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AgeCommit message (Expand)Author
2011-02-23Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-22mergeDave Parks
2011-02-22SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion quer...Dave Parks
2011-02-22mergeDave Parks
2011-02-22SH-438 Use node name instead of mesh name for object names when importing mes...Dave Parks
2011-02-22Automated merge with http://hg.secondlife.com/viewer-developmentXiaohong Bao
2011-02-22set "RenderVBOMappingDisable" to be true by default to stop VBO memory leaking.Xiaohong Bao
2011-02-22more fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused lea...Xiaohong Bao
2011-02-18Code cleanup and removed hacky code support for some old legacy rig typesprep linden
2011-02-18mergeDave Parks
2011-02-18SH-948 don't occlusion cull everything when deferred rendering is enabledDave Parks
2011-02-18Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-17mergeDave Parks
2011-02-17SH-1006 Quick pass at cutting down the number of redundant GL calls based on ...Dave Parks
2011-02-17mergeDave Parks
2011-02-17SH-547 Use appropriate texture channel for rendering avatars into their impos...Dave Parks
2011-02-17merge changes for storm-937Oz Linden
2011-02-17Automated merge with https://hg.secondlife.com/mesh-developmentNyx (Neal Orman)
2011-02-17SH-959 FIX crash in llflexibleobject.cppNyx (Neal Orman)
2011-02-17mergeprep
2011-02-17Another part of the pelvis fix. Sh-634prep
2011-02-17Mesh-development work in progressLoren Shih
2011-02-16Mergeleyla_linden
2011-02-16SH-512 [REGRESSION] Linden trees scale up to 200m on Mesh regionsleyla_linden
2011-02-16Fix for problem with pelvis offsetprep
2011-02-16SH-957 Turning off Atmospheric Shaders greys out Lighting and Shadows options...leyla_linden
2011-02-16merge changes for storm-981Oz Linden
2011-02-16Fix for SH-816prep
2011-02-15Automated merge with http://hg.secondlife.com/viewer-developmentXiaohong Bao
2011-02-15mergeBrad Payne (Vir Linden)
2011-02-15SH-845 FIX - wording changeBrad Payne (Vir Linden)
2011-02-15SH-845 FIX - installer checks for SSE2 support and offers option to quit if n...Brad Payne (Vir Linden)
2011-02-15partial fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused ...Xiaohong Bao
2011-02-15Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-14mergeDave Parks
2011-02-14Fix for crash when enabling Debug GL (stack underflow)Dave Parks
2011-02-14Mergeleyla_linden
2011-02-14SH-956 Turning off Basic Shaders in Preferences > Graphics does not grey out ...leyla_linden
2011-02-14SH-547 Fix for rigged attachments being invisible in impostors and fix for im...Dave Parks
2011-02-14debug_console is now resizableAndrew Meadows
2011-02-14bump version number to 2.7.0Oz Linden
2011-02-14Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-11STORM-975 : pull into viewer-developmentMerov Linden
2011-02-11STORM-833 : pull into viewer-developmentMerov Linden
2011-02-11SH-813 Switch llerrs in llcurl.cpp to an assert.Dave Parks
2011-02-11STORM-937 : Use subprocess instead os commands in python, suppress crufty svn...Merov Linden
2011-02-11SH-912 Fix for avatar impostors glitching out at weird angles.Dave Parks
2011-02-11mergeDave Parks
2011-02-11SH-510 Fix for some mesh selection outlines appearing one region away.Dave Parks
2011-02-11mergeBrad Payne (Vir Linden)