Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-02-21 | secondlife/viewer-issues#72: Fix material preview affecting exposure on main ↵ | Cosmic Linden | |
screen | |||
2024-02-21 | #682 Add an update rate parameter to help throttle mirror updates. | Jonathan "Geenz" Goodman | |
So far 4 seems like a good balance for performance and quality. 2 is great for quality, with 6 or 8 being for higher performance. Also bring back the gaussian filter - may end up adding the FXAA filter though instead. | |||
2024-02-21 | SL-20469 Crash at dead mRootVolp in getAttachedAvatar() | Andrey Kleshchev | |
2024-02-20 | #682 Separate out the radiance gen. | Jonathan "Geenz" Goodman | |
2024-02-20 | secondlife/viewer-issues#72: Clean up material preview when hidden or ↵ | Cosmic Linden | |
floater closed | |||
2024-02-16 | secondlife/viewer-issues#72: Don't dirty depth in ↵ | Cosmic Linden | |
LLViewerDynamicTexture::updateAllInstances | |||
2024-02-16 | secondlife/viewer-issues#72: Material preview shouldRender should return ↵ | Cosmic Linden | |
false if no render needed | |||
2024-02-15 | #682 Do conservative updates on probes. | Jonathan "Geenz" Goodman | |
2024-02-12 | #779 Emoji picker is an unintuitive UX disaster | Alexander Gavriliuk | |
2024-02-09 | secondlife/viewer#773: Fix RenderTerrainPBREnabled requiring restart and ↵ | Cosmic Linden | |
respect simulator feature PBRTerrainEnabled | |||
2024-02-09 | https://github.com/secondlife/jira-archive-internal/issues/70847 Fix for ↵ | RunitaiLinden | |
more inaccurate than usual alpha sorting (#781) | |||
2024-02-09 | Merge branch 'release/materials_featurette' into release/gltf-maint2 | Brad Linden | |
2024-02-09 | Put PBR material swatch behind feature flag (#775) | cosmic-linden | |
* secondlife/viewer#771: Put PBR material swatch behind feature flag * secondlife/viewer#771: Make viewer respect PBRMaterialSwatchEnabled from SimulatorFeatures | |||
2024-02-09 | #68 The 'Recently used emoji' can not be selected by the 'Tab' key | Alexander Gavriliuk | |
2024-02-09 | SL-20363 Option 'Debug Unicode' - show unicode values | Alexander Gavriliuk | |
2024-02-08 | secondlife/viewer-issues#67: Fix Windows release build warning | Cosmic Linden | |
2024-02-08 | Merge pull request #768 from secondlife/vi-67 | cosmic-linden | |
Improve PBR terrain loading robustness | |||
2024-02-09 | #746 BugSplat Crash: LLAccordionCtrlTab::showAndFocusHeader(873) | Alexander Gavriliuk | |
2024-02-08 | secondlife/viewer-issues#67: Improve PBR terrain loading robustness | Cosmic Linden | |
2024-02-08 | Update softenLightF.glsl | Jonathan "Geenz" Goodman | |
2024-02-08 | #671 Nudge RenderMirrors and clear shader cache as needed based on ↵ | RunitaiLinden | |
SimulatorFeatures | |||
2024-02-08 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden | |
2024-02-08 | Fix for crash in LLHeroProbeManager | RunitaiLinden | |
2024-02-08 | Build fix for Visual Studio patch | Alexander Gavriliuk | |
2024-02-08 | #671 Setup the viewer to respect the MirrorsEnabled simulator feature. | Jonathan "Geenz" Goodman | |
2024-02-08 | Make the UI conditional. | Jonathan "Geenz" Goodman | |
2024-02-08 | SL-20363 Add Advanced option 'Debug Unicode' | Alexander Gavriliuk | |
2024-02-08 | SL-18721 Shutdown fixes #4 | Andrey Kleshchev | |
2024-02-07 | Merge pull request #755 from sldevel/pbr-hdr-auto-adjust-fix | RunitaiLinden | |
Confusion between light diffuse and light color in HDR auto-adjust mode | |||
2024-02-07 | Confusion between light diffuse and light color in HDR auto-adjust mode | Henri Beauchamp | |
While the SUNLIGHT_COLOR uniform is initialized with getSunlightColor() when not auto-adjusting for HDR, it is overwritten with getSunDiffuse()*auto_adjust_factor when auto-adjusting, causing very bad lighting discrepancies in the latter mode (especially when not at midday or midnight). Let's use getSunlightColor() everywhere, shall we ?... | |||
2024-02-07 | secondlife/viewer#711: Bump featuretable | Cosmic Linden | |
2024-02-07 | secondlife/viewer#711: Reduce PBR terrain textures at low graphics settings | Cosmic Linden | |
2024-02-07 | secondlife/viewer#711: Add more options to drop textures from terrain, not ↵ | Cosmic Linden | |
yet used | |||
2024-02-07 | secondlife/viewer#711: More thoroughly clamp terrain PBR detail | Cosmic Linden | |
2024-02-07 | Issue #56 Redirect Help>Report Bug to Canny instead of Jira | Andrey Kleshchev | |
2024-02-07 | Merge branch 'materials_featurette/mirrors' of ↵ | RunitaiLinden | |
https://github.com/secondlife/viewer into materials_featurette/mirrors | |||
2024-02-07 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden | |
2024-02-07 | Merge pull request #751 from secondlife/davep/655 | cosmic-linden | |
#665 Make viewer respect MaxTextureResolution from SimulatorFeatures | |||
2024-02-07 | secondlife/viewer#67: (debug) Add temporary setting to force-load PBR terrain | Cosmic Linden | |
2024-02-07 | #665 Make viewer respect MaxTextureResolution from SimulatorFeatures | RunitaiLinden | |
2024-02-07 | Merge branch 'materials_featurette/mirrors' into geenz/mirror-masking | Jonathan "Geenz" Goodman | |
2024-02-06 | #677 Fix for mac build | RunitaiLinden | |
2024-02-06 | #740 Make sure we evaluate if the probe is a mirror probe or not. | Jonathan "Geenz" Goodman | |
#682 Re-enable gaussian filtering, and reduce the mirror resolution back to 1024. Also just generally clean up the code a bit. | |||
2024-02-06 | #679 Add mirror update params to the volume floater. | Jonathan "Geenz" Goodman | |
#740 Add support for FLAG_MIRROR in the viewer for mirror probes. | |||
2024-02-05 | #677 Add hero probes to blinn-phong surfaces | RunitaiLinden | |
2024-02-05 | #677 Add mirror clipping to rigged shaders | RunitaiLinden | |
2024-02-05 | Merge branch 'DRTVWR-599-maint-Z' into release/maint-yz | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llchiclet.h | |||
2024-02-05 | #677 Add clipping to trees and alpha masked blinn-phong | RunitaiLinden | |
2024-02-05 | SL-20669 Fix white uuid | Andrey Kleshchev | |
2024-02-02 | Issue #26 Support texture drop onto PBR materials | Andrey Kleshchev | |