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2023-05-19DRTVWR-580 Post-merge fixAndrey Lihatskiy
2023-05-18SL-19649 Adjust other classes for new deleteAllChildren mechanicsAndrey Kleshchev
2023-05-18SL-19649 reduce logging out time for larger inventoriesMaxim Nikolenko
2023-05-17SL-19719 Fix packaging related warningsAndrey Kleshchev
2023-05-17Merge branch 'main' into DRTVWR-582-maint-UAndrey Lihatskiy
# Conflicts: # indra/newview/llagentlistener.cpp # indra/newview/llcommanddispatcherlistener.cpp # indra/newview/llfilepicker_mac.mm # indra/newview/llworldmapview.cpp
2023-05-17Merge branch 'main' into DRTVWR-580-maint-TAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/llcharacter/llkeyframemotion.cpp # indra/newview/llfilepicker.cpp
2023-05-17Increment viewer version to 6.6.13Nat Goodspeed
following promotion of DRTVWR-577
2023-05-17SL-19720 Fix missing buttons for replacing body partsAndrey Kleshchev
2023-05-15Merge pull request #215 from secondlife/SL-19676-add-IL-resetsimon-linden
SL-19676 - more IL control, added Reset Interest List Debug menu command
2023-05-16SL-19602 Alt-Zoom overcompensates for z pelvis fixupAndrey Kleshchev
Alt zoom was pointing near ground instead of agent's actual position
2023-05-15SL-19676 - more IL control, added Reset Interest List Debug menu commandsimon
2023-05-15SL-19643 Shutdown and startup should not warn about attachments.Andrey Kleshchev
Initial attachments usually are not 'expected', shutdown is expected to detach everything
2023-05-13sl-19676 - 360 Intereset list mode. Changed mode to be a string forsimon
future expansion instead of a bool toggle
2023-05-11sl-19676 - more loading stats and 360 Interest List mode worksimon
2023-05-10SL-19536 SL-19652 Fix inventory fetchingAndrey Kleshchev
2023-05-09Merge pull request #205 from secondlife/sl-19676-360mode-statssimon-linden
sl-19676 - Stats on updates and scene loading
2023-05-09SL-19676 - more update and scene loading stats. Added texture and meshsimon
count
2023-05-09SL-19660 Merge pull request #199 from beqjanus/mainakleshchev
BUG-233797/233798 - fix blackout when u/w fog_density < 0
2023-05-04First work on sl-19676 - Stats on updatessimon
2023-05-04SL-19647 OSX buildfixAndrey Lihatskiy
2023-05-04Merge remote-tracking branch 'origin/zap-LLSDArray' into DRTVWR-577-maint-SAndrey Lihatskiy
2023-05-04Merge remote-tracking branch 'origin/zap-LLSDArray' into DRTVWR-580-maint-TAndrey Lihatskiy
2023-05-04Merge remote-tracking branch 'origin/zap-LLSDArray' into DRTVWR-582-maint-UAndrey Lihatskiy
# Conflicts: # indra/llcommon/tests/llsdserialize_test.cpp
2023-05-03SL-19647: Eliminate LLSDArray entirely.Nat Goodspeed
Newer C++ compilers have different semantics around LLSDArray's special copy constructor, which was essential to proper LLSD nesting. In short, we can no longer trust LLSDArray to behave correctly. Now that we have variadic functions, get rid of LLSDArray and replace every reference with llsd::array().
2023-05-03SL-19681 Merge pull request #202 from PanteraPolnocyakleshchev
Fix typos in floater_scene_load_stats.xml and llviewerstats.cpp
2023-05-03SL-18330: fix strip_deprecated_header(cur_size) param to llssize.Nat Goodspeed
2023-05-03DRTVWR-575: Replace some LLSDArray() usage with llsd::array().Nat Goodspeed
It seems newer compilers have a different interpretation of exactly when to engage LLSDArray's copy constructor. In particular, this assignment: some_LLSD_map[key] = LLSDArray(...)(...)...; used to convert the LLSDArray object directly to LLSD; now it first calls the custom copy constructor, which embeds the intended array within an outer array before assigning it into the containing map. The newer llsd::array() function avoids that problem because what it returns is already an LLSD object. Taking inventory of LLSDArray assignments of that form turned up a number of workarounds like LLSD(LLSDArray(...)). Replacing those with llsd::array() is both simpler and more readable. Tip of the hat to Chorazinallen for surfacing this issue! (cherry picked from commit bb718155bddfbe7007029a0c9e69a4a98615f14d)
2023-05-02Merge branch 'main' into mainBeq Janus
2023-05-02Fixing a small typo in llviewerstats.cppPantera Północy
2023-05-02Update floater_scene_load_stats.xmlPantera Północy
Reducing the packet loss...
2023-05-02Merge branch 'main' into DRTVWR-577-maint-SAndrey Lihatskiy
2023-05-02Merge branch 'main' into DRTVWR-580-maint-TAndrey Lihatskiy
2023-05-02Merge branch 'main' into DRTVWR-582-maint-UAndrey Lihatskiy
2023-05-02Increment viewer version to 6.6.12Vir Linden
following promotion of DRTVWR-539
2023-04-30BUG-233797/BUG-233798 -ve underwater fog density causes blackout.Beq
2023-04-25SL-19652 Fixed 'working' cursor flickerAndrey Kleshchev
2023-04-25SL-19652 Folder fetch dupplicate protection and over limit handlingAndrey Kleshchev
2023-04-24SL-19362 Add teleport button to Top Scripts and Top Colliders floaters (#190)Maxim Nikolenko
2023-04-22SL-19636 Profile badgesAndrey Kleshchev
2023-04-19SL-19609 Urls aren't dispatched according to the indicated gridAndrey Kleshchev
2023-04-18SL-19612 Maximum Altitude decimal places discrepancyAndrey Kleshchev
One digit displayed vs 0.01 increment
2023-04-18SL-19549 Add option to show ban lines on collision #2Andrey Kleshchev
2023-04-18SL-19591 Prompt user to save current settings as Graphics Preset before ↵Andrey Lihatskiy
enabling AutoFPS
2023-04-17SL-19549 Add option to show ban lines on collisionAndrey Kleshchev
2023-04-12SL-19036: Extra folder is created after dragging the inventory folderAlexander Gavriliuk
2023-04-10SL-18839: Add basic Github buildBennett Goble
2023-04-10SL-18679: Find newer NSIS installation pathBennett Goble
2023-04-11Merge branch 'contribute' into DRTVWR-582-maint-UAndrey Lihatskiy
# Conflicts: # indra/llaudio/llaudioengine.cpp
2023-04-08SL-19204 Fix voice's coroutine crashAndrey Kleshchev
Need to find a way to kill coroutines or to fobid using non static functions/members inside coroutines
2023-04-07post-merge buildfixAndrey Lihatskiy