Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-27 | SL-11503 take two | Graham Linden | |
Make ALM use of non-ALM water rendering for refraction map light differently than non-ALM use of same. | |||
2019-06-27 | DRTVWR-493 LLSpellcheck doesn't need separate init | andreykproductengine | |
2019-06-27 | [SL-11506] - update universal icon | Anchor | |
2019-06-27 | SL-11503 | Graham Linden | |
Make underwater terrain shader mult vert lighting. | |||
2019-06-27 | SL-11151, SL-11504 | Graham Linden | |
Remove update threshold logic causing hiccups and rework sky updates. Make deferred water do double transport again to match non-ALM rendering more closely. | |||
2019-06-27 | Backed out changeset: 920a0dbf290a Machine id is needed after singletons die | andreykproductengine | |
2019-06-27 | SL-11454 Exception for muted objects, such offers should get declined | andreykproductengine | |
2019-06-27 | SL-11492 Create a keyboard shortcut for Me->Appearance | maxim_productengine | |
2019-06-26 | SL-11151 | Graham Linden | |
Modify env settings blender to not skip. | |||
2019-06-26 | SL-11454 Missed variable | andreykproductengine | |
2019-06-26 | DRTVWR-476: Pass Obj-C++ switch needed for BugsplatMac on Xcode 10.2. | Nat Goodspeed | |
2019-06-26 | SL-11454 Dismissing group notice should move attachment to trash | andreykproductengine | |
2019-06-26 | SL-11489 Add new "preexisting_tport" message to viewer | maxim_productengine | |
2019-06-25 | SL-10625 | Graham Linden | |
Make intel throttle the CPU with sleeps in all cases and fix calc of microsec frame time. | |||
2019-06-25 | Put bloom rendering back as it was. | Graham Linden | |
2019-06-25 | SL-1491 | Graham Linden | |
Nerf backfacing additive in ALM to prevent lens flares when facing away from sun. Use hack in spec gbuffer alpha to nerf additive only on terrain (leaves additive glare for sunsets on water). | |||
2019-06-25 | SL-11454 Discarding should accept items to trash | andreykproductengine | |
2019-06-25 | SL-11418 Mac build fix | andreykproductengine | |
2019-06-24 | SL-11473 Block calculate button until model fully loads | andreykproductengine | |
2019-06-25 | Mac buildfix | AndreyL ProductEngine | |
2019-06-24 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2019-06-24 | DRTVWR-493 Cleanup LLFirstUse | andreykproductengine | |
2019-06-23 | [SL-11433] - fix dirty flag in texture picker | Anchor | |
2019-06-22 | Merge | Anchor | |
2019-06-22 | Merged in lindenlab/viewer-lynx | AndreyL ProductEngine | |
2019-06-22 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2019-06-21 | DRTVWR-493 LLViewerParcelMedia to singleton | andreykproductengine | |
2019-06-21 | DRTVWR-493 LLViewerMedia to singleton | andreykproductengine | |
2019-06-20 | SL-11371 | Graham Linden | |
Remove the ugly band of fog color at the horizon in Low/Low+ entirely. | |||
2019-06-20 | SL-9989 | Graham Linden | |
Remove use of distance multiplier from sky shaders (but leave in the atmospherics helpers). | |||
2019-06-20 | Merge | Graham Linden | |
2019-06-20 | Merge the Rainbow | Graham Linden | |
2019-06-20 | increment viewer version to 6.2.4 | Nat Goodspeed | |
2019-06-20 | DRTVWR-493 LLLocalBitmapMgr to Singleton | andreykproductengine | |
2019-06-20 | DRTVWR-493 LLHint to singleton | andreykproductengine | |
2019-06-20 | SL-11373 | Graham Linden | |
Fix class2/windlight clouds. | |||
2019-06-20 | SL-11432 FIXED [OSX] Avatar is spinning when pressing Alt+D+Command and then ↵ | Mnikolenko ProductEngine | |
releasing D key | |||
2019-06-20 | Merged in DRTVWR-492 | AndreyL ProductEngine | |
2019-06-19 | Sky fixes. | Graham Linden | |
Make class1 sky use pre-projection pos to get proper distances for attenuation. Make all sky shaders use the dist_mul again. Revert to using old sky tessellation logic (may regress bugs addressed by new tess code). | |||
2019-06-19 | SL-11450 After detaching everything viewer shows wrong slot count | andreykproductengine | |
Attachments' title not overwriting properly | |||
2019-06-19 | SL-11318 | Graham Linden | |
Make alpha pass start with no shader bound. Make diffuse mode alpha-blended fullbrights get into alpha pass properly. | |||
2019-06-19 | SL-11416 Teleport failure messages should not stack up | andreykproductengine | |
2019-06-19 | DRTVWR-493 LLMachineId to singleton | andreykproductengine | |
2019-06-19 | DRTVWR-493 LLCallDialogManager to singleton | andreykproductengine | |
2019-06-19 | DRTVWR-493 LLFollowCamMgr to singleton | andreykproductengine | |
2019-06-18 | SL-11051 | Graham Linden | |
Make genDrawInfo pay more attention to faces with 100% transparency that are not invisiprims. | |||
2019-06-18 | SL-11406 | Graham Linden | |
Fix alpha output of fullbright deferred materials objects. | |||
2019-06-18 | SL-10829 the 2nd | Graham Linden | |
Made pointLightF use correct colorspace as multiPoint already was. | |||
2019-06-18 | SL-11041 | Graham Linden | |
Revert fix for SL_11406 causing regression of SL-11041 | |||
2019-06-18 | SL-10969 | Graham Linden | |
Remove ambiance handling from alpha and blended materials objects for now. Still too many setups where they get blown out due to attenuation mismatches with deferred. |