Age | Commit message (Collapse) | Author |
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Mesh Viewer temporarily allows object scaling larger than 10m, then moves the object
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attachments.
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need to apply these manually.
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queries if GL is set to not use VBOs for stream draw.
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meshes.
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leaking.
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data from gDEBugger.
Reviewed by Nyx.
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impostor map.
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Crash was a result of one of two possibilities:
1) trying to update geometry when it wasn't visible
2) mSimulateRes was non-zero when mInitialized was 0
Put code to handle both cases - initialize if mSimulateRes is 0 OR mInitialized is 0
But only do so if the object is visible. If the object is not visible, early out.
Code reviewed by davep
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SH-943 10 meters maximum Prim/Mesh size in latest Mesh Viewers
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options in preferences but does not turn off shadows inworld
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not found (note the needed API is not present on win2k, so the check will not run there)
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leaking.
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expected Shadows options in Mesh Viewer
SH-957 Turning off Atmospheric Shaders greys out Lighting and Shadows options in preferences but does not turn off shadows inworld
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impostors not working with lighting and shadows enabled.
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Reviewed with Callum Linden.
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