery), subsequent tests of mHasTimerQuery are redundant. Remove. One of those tests controls the busted_finish bool, which can never become true. Remove that and all tests on it. | |||
2017-11-17 | SL-704 - attachment surface area now computed in bulk rather than updated ↵ | Brad Payne (Vir Linden) | |
incrementally. Same dubious formula. | |||
2017-11-17 | SL-763 - disabled in slightly different way, more comments | Brad Payne (Vir Linden) | |
2017-11-16 | MAINT-7977: Release the LLRenderTargets when done. | Nat Goodspeed | |
A classic-C array doesn't destroy its individual elements, but a std::vector does. Use a std::vector<LLRenderTarget> for dest, so each LLRenderTarget will be destroyed. ~LLRenderTarget() calls its release() method. | |||
2017-11-16 | MAINT-7977: If getVertexStrider() returns false, abandon benchmark. | Nat Goodspeed | |
Ruslan tracked the observed crash to assignments (to create a dummy triangle) through an LLStrider<LLVector3> obtained from getVertexStrider(). When getVertexStrider() returns false, produce a warning and just skip the rest of the benchmark test. The one bit of explicit cleanup apparently required by that early exit is a call to LLImageGL::deleteTextures() to match the preceding generateTextures() call. Wrap both in a new TextureHolder class whose destructor takes care of cleanup. The only other references to the corresponding U32 array are a couple calls to LLTexUnit::bindManual(); add a bind() method to support that. Also fix apparent bug in the LL_DARWIN special case for "improbably high and likely incorrect": the code assigned -1.f (the "couldn't compute" value) to gbps, overlooking the fact that gbps is unconditionally recomputed below. In the "likely incorrect" stanza, simply return -1.f instead. | |||
2017-11-16 | SL-763 - disabling the use_quantum optimization in LLMotionController until ↵ | Brad Payne (Vir Linden) | |
it can be fixed. | |||
2017-11-16 | SL-704 - more cleanup of AXON commented code | Brad Payne (Vir Linden) | |
2017-11-16 | SL-704 - more cleanup, including releaseMeshData() for control avatars, ↵ | Brad Payne (Vir Linden) | |
which don't need mesh data. | |||
2017-11-16 | SL-704 - first pass cleaning up comments. Also added ↵ | Brad Payne (Vir Linden) | |
LLControlAvatar::initInstance() as a potential hook for optimizations. | |||
2017-11-16 | MAINT-7977 [Alex Ivy] Feature Table crashes | ruslantproductengine | |
In case of buff->getVertexStrider(v) return false it mean that glMapBufferRange() return NULL The next three lines can be the reason of this crash. | |||
2017-11-16 | MAINT-7228 Vertex buffer allocation failure handling | andreykproductengine | |
2017-11-14 | MAINT-7228 Dummy triangle should use map instead of offset (in case of VBO) | andreykproductengine | |
2017-11-14 | MAINT-7228 Vertex buffer allocation failure handling | andreykproductengine | |
2017-11-09 | no-op whitespace commit to unstick the build machinery | Brad Payne (Vir Linden) | |
2017-11-09 | SL-786 - control avatar deletion | Brad Payne (Vir Linden) | |
2017-11-09 | MAINT-7913, MAINT-7817 - fix for animesh attachment corruption after ↵ | Brad Payne (Vir Linden) | |
teleporting to a different simulator. Turns out the control avatar (skeleton) was getting caught up in the cleanup for the original region | |||
2017-11-08 | Added debug setting AnimatedObjectIgnoreLimits for server testing | Brad Payne (Vir Linden) | |
2017-11-08 | SL-831 - animesh objects are not required to have any tris. If they have no ↵ | Brad Payne (Vir Linden) | |
tris, we don't bother making a control avatar for them. | |||
2017-11-07 | MAINT-7979 Debug info should contain correct state | andreykproductengine | |
2017-11-07 | MAINT-7966 Second Life viewer logs session ID in SecondLife.log | Mnikolenko Productengine | |
