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2024-02-05Merge branch 'DRTVWR-599-maint-Z' into release/maint-yzAndrey Lihatskiy
# Conflicts: # indra/newview/llchiclet.h
2024-01-23Issue #30 Notecard losing thumbnail dataAndrey Kleshchev
2024-01-18SL-20723 CLICK_ACTION_IGNORE was ignored on some attachmentsAndrey Kleshchev
Now should match LLOctreeIntersect's check
2024-01-16SL-20783 Fix excessive control messagesAndrey Kleshchev
controlFlagsDirty() gets set every frame as an example if 'w' is held, causing viewer to send updates each frame, which can be excessive
2024-01-16Revert "replaces parts of boost to C++ standard."Andrey Lihatskiy
2024-01-16replace part of boost::fibers::* to std::*AiraYumi
2024-01-16SL-20783 Avatar turning animation was affected by framerateAndrey Kleshchev
2024-01-12SL-20799 FIXED Viewer crashes when trying to save snapshot on disc without ↵Maxim Nikolenko
empty space
2024-01-11SL-20798 use appropriate checkMnikolenko Productengine
2024-01-11SL-20798 FIXED Crash at LLIMMgr::addMessageMaxim Nikolenko
2024-01-10SL-20770 FIXED Picks location field not updating to different parcel/regionMaxim Nikolenko
2024-01-09DRTVWR-599 OSX buildfix #3Andrey Lihatskiy
2024-01-09DRTVWR-599 OSX buildfix #2Andrey Lihatskiy
remove unused typedef
2024-01-09DRTVWR-599 OSX buildfixAndrey Lihatskiy
2024-01-09Simplify expressionAnsariel
2024-01-09Replace BOOST_FOREACH with standard C++ range-based for-loopsAnsariel
2024-01-09Fix project structure generated by CMakeAnsariel
2024-01-09SL-20781 Follow up on boost to std replacementAndrey Kleshchev
2024-01-08replace boost library to standardAiraYumi
2024-01-08Merge branch 'main' into DRTVWR-599-maint-ZAndrey Lihatskiy
2024-01-08Merge branch 'main' into DRTVWR-594-maint-YAndrey Lihatskiy
2024-01-08Increment viewer version to 7.1.3Nat Goodspeed
following promotion of DRTVWR-596
2024-01-04SL-20771 FIXED Classifieds Title not immediately updating button nameMaxim Nikolenko
2024-01-03SL-20769 Local textures shouldn't be used for Picks & ClassifiedsMaxim Nikolenko
2024-01-02SL-20759 Ctrl+O should close Avatar floater if Wearing tab is openedMaxim Nikolenko
2023-12-18Merge branch 'main' into DRTVWR-594-maint-YAndrey Lihatskiy
2023-12-18Merge branch 'main' into DRTVWR-599-maint-ZAndrey Lihatskiy
2023-12-15SL-20696 FIXED llLoopSoundSlave producing no sound since viewer updateMnikolenko Productengine
2023-12-15SL-15628 Crash inside ~LLModelInstanceBaseAndrey Kleshchev
More explicit cleanup in hopes of narrowing down which of the models failed
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20611 Followup -- fix for depth based atmospheric mask making ↵RunitaiLinden
atmospherics effect sun/moon/clouds
2023-12-14Merge branch 'DRTVWR-596' into DRTVWR-601Brad Linden
2023-12-14Merge remote-tracking branch 'origin/main' into DRTVWR-596Brad Linden
2023-12-14Merge branch 'SL-20730' into DRTVWR-596Brad Linden
2023-12-14Increment viewer version to 7.1.2Nat Goodspeed
following promotion of DRTVWR-587
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20730 Patch another potential source of NaNsRunitaiLinden
2023-12-14SL-20715 Mask cutoff not copied corretly in build toolsAndrey Kleshchev
2023-12-14SL-20717 Add PBR to Advanced > Rendering TypesMaxim Nikolenko
2023-12-14SL-20729 Crash in getObjectAndrey Kleshchev
in "new_folder_from_selected" at gInventory.getObject(*ids.begin()); according to bugsplat argument id was a null pointer so I assume there was an issue geting id out of the list.
2023-12-13Merge pull request #578 from sldevel/HUD-fixcosmic-linden
Fix for semi-transparent HUDs rendering opaque
2023-12-13Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-13SL-20730 Scrub nans from haze alphaRunitaiLinden
2023-12-13Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-596Brad Linden
2023-12-13SL-20611 Followup -- fix for impostors being invisible.RunitaiLinden
2023-12-13SL-20715 Mapping mode and specular color not copied correctlyAndrey Kleshchev
and fixed diffuse alpha
2023-12-12SL-20710 ignore pelvis fixup when sitting in mouselookMaxim Nikolenko
2023-12-12Fix for semi-transparent HUDs rendering opaqueHenri Beauchamp
This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5 where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs.
2023-12-11SL-20611 Brute force fix for water haze -- paid for by cycles saved by not ↵Dave Parks
drawing water twice, but needs a better long term solution.
2023-12-11 SL-20709 FIXED Avatar Maximum Complexity changing upon cancelling Advanced ↵Maxim Nikolenko
Graphics