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2023-07-18DRTVWR-489: trivial merge conflict fixCallum Prentice
2023-07-17Increment viewer version to 6.6.14Nat Goodspeed
following promotion of DRTVWR-580
2023-07-13SL-20001 EmojiPicker - make the preview to be a panel instead of a buttonAlexander Gavriliuk
2023-07-12SL-19831 Check marks in the menu are less visibleAlexander Gavriliuk
2023-07-10SL-19951 Collect used icons in a special group 'Recently used'Alexander Gavriliuk
2023-07-07SL-19702 restore previous double clicking behavior for objectsMaxim Nikolenko
2023-07-07SL-19966 Reverted "SL-18721: Faster viewer shutdown time since performance ↵Andrey Lihatskiy
improvements can lead to perceived inventory loss due to cache corruption" This reverts commit cf692c40b0b9f8d0d04cd10a02a84e3f697a2e99.
2023-07-07SL-19951 Highlight the selected tab by colored iconAlexander Gavriliuk
2023-07-07SL-19951 Organize emoji categories in groupsAlexander Gavriliuk
2023-07-06SL-19951 Delete unused codeAlexander Gavriliuk
2023-07-06SL-19951 Delete unused UI elements (old design)Alexander Gavriliuk
2023-07-05SL-19951 Make EmojiFloater UI design looking similar to Slack - bg colorsAlexander Gavriliuk
2023-07-05macos build fixAlexander Gavriliuk
2023-07-05SL-19575 Rework emoji picker layout similar to SlackAlexander Gavriliuk
2023-06-28SL-19572 Fix some obscure cases of residents bypasing mute listAndrey Kleshchev
2023-06-27SL-19924 Update profile type namesAndrey Kleshchev
2023-06-24SL-19805 Fix touch handling logicAlexander Gavriliuk
2023-06-23SL-19805 Follow-up fixAndrey Lihatskiy
2023-06-23SL-19805 Second Life Viewer last update made invisible parts visibleAlexander Gavriliuk
2023-06-01SL-19806 Crash at vobjAndrey Kleshchev
2023-06-01SL-19762 fix for cropped label textMnikolenko Productengine
2023-05-30SL-17429 Message user when their inventory hits AIS2 limitsAndrey Kleshchev
2023-05-29SL-19787 Crash at LLUIColor::operatorAndrey Kleshchev
2023-05-23SL-19635 Better error handlingAndrey Kleshchev
2023-05-23SL-19744: Remove LLApp::startErrorThread() and references.Nat Goodspeed
2023-05-23SL-19744: Remove LLErrorThread and LLAppViewer::handleViewerCrash()Nat Goodspeed
2023-05-22SL-19635 Implement DeepL tranlation supportAndrey Kleshchev
2023-05-19DRTVWR-580 Post-merge fix - unused codeAndrey Lihatskiy
2023-05-19DRTVWR-580 Post-merge fixAndrey Lihatskiy
2023-05-18SL-19649 Adjust other classes for new deleteAllChildren mechanicsAndrey Kleshchev
2023-05-18SL-19649 reduce logging out time for larger inventoriesMaxim Nikolenko
2023-05-18SL-19575 Create emoji gallery (use ::value_type in LLEmojiDictionary typedefs)Alexander Gavriliuk
2023-05-17Some small tweaks after merge with Viewer releaseCallum Prentice
2023-05-17SL-19575 Create emoji gallery (fix bug with drawing emojis in chat history)Alexander Gavriliuk
2023-05-17Merge branch 'main' into DRTVWR-580-maint-TAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/llcharacter/llkeyframemotion.cpp # indra/newview/llfilepicker.cpp
2023-05-17Increment viewer version to 6.6.13Nat Goodspeed
following promotion of DRTVWR-577
2023-05-10SL-19536 SL-19652 Fix inventory fetchingAndrey Kleshchev
2023-05-09SL-19660 Merge pull request #199 from beqjanus/mainakleshchev
BUG-233797/233798 - fix blackout when u/w fog_density < 0
2023-05-04Merge remote-tracking branch 'origin/zap-LLSDArray' into DRTVWR-577-maint-SAndrey Lihatskiy
2023-05-04Merge remote-tracking branch 'origin/zap-LLSDArray' into DRTVWR-580-maint-TAndrey Lihatskiy
2023-05-03SL-19647: Eliminate LLSDArray entirely.Nat Goodspeed
Newer C++ compilers have different semantics around LLSDArray's special copy constructor, which was essential to proper LLSD nesting. In short, we can no longer trust LLSDArray to behave correctly. Now that we have variadic functions, get rid of LLSDArray and replace every reference with llsd::array().
2023-05-03SL-19681 Merge pull request #202 from PanteraPolnocyakleshchev
Fix typos in floater_scene_load_stats.xml and llviewerstats.cpp
2023-05-03DRTVWR-575: Replace some LLSDArray() usage with llsd::array().Nat Goodspeed
It seems newer compilers have a different interpretation of exactly when to engage LLSDArray's copy constructor. In particular, this assignment: some_LLSD_map[key] = LLSDArray(...)(...)...; used to convert the LLSDArray object directly to LLSD; now it first calls the custom copy constructor, which embeds the intended array within an outer array before assigning it into the containing map. The newer llsd::array() function avoids that problem because what it returns is already an LLSD object. Taking inventory of LLSDArray assignments of that form turned up a number of workarounds like LLSD(LLSDArray(...)). Replacing those with llsd::array() is both simpler and more readable. Tip of the hat to Chorazinallen for surfacing this issue! (cherry picked from commit bb718155bddfbe7007029a0c9e69a4a98615f14d)
2023-05-02Merge branch 'main' into mainBeq Janus
2023-05-02Fixing a small typo in llviewerstats.cppPantera Północy
2023-05-02Update floater_scene_load_stats.xmlPantera Północy
Reducing the packet loss...
2023-05-02MErge with main after Viewer releaseCallum Prentice
2023-05-02Merge branch 'main' into DRTVWR-577-maint-SAndrey Lihatskiy
2023-05-02Merge branch 'main' into DRTVWR-580-maint-TAndrey Lihatskiy
2023-05-02Increment viewer version to 6.6.12Vir Linden
following promotion of DRTVWR-539