| Age | Commit message (Collapse) | Author | 
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|  | blocks in several shaders). | 
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|  | Add new class3 shadow shaders for VSM shadows.
Add disabled shadow pass in WLSky for using above. | 
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|  | atten args. | 
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|  | bump code. | 
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|  | opens the Day Cycle | 
|  | from an object | 
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|  | elements when 'Everything' is turned on). | 
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|  | partial groups of settings.  Blend these settings into the current environment. | 
|  | button is engaged. | 
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|  | to the last set Offset value | 
|  | the reflections will better match what they're reflecting
when ALM is enabled. | 
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|  | SL-10091 and SL-1894
Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com> | 
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|  | De-duplicate ambient occlusion shader code and move to new aoUtil.glsl
Split shared shadow tap funcs into shadowUtil.glsl | 
|  | SL-10165 Load Frame button on Day Cycle editor is not working when a frame is selected | 
|  | SL-10091 EEP Filter out dupplicate refreshes and callbacks | 
|  | is selected | 
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|  | SL-9924 [EEP] Environment Settings permissions can be dropped by Save As button | 
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|  | Viewer (repository: axon) | 
|  | Modify handling of directional light to prefer sun when it is up but use moon dir/color when it is alone in the sky.
Modify handling of shader in shaders to get some shadowing of ambient and nighttime shadowing. | 
|  | environment to a parcel or region | 
|  | each other in edit mode | 
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