Age | Commit message (Collapse) | Author |
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inventory windows
EXT-5399 : Ensemble folder typing code has been reenabled and is mangling inventory folders
This fixes two issues:
1. A very serious issue where ensemble auto-typing code was somehow uncommented/reintroduced into viewer2. This randomly changes folder types (sometimes into what older viewers will treat as system folders; i.e. you can't delete or move them).
2. A minor issue where sorting was not correctly identifying what was a system folder or not.
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branch : product-engine
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create a new line in group notice creation with enter key
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branch : product-engine
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branch : product-engine
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LLDialog floater position is saved per originating object.
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branch : product-engine
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sometimes returns bad values
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Not reviewed - coordinate and whitespace changes only
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EXT-5334 CTRL+SHIFT+I now brings up InventorySP instead of InventoryFloater
Fixed a regression due to EXT-5105 where CTRL+SHIFT+I was bringing up the InventorySP instead of InventoryFloater. Note that this reverts some code checked in for EXT-5105 (i.e. it re-adds in some functions that were deleted).
As a side bonus, now the Gestures CTRL+G menu option shows as being checked when the gestures floater is active.
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changed logic of the save as button to copy a link from the newly created
inventory item to the current outfit folder. This makes your changes
persist on relog.
Reviewed by Vir.
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Ccollab reviewed by Rick - http://10.1.19.90:8080/go?page=ReviewDisplay&reviewid=101
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edit field in IM floater)
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branch : product-engine
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branch : product-engine
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LLInventoryFunctions.cpp
Mandated by Tofu to fix a break statement fallthrough for coverty. This is not my team's code but I was happy to fix it.
BTW: This does not result in any functionality change, so it is makes no difference outside coverty whether we get this into viewer2 versus viewer2.1.
Reviewed by: Vir
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message in session
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branch : product-engine
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warning the only place in the function that it appears that something could go wrong
if we have inventory corruption and InventoryType is wearable but the wearable type bitfield is in a broken state.
-Reviewed by vir.
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Shifted down text below by one pixel
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branch : product-engine
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https://jira.secondlife.com/browse/EXT-5312
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private voice calls
Added ShowVoiceVisualizersInCalls, setting it to true will show voice visualizers, lipsync and voice gestures for people in the same voice session that are also visible in-world.
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Checker: NULL_RETURNS
Function: LLNotificationChannelPanel::onClickNotification(void *)
File: /indra/newview/llfloaternotificationsconsole.cpp
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Checker: NULL_RETURNS
Function: LLNotificationChannelPanel::onClickNotificationReject(void *)
File: /indra/newview/llfloaternotificationsconsole.cpp
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Checker: NULL_RETURNS
Function: LLFloaterGesture::onClickPlay()
File: /indra/newview/llfloatergesture.cpp
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suggesting the user try global search.
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Checker: NULL_RETURNS
Function: LLFloaterGesture::onCopyPasteAction(const LLSD &)
File: /indra/newview/llfloatergesture.cpp
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Checker: NULL_RETURNS
Function: LLFloaterGesture::onCopyPasteAction(const LLSD &)
File: /indra/newview/llfloatergesture.cpp
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Checker: NULL_RETURNS
Function: LLFavoritesBarCtrl::insertBeforeItem(LLDynamicArray<LLPointer<LLViewerInventoryItem>, (int)32> &, const LLUUID &, LLViewerInventoryItem *)
File: /indra/newview/llfavoritesbar.cpp
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Checker: NULL_RETURNS
Function: LLAgentWearables::makeNewOutfit(const std::basic_string<char, std::char_traits<char>, std::allocator<char>>&, const LLDynamicArray<int, (int)32> &, const LLDynamicArray<int, (int)32> &, int)
File: /indra/newview/llagentwearables.cpp
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Checker: FORWARD_NULL
Function: LLFloaterTools::updatePopup(LLCoordGL, unsigned int)
File: /indra/newview/llfloatertools.cpp
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Checker: FORWARD_NULL
Function: LLVOAvatar::parseSkeletonFile(const std::basic_string<char, std::char_traits<char>, std::allocator<char>>&)
File: /indra/newview/llvoavatar.cpp
not a bug.
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