| Age | Commit message (Collapse) | Author | 
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|  | predictable and standard X-forward way in scripts. | 
|  | handle notification of same to update control avatars on notification from elsewhere. | 
|  | allow animesh skeletons to be reset, although there's no way currently to exercise the latter capability. | 
|  | agent's region. This assumes that all regions will have the same settings, which is normally a safe assumption. | 
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|  | especially for animated objects. | 
|  | some triangle information that we may or may not ultimately keep. Surface area calcs still not working | 
|  | always the high LOD | 
|  | editing an attached object via text widgets | 
|  | attachments, to allow editing to work correctly | 
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|  | mesh becomes an animated object | 
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|  | value to be revised after testing. | 
|  | limits that are also enforced on the server. | 
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|  | object attachment count | 
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|  | attachments. | 
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|  | uploads. This does not address the issues with attachment points with spaces in the names. | 
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|  | crash stats (and add request parameter logging at DEBUG) | 
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|  | avatars when selecting/editing. Don't apply joint positions to the attached avatar on login. | 
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|  | included with debug text for control avatar | 
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|  | MAINT-7650 FIXED Crash in LLPreviewLSL::saveIfNeeded(bool)
Approved-by: Andrey Kleshchev <andreykproductengine@lindenlab.com>
Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> | 
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|  | script | 
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|  | and drawable | 
|  | on animated objects. | 
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|  | Handles the possibility that multiple avatars need to be paused. | 
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|  | rigged volume for wireframe. |