2017-11-07 | SL-830 - fix for previously selected animated objects disappearing when ↵ | Brad Payne (Vir Linden) | |
going static | |||
2017-11-06 | SL-830 - more diagnostics and possible fixes around corrupted graphics state | Brad Payne (Vir Linden) | |
2017-11-03 | MAINT-7228 Substituted assert with error | andreykproductengine | |
2017-11-01 | merge | Brad Payne (Vir Linden) | |
2017-11-01 | SL-830, SL-831 - no linking if any of the roots is animated object. ↵ | Brad Payne (Vir Linden) | |
isAnimatedObject() just uses check against extended mesh flag of the root. On select, LLVOVolume marks whole linkset for update if animated object. | |||
2017-11-01 | MAINT-7228 Vertex buffer allocation failure handling | andreykproductengine | |
2017-11-03 | MAINT-7974 Fixed LLProfile crash(error) caused by thread unsafe variable | andreykproductengine | |
2017-11-06 | MAINT-7978 - Fixed allocation crash in doRead(), workers should never crash | andreykproductengine | |
2017-11-06 | MAINT-7961 Search link in Recent tab of Inventory should open the Search ↵ | Mnikolenko Productengine | |
filters for Inventory | |||
2017-10-31 | MAINT-2161 Fixed dae parsing issue - dae expects escaped names | andreykproductengine | |
2017-10-30 | no-op change to try to get build host unstuck | Brad Payne (Vir Linden) | |
2017-10-30 | Automated merge with ssh://bitbucket.org/lindenlab/viewer64 | Nat Goodspeed | |
2017-10-27 | SL-731, SL-779 - more diagnostics for DebugAnimatedObjects, fixed a problem ↵ | Brad Payne (Vir Linden) | |
with recursiveMarkForUpdate | |||
2017-10-27 | MAINT-7857 - shadow fix for animated objects. | Brad Payne (Vir Linden) | |
2017-10-26 | Automated merge with ssh://bitbucket.org/lindenlab/viewer64 | Nat Goodspeed | |
2017-10-25 | SL-779 - refactoring related to rigged-mesh determination. animated objects ↵ | Brad Payne (Vir Linden) | |
must contain some triangles even if not at the root | |||
2017-10-25 | MAINT-7911: Set build_data.json's Platform to win for both W32, W64. | Nat Goodspeed | |
2017-10-25 | SL-785 - get non-mesh objects in animesh linksets to display | Brad Payne (Vir Linden) | |
2017-10-25 | SL-779 - partial support for animesh objects with non-mesh roots | Brad Payne (Vir Linden) | |
2017-10-24 | MAINT-7081: Only request HTTP2 with $VIEWERASSET override (testing) | Nat Goodspeed | |
2017-10-24 | MAINT-7081: Mention libnghttp2*.dylib in yet another place. | Nat Goodspeed | |
2017-10-24 | MAINT-7081: Merge from lindenlab/viewer64. | Nat Goodspeed | |
2017-10-18 | MAINT-7812: NSIS check for /marker before writing marker file. | Nat Goodspeed | |
The /marker switch is passed by the (new) VMP. If any user wants to explicitly pass the /marker switch to the installer, s/he shouldn't mind ending up with an nsis.winstall file in the download directory. | |||
2017-10-12 | MAINT-7081 [FIXED] Access (write) violation / buffer overrun in ↵ | Kitty Barnett | |
LLTextureFetchWorker::doWork() The trouble lines are: U8 * buffer = (U8 *) ALLOCATE_MEM(LLImageBase::getPrivatePool(), total_size); if (cur_size > 0) { memcpy(buffer, mFormattedImage->getData(), cur_size); } If 'cur_size > mHttpReplyOffset + append_size' then 'total_size -= src_offset' will cause total_size to be smaller than cur_size causing a write access violation on the memcpy. Since the response is invalid it seemed best to make it follow the other failed partial condition. (transplanted from 737e28ec6b4d74f3ff915a4effc13d7b615a6a9b) | |||
2017-10-27 | MAINT-1114 crash at LLVOAvatar updateGeometry() | andreykproductengine | |
2017-10-27 | Merged from viewer-lynx | andreykproductengine | |
2017-10-23 | MAINT-5261 The "Ping Interpolate the object position" seems to no longer work | andreykproductengine | |
2017-10-23 | Backed out changeset: bfa432c3c7d5 (SL-775) | andreykproductengine | |