Age | Commit message (Expand) | Author |
2013-04-24 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-24 | Correct fix to include affect on ambient term and make work on Mac nV | Graham Madarasz |
2013-04-24 | Fix mismerge that lost Geenz colorspace conversion of diffuse in alphaV | Graham Madarasz |
2013-04-24 | NORSPEC-59 NORSPEC-125 make materials and alpha shaders work on Mac laptops w... | Graham Madarasz |
2013-04-24 | Fix for overbrigtened alpha blended objects in deferred. Linearize diffuse s... | Geenz |
2013-04-23 | Tweak to remove usage of GL_DEPTH_CLAMP for now until projectors can be made ... | Dave Parks |
2013-04-23 | NORSPEC-142 Fix for unusable performance on GTX 285 | Dave Parks |
2013-04-22 | NORSPEC-141 Back out a change that seems to cause shadow artifacts on rigged ... | Dave Parks |
2013-04-19 | NORSPEC-139 Fix for non-fullscreen spotlight lighting mismatching fullscreen ... | Dave Parks |
2013-04-19 | Cleanup specular highlights from spot lights | Dave Parks |
2013-04-18 | Fix for alpha blended objects becoming too bright when gamma correction is ap... | Geenz |
2013-04-18 | Merged with latest viewer-development-materials. | Geenz |
2013-04-18 | Mitigation for light attenuation looking different with gamma correction. As... | Geenz |
2013-04-18 | Don't apply gamma correction underwater (for now). | Geenz |
2013-04-18 | This should take care of alpha blended full bright objects and gamma correction. | Geenz |
2013-04-18 | NORSPEC-90 Cleanup avatar alpha shaders | Dave Parks |
2013-04-18 | Use GL_SRGB8_ALPHA8 for the diffuse and specular buffers, and correct gamma *... | Geenz |
2013-04-18 | NORSPEC-90 Remove unused state from alphaF/alphaV | Dave Parks |
2013-04-18 | NORSPEC-90 Cleanup of alpha pool hook ups for materials. | Dave Parks |
2013-04-18 | Automated merge with https://bitbucket.org/Geenz/viewer-development-materials | Dave Parks |
2013-04-18 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-18 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-18 | NORSPEC-135 Fix for environment map not showing up if glossiness is zero. | Dave Parks |
2013-04-17 | Merge with latest viewer-dev-materials. | Geenz |
2013-04-17 | NORSPEC-128 Edit glossiness and environment as U8's from [0,255], as they are... | Dave Parks |
2013-04-17 | Merge + propagated class 2 alphaF changes to class 1 alphaF. | Geenz |
2013-04-17 | First pass of gamma correction reimplementation. | Geenz |
2013-04-17 | NORSPEC-133 More NULL shader pointer crash suppression | Graham Madarasz |
2013-04-17 | NORSPEC-59 and NORSPEC-133 work-around crash with RenderDebugGL on and fix br... | Graham Madarasz |
2013-04-17 | NORSPEC-90 Alpha pool hookups for materials. | Dave Parks |
2013-04-16 | NORSPEC-59 fix? for mac crasher | Graham Madarasz |
2013-04-16 | NORSPEC-127 work-around crasher by forcing simple faces into simple pass | Graham Madarasz |
2013-04-16 | Merge viewer-dev-materials | Graham Madarasz (Graham Linden) |
2013-04-16 | See if we can run with no ifdefs in alpha shaders on all platforms | Graham Madarasz |
2013-04-16 | merge rollback from graham | Oz Linden |
2013-04-16 | Merged lindenlab/viewer-development-materials into default | graham linden |
2013-04-16 | NORSPEC-123 et al...roll back NSPEC 91 fix to avoid knock-on and set correct ... | Graham Madarasz |
2013-04-16 | NORSPEC-123 et al...roll back NSPEC 91 fix to avoid knock-on and set correct ... | Graham Madarasz |
2013-04-16 | merge changes for alpha fixes from geenz | Oz Linden |
2013-04-16 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-15 | Merged Graham's stuff amongst others. | Geenz |
2013-04-15 | Fix for mac build | Dave Parks |
2013-04-15 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-15 | NORSPEC-117 Fix distance attenuation to not use pow(lit, 0.7) function so dis... | Dave Parks |
2013-04-15 | NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available | Dave Parks |
2013-04-15 | Hooked up normal and specular texture coordinates. | Geenz |
2013-04-15 | Normal mapped alpha support. Specular and environment map support needs a bi... | Geenz |
2013-04-12 | Fix issue with alphaNonIndexedNoColorF shader and static init fail on default... | g |
2013-04-12 | NORSPEC-91 default to alpha blend when a material is present and a diff tex w... | g |
2013-04-12 | NORSPEC-111 probable fix for IntelHD advanced lighting crasher | Graham Madarasz |