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2024-07-02Quick fix for a possible merge bug from featurettes. (#1715)Jonathan "Geenz" Goodman
2024-07-02LL Issue#1835 - Input delays introduced in PBR viewers. (#1889)Beq Janus
2024-07-02Experimental fix for blurry textures (#1875)Beq Janus
This change removes the distance based bias (which is a large contributor to premature blurring) but adds a check using the importance factor to give some balance. importance should be between 0 and 1 and is higher when the texture is facing the camera, lower when it is side on, The unimportance setting defines the cutoff vaklue below which we'll consider the textures worth "down scaling" by the bias factor. The setting is inplace to allow us to play with this, 0.25 is current default. Note this change moves the calcPixelArea() call to the top BEFORE we user getPixelArea(). Either that call is entirely redundant (i.e. if calc was called earlier in the frame) or we were using the stale pixelArea (one frame behind). If the former is true then it might be faster to just do an AABB frustum check.
2024-07-02viewer#1857 Reset texture transforms when terrain PBR is appliedAndrey Kleshchev
ctrls aren't dynamically alocated so getChild is preferable, but since other elements use findchild and validy checks used findChild as well
2024-07-02viewer#1905 Fix "Share" and "Pay" buttons' state in nearby listAndrey Kleshchev
2024-07-02Merge pull request #1906 from RyeMutt/reduce-llui-stringtempAndrey Lihatskiy
Reduce string temporaries in LLUI part 2
2024-07-02viewer#1907 Shader initialization errorAndrey Kleshchev
2024-07-02Reduce string temporaries from LLTabContainer, LLMenuGL, LLLayoutStack, and ↵Rye Mutt
LLKeywords using string_view
2024-07-02Reduce string temporaries from LLPanel using string_viewRye Mutt
2024-07-02Reduce string temporaries from LLNotifications using string_viewRye Mutt
2024-07-01Fix test buildsRye Mutt
2024-07-01Reduce string temporaries from LLTransRye Mutt
2024-07-01Reduce string temporaries from finding colors in the color tableRye Mutt
2024-07-01Use heterogeneous comparison for string_view map finds in LLControl and ↵Rye Mutt
convert controlExists to string_view
2024-07-01Reduce string temporaries from LLFloaterReg find/getRye Mutt
2024-07-01Reduce string temporaries from findChild and getChildRye Mutt
2024-07-01Merge pull request #1882 from secondlife/v-1847cosmic-linden
secondlife/viewer#1847: Fix negative UV scale inverting normal texture lighting for PBR materials and PBR terrain
2024-07-01Merge pull request #1899 from beqjanus/fix-mirror-crashesBrad Linden
Fix for various TP where a mirror is present
2024-07-01secondlife/viewer#1847: Fix wrong lighting for negative texture scale on PBR ↵Cosmic Linden
materials and PBR terrain
2024-07-01#1111 Remove xmlrpc-epiAlexander Gavriliuk
2024-07-01viewer#1131 MacOS build fixes and small adjustmentsAndrey Kleshchev
2024-07-01viewer#1131 gltf model upload UI WIP #3Andrey Kleshchev
2024-07-01viewer#1131 gltf model upload UI WIP #2Andrey Kleshchev
2024-07-01viewer#1131 gltf model upload UI WIPAndrey Kleshchev
2024-07-01Fix for various TP where a mirror is presentBeq
these manifest as crashes in isDynamic, isBox and similar calls that are accessed through a dangling probe.
2024-07-01Remove include of format library that isn't used and can't be used without ↵Ansariel
C++20 support anyway
2024-07-01Fix loop scope issue and rework some strange-looking loopsAnsariel
2024-07-01Fix trailing spaces to make pre-commit happyAndrey Lihatskiy
2024-07-01Merge branch 'main' into maint-bErik Kundiman
2024-07-01Start using SLv Dullahan on Linux too (v1.14.0-r2)Erik Kundiman
2024-07-01Get streaming to work again on FreeBSDErik Kundiman
2024-07-01Revert streaming to use LibVLC on FBSD & GNU/LinuxErik Kundiman
I couldn't make it to work with gstreamer even though everything was in place. It was already working anyway with LibVLC, and, Windows & macOS use it too, so it's actually the more cross-platform solution.
