Age | Commit message (Expand) | Author |
2013-05-07 | Fix for bad light map generation/sampling. | Dave Parks |
2013-05-06 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-05-06 | NORSPEC-118 fix regression of 118 from extra conditions added for 151 | Graham Madarasz |
2013-05-06 | NORSPEC-162 Fix for objects with materials set ignoring "tranparency %" value. | Dave Parks |
2013-05-06 | NORSPEC-94 fix this without setting in getState causing round-trip wierdness ... | Graham Madarasz |
2013-05-06 | MATBUG-78 Fix for alpha lighting falloff not matching for sunlight when shado... | Dave Parks |
2013-05-06 | NORSPEC-126 Make objects with normal maps applied obey legacy shiny settings | Graham Madarasz |
2013-05-04 | Remove unnecessary assert as ternary protects against null ptr deref | Graham Madarasz |
2013-05-03 | NORSPEC-160 fix trashing of spec map from sunshine integration snafu | Graham Madarasz (Graham) |
2013-05-03 | NORSPEC-151 make disabling bumpyshiny disable adv lighting model as well | Graham Madarasz (Graham) |
2013-05-02 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-05-02 | NORSPEC-157 make texture repeats/offsets controls display in media mode | Graham Madarasz |
2013-05-02 | NORSPEC-149 Fix for objects set to alpha blend sometimes getting tossed into ... | Dave Parks |
2013-05-01 | NORSPEC-119 redux : fix getState to find the material ID of individually sele... | Graham Madarasz |
2013-05-02 | NORSPEC-99 add break statement to fix legacy bump vert program from being sto... | Graham Madarasz |
2013-05-01 | NORSPEC-145 Fix for improper rendering of glow pass for rigged meshes. | Dave Parks |
2013-05-01 | Fix for sky being too bright with advanced lighting enabled | Dave Parks |
2013-05-01 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-05-01 | Fix up specular highlights and gamma correction for projectors. | Dave Parks |
2013-05-01 | NORSPEC-144 make code to nerf use of FBOs on old windows drivers not affect M... | Graham Madarasz (Graham) |
2013-04-30 | Fix gcc ternary type inference fail to unbreak Mac and Linux builds | Graham Madarasz |
2013-04-30 | Merge 3.5.1 into Materials | Graham Madarasz |
2013-04-30 | MATBUG-78 Fix for alpha lighting distance attenuation not matching opaque dis... | Dave Parks |
2013-04-29 | NORSPEC-153 Workaround for AMD driver bug that doesn't like '\' on #define's | Dave Parks |
2013-04-29 | Merged with https://bitbucket.org/lindenlab/viewer-development-materials | Geenz |
2013-04-29 | Fix any missing color space conversions where appropriate, tweak the sun's in... | Geenz |
2013-04-26 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-25 | Bump resolution on lightFunc to avoid banding. | Dave Parks |
2013-04-25 | NORSPEC-104 Fix for texture animation sometimes not overriding specular and n... | Dave Parks |
2013-04-25 | NORSPEC-106 Fix for emissive mask overriding environment mask. | Dave Parks |
2013-04-25 | merge changes for latest rendering fixes | Oz Linden |
2013-04-25 | NORSPEC-67: fix update problem by not updating texture pickers when they are ... | Oz Linden |
2013-04-25 | add isPickerShown method | Oz Linden |
2013-04-25 | add some debug logging, make a single return in "get" method | Oz Linden |
2013-04-25 | NORSPEC-118 Compatibility pass against advanced lighting disabled. | Dave Parks |
2013-04-24 | NORSPEC-146 Fix for objects with alpha mode set to none or mask being shiny | Dave Parks |
2013-04-24 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-24 | Correct fix to include affect on ambient term and make work on Mac nV | Graham Madarasz |
2013-04-24 | Fix mismerge that lost Geenz colorspace conversion of diffuse in alphaV | Graham Madarasz |
2013-04-24 | NORSPEC-59 NORSPEC-125 make materials and alpha shaders work on Mac laptops w... | Graham Madarasz |
2013-04-24 | Fix for overbrigtened alpha blended objects in deferred. Linearize diffuse s... | Geenz |
2013-04-23 | Tweak to remove usage of GL_DEPTH_CLAMP for now until projectors can be made ... | Dave Parks |
2013-04-23 | NORSPEC-132 Correct rotation limits to +/- 180 for all textures | Oz Linden |
2013-04-23 | NORSPEC-142 Fix for unusable performance on GTX 285 | Dave Parks |
2013-04-22 | NORSPEC-141 Back out a change that seems to cause shadow artifacts on rigged ... | Dave Parks |
2013-04-19 | NORSPEC-139 Fix for non-fullscreen spotlight lighting mismatching fullscreen ... | Dave Parks |
2013-04-19 | Cleanup specular highlights from spot lights | Dave Parks |
2013-04-18 | Fix for alpha blended objects becoming too bright when gamma correction is ap... | Geenz |
2013-04-18 | Merged with latest viewer-development-materials. | Geenz |
2013-04-18 | Mitigation for light attenuation looking different with gamma correction. As... | Geenz |