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2017-12-18MAINT-8104 - avoid redundant rigged volume updates when corresponding avatar ↵Brad Payne (Vir Linden)
is paused
2017-12-14SL-731 - added est tris to animated object debug textBrad Payne (Vir Linden)
2017-12-13MAINT-8088 - avoid excess object inventory queries when Animation Info ↵Brad Payne (Vir Linden)
display is enabled
2017-12-13MAINT-7528 - allow underscores to substitute for spaces in uploaded meshes - ↵Brad Payne (Vir Linden)
this allows rigging to some attachment points that will not otherwise work
2017-12-13SL-731 - diagnostic display cleanup for DebugAnimatedObjectsBrad Payne (Vir Linden)
2017-12-11SL-704 - more comment review/cleanup, some avatar state handling updated for ↵Brad Payne (Vir Linden)
animated objects.
2017-12-08SL-838 - more checking of pool state when adding or removing rigged meshesBrad Payne (Vir Linden)
2017-12-08mergeBrad Payne (Vir Linden)
2017-12-08SL-838 - prevent deletion of LLDrawPoolAvatar while it still has rigged facesBrad Payne (Vir Linden)
2017-12-07SL-845 - viewer message for rez failure due to over-large animated objectsBrad Payne (Vir Linden)
2017-12-04SL-704 - animated object debug logging cleanupBrad Payne (Vir Linden)
2017-12-04SL-704 - removed gratuitous mSpecialRenderModeBrad Payne (Vir Linden)
2017-12-04SL-704 - made avatar hierarchy more consistent by adding lluiavatar for ↵Brad Payne (Vir Linden)
viewer-local avs used in upload previews
2017-12-01SL-704, SL-759 - support for impostoring of animated objects, comment and ↵Brad Payne (Vir Linden)
code cleanup
2017-11-29mergeBrad Payne (Vir Linden)
2017-11-29increment viewer version to 5.0.10Oz Linden
2017-11-17SL-704 - attachment surface area now computed in bulk rather than updated ↵Brad Payne (Vir Linden)
incrementally. Same dubious formula.
2017-11-17SL-763 - disabled in slightly different way, more commentsBrad Payne (Vir Linden)
2017-11-16SL-763 - disabling the use_quantum optimization in LLMotionController until ↵Brad Payne (Vir Linden)
it can be fixed.
2017-11-16SL-704 - more cleanup of AXON commented codeBrad Payne (Vir Linden)
2017-11-16SL-704 - more cleanup, including releaseMeshData() for control avatars, ↵Brad Payne (Vir Linden)
which don't need mesh data.
2017-11-16SL-704 - first pass cleaning up comments. Also added ↵Brad Payne (Vir Linden)
LLControlAvatar::initInstance() as a potential hook for optimizations.
2017-11-16MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2017-11-14MAINT-7228 Dummy triangle should use map instead of offset (in case of VBO)andreykproductengine
2017-11-14MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2017-11-09no-op whitespace commit to unstick the build machineryBrad Payne (Vir Linden)
2017-11-09SL-786 - control avatar deletionBrad Payne (Vir Linden)
2017-11-09MAINT-7913, MAINT-7817 - fix for animesh attachment corruption after ↵Brad Payne (Vir Linden)
teleporting to a different simulator. Turns out the control avatar (skeleton) was getting caught up in the cleanup for the original region
2017-11-08Added debug setting AnimatedObjectIgnoreLimits for server testingBrad Payne (Vir Linden)
2017-11-08SL-831 - animesh objects are not required to have any tris. If they have no ↵Brad Payne (Vir Linden)
tris, we don't bother making a control avatar for them.
2017-11-07MAINT-7979 Debug info should contain correct stateandreykproductengine
2017-11-07MAINT-7966 Second Life viewer logs session ID in SecondLife.logMnikolenko Productengine
2017-11-07SL-830 - fix for previously selected animated objects disappearing when ↵Brad Payne (Vir Linden)
going static
2017-11-06SL-830 - more diagnostics and possible fixes around corrupted graphics stateBrad Payne (Vir Linden)
2017-11-03MAINT-7228 Substituted assert with errorandreykproductengine
2017-11-01mergeBrad Payne (Vir Linden)
2017-11-01SL-830, SL-831 - no linking if any of the roots is animated object. ↵Brad Payne (Vir Linden)
isAnimatedObject() just uses check against extended mesh flag of the root. On select, LLVOVolume marks whole linkset for update if animated object.
2017-11-01MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2017-11-03MAINT-7974 Fixed LLProfile crash(error) caused by thread unsafe variableandreykproductengine
2017-11-06MAINT-7978 - Fixed allocation crash in doRead(), workers should never crashandreykproductengine
2017-11-06MAINT-7961 Search link in Recent tab of Inventory should open the Search ↵Mnikolenko Productengine
filters for Inventory
2017-10-31MAINT-2161 Fixed dae parsing issue - dae expects escaped namesandreykproductengine
2017-10-30no-op change to try to get build host unstuckBrad Payne (Vir Linden)
2017-10-27SL-731, SL-779 - more diagnostics for DebugAnimatedObjects, fixed a problem ↵Brad Payne (Vir Linden)
with recursiveMarkForUpdate
2017-10-27MAINT-7857 - shadow fix for animated objects.Brad Payne (Vir Linden)
2017-10-25SL-779 - refactoring related to rigged-mesh determination. animated objects ↵Brad Payne (Vir Linden)
must contain some triangles even if not at the root
2017-10-25SL-785 - get non-mesh objects in animesh linksets to displayBrad Payne (Vir Linden)
2017-10-25SL-779 - partial support for animesh objects with non-mesh rootsBrad Payne (Vir Linden)
2017-10-12MAINT-7081 [FIXED] Access (write) violation / buffer overrun in ↵Kitty Barnett
LLTextureFetchWorker::doWork() The trouble lines are: U8 * buffer = (U8 *) ALLOCATE_MEM(LLImageBase::getPrivatePool(), total_size); if (cur_size > 0) { memcpy(buffer, mFormattedImage->getData(), cur_size); } If 'cur_size > mHttpReplyOffset + append_size' then 'total_size -= src_offset' will cause total_size to be smaller than cur_size causing a write access violation on the memcpy. Since the response is invalid it seemed best to make it follow the other failed partial condition. (transplanted from 737e28ec6b4d74f3ff915a4effc13d7b615a6a9b)
2017-10-27MAINT-1114 crash at LLVOAvatar updateGeometry()andreykproductengine