2024-07-01Fix core profile set not taking effect on SDL2Erik Kundiman
From https://wiki.libsdl.org/SDL2/MigrationGuide "So now that your window is back on the screen, let's talk strategy. SDL2 still has SDL_Surface, but what you want, if possible, is the new SDL_Texture. Surfaces are always in system RAM now, and are always operated on by the CPU, so we want to get away from there. SDL2 has a new rendering API. It's meant for use by simple 2D games, but most notably, it's meant to get all that software rendering into video RAM and onto the GPU. And even if you just want to use it to get your software renderer's work to the screen, it brings some very nice benefits: if possible, it will use OpenGL or Direct3D behind the scenes, which means you'll get faster blits, a working Steam Overlay, and scaling for free."
2024-07-01Get installed libmedia_plugin_gstreamer.so foundErik Kundiman
In viewer manifest the 10 suffix is removed, with CPack it might as well be named without the suffix. I haven't been able to get streaming working on FBSD, though. Maybe I need to install something.
2024-07-01sockaddr_in is defined in netinet/in.hErik Kundiman
2024-07-01Make it build for FBSD on SLv's Linux resurrectionErik Kundiman
2024-07-01ConfigurePkgConfig is not needed anymore after allErik Kundiman
FindPkgConfig does the work.
2024-07-01Revert "Stubs for missing implementations that use GTK"Erik Kundiman
This reverts commit e7ad9b00ce677fc38f0dec809dc160e7bb307dd2.
2024-06-30Fast timer view had a maybe uninitialised variableErik Kundiman
that GCC did't like. Adding a compile flag to the file didn't help somehow. So we're just initialising it with float 0.0.
2024-06-29Linden_Dollar_Background.pngfowlerdm
More transparency
2024-06-30Linden_Dollar_Background.png tweakfowlerdm
Less ugly alternative
2024-06-30first_login_image.jpg tweakfowlerdm
add pirate theme!
2024-06-30Window_Background/Foreground adjustmentfowlerdm
Make outline slightly less transparent
2024-06-30Merge remote-tracking branch 'mobserveur/main'Erik Kundiman
2024-06-29vertex buffer optimisations for Apple GPUmobserveur
The vertex buffer will use the original mapping for non Apple GPUs and the new optimized mapping for Apple GPUs. It needs the Apple gpu detection in the gl manager
2024-06-29Reworked fps limiter codemobserveur
This improves the realiability of the fps limiter
2024-06-29Apple GPU Detection and Apple GPU performance optimisationsmobserveur
This commit adds a mIsApple member to the gl manager and refines the buffers optimisations for Apple GPU in llvertexbuffer.cpp
2024-06-29Merge branch 'main' into webrtc-voiceErik Kundiman
2024-06-29Get Dullahan working again on Debian/UbuntuErik Kundiman
After the Maintenance B merge, ironically it was Fedora's web functionality that worked out of the box (after only `patchelf --remove-rpath`-ing the dullahan_host binary from LL's v1.14.0-r2 release, since rpmbuild wouldn't allow non-existent paths). On Debian/Ubuntu somehow it wasn't working any more. It would complain about "No usable sandbox!" in (the new, replacing cef_log.txt) cef.log. The fix was done just by removing the chrome-sandbox' setuid permission (that's been turned on all this time following the common practice for CEF-based apps). On Fedora, it still works without setuid off. It may not have been needed after all, and it's safer anyway that we don't need to elevate the permission to use the effective UID of root to run the sandbox.
2024-06-28Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into developBrad Linden