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2011-02-05Consolidate paramsa, paramsb, et al., into ["a"], ["b"] arrays.Nat Goodspeed
Following the C++ convention of having two distinct somethigna, somethingb names, initially we introduced paramsa, paramsb LLSD arrays, following that convention all the way down the line. This led to two distinct loops every time we wanted to walk both arrays, since we didn't want to assume that they were both the same size. But leveraging the fact that distinct LLSD arrays stored in the same LLSD container can in fact be of different lengths, refactored all the pairs of vars into top-level LLSD maps keyed by ["a"] and ["b"]. That lets us perform nested loops rather than duplicating the logic, making test code much less messy.
2011-02-05Fix Vars::cp dangling-pointer problem.Nat Goodspeed
Naively storing a const char* param in a const char* data member ignores the fact that once the caller's done, the string data referenced by that pointer will probably be freed. Store the referenced string in a std::string instead.
2011-02-05Add successful calls to array-style functions.Nat Goodspeed
2011-02-04STORM-610 : Backing out that change (test fail)Merov Linden
2011-02-04Clean up license headers in a handfull of filesMerov Linden
2011-02-04STORM-655 : Pull into viewer-developmentMerov Linden
2011-02-04STORM-610 : Pull into viewer-developmentMerov Linden
2011-02-04STORM-601 FIXED Color swatch now receives focus on mouse click.Seth ProductEngine
2011-02-04Change FunctionsTriple refs to pointers to facilitate passing.Nat Goodspeed
A certain popular-but-dumb compiler seems to think that initializing a std::vector from a pair of iterators requires assignment. A struct containing a reference cannot be assigned. Pointers get us past this issue.
2011-02-04STORM-433 FIXED Fixed reshaping notification panel with friendship offer ↵Seth ProductEngine
when it is inserted into IM chat.
2011-02-04Move FunctionsTriple data to function returning vector<same>.Nat Goodspeed
We want to break out a couple different test methods that both need the same data. While we could define a std::vector<FunctionsTriple> in the lleventdispatcher_data class and initialize it using a classic {} initializer as in array_funcs(), using a separate function puts it closer to the tests consuming that data, and helps reduce clutter in the central data class. Either way, it's cool that BOOST_FOREACH() handles the gory details of iterating over a std::vector vs. a classic-C array.
2011-02-04STORM-465 FIXED Made all keys localizable.Vadim ProductEngine
Renamed HUD direction strings ("Left", "Right", "Up", "Down") to avoid strings duplication.
2011-02-03BOOST_FOREACH(LLSD) helpers more readable with 'using namespace'.Nat Goodspeed
2011-02-03Introduce BOOST_FOREACH() helpers for LLSD in llsdutil.h.Nat Goodspeed
You can't directly write: BOOST_FOREACH(LLSD item, someLLSDarray) { ... } because LLSD has two distinct iteration mechanisms, one for arrays and one for maps, neither using the standard [const_]iterator typedefs or begin()/end() methods. But with these helpers, you can write: BOOST_FOREACH(LLSD item, llsd::inArray(someLLSDarray)) { ... } or BOOST_FOREACH(const llsd::MapEntry& pair, llsd::inMap(someLLSDmap)) { ... } These are in namespace llsd instead of being (e.g.) llsd_inMap because with a namespace at least your .cpp file can have a local 'using': using namespace llsd; BOOST_FOREACH(LLSD item, inArray(someLLSDarray)) { ... } It's namespace llsd rather than LLSD because LLSD can't be both a namespace and a class name.
2011-02-03Add test to call array-style functions with too-short array.Nat Goodspeed
Also, finally got sick of hand-writing the official iterator-loop idiom and dragged in BOOST_FOREACH(). Because LLSD has two completely different iteration styles, added inArray and inMap helper classes to be able to write: BOOST_FOREACH(LLSD item, inArray(someArray)) { ... }
2011-02-03STORM-513 : pull into viewer-developmentMerov Linden
2011-02-03STORM-397 : pull into viewer-developmentMerov Linden
2011-02-03STORM-316 : pull into viewer-developmentMerov Linden
2011-02-02STORM-953 Clarify what happens when you uncheck Allow Public AccessJonathan Yap
Note: This change also incorporates STORM-960
2011-02-02STORM-960 Descriptive text missing next to first checkbox in About Land/AccessJonathan Yap
Contribution team: Aleric Inglewood, Alexandrea Fride, Robin Cornelius, and Siana Gearz
2011-02-02Merge with viewer-developmentMerov Linden
2011-02-02STORM-435 : pull into viewer-developmentMerov Linden
2011-02-02Pull from viewer-betaMerov Linden
2011-02-02STORM-957 : pull in viewer-beta (da and fr localization)Merov Linden
2011-02-02Add test to call no-args functions using (map | array)-style callsNat Goodspeed
2011-02-02Add test to exercise map/array args mismatch validation.Nat Goodspeed
2011-02-02Automated merge with http://hg.secondlife.com/viewer-developmentXiaohong Bao
2011-02-02fix for Sh-445: debug settings -> "CacheNumberOfRegionsForObjects" does not ↵Xiaohong Bao
limit the number of object cache files
2011-02-02First few LLEventDispatcher call cases: try_call(), call CallablesNat Goodspeed
2011-02-01Sync with viewer-developmentMerov Linden
2011-02-01Replace boost::ptr_map<name, etc> with std::map<name, shared_ptr>.Nat Goodspeed
On Windows, unlike on Mac or Linux, boost::ptr_map<> started insisting on this concept of clonability. In other words, it wants to own a unique instance of the pointee; if you copy a value_type -- even to dereference an iterator! -- it wants to construct a whole new instance of the mapped_type. That's nuts. A std::map<..., boost::shared_ptr<>> has the property I want (the mapped_type goes away when the entry is erased), plus it's willing to