Age | Commit message (Collapse) | Author |
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Apparently in Boost 1.57 with Xcode 6, the combination of Boost.Lambda and
Boost.Function is broken -- Trac ticket 10864:
https://svn.boost.org/trac/boost/ticket/10864
However, Boost.Phoenix provides an acceptable replacement.
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For some reason VS 2013 (unlike its predecessors and other current compilers)
needs us to explicitly convert an operator bool() method's return expression
to bool. :-P
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(only)
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(long long round) in VS2013
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Until we get a havok-source package built with new metadata-bearing autobuild,
the package name in autobuild.xml and CMake must agree with the tarball
filename.
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per-card
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support
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fill rate
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against probably-not-NULL current bound shader pointer
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so I investigated and this is the causes of the slowdown - wrongly placed parens
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clang correctly notes that such tests add nothing to the runtime behavior of a
program. Unfortunately, clang notes that in the form of a compile error.
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The "death to the GPU table" change has commented out the only references to
the GPU_TABLE_FILENAME constant, and Xcode 6.x regards that as an error.
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Hopefully this is temporary until we figure out the real problem!
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Not sure at what point the redundancy was introduced, but it seems clear we
only want to run performance analysis once per shutdown.
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'raisef' is not a Python statement.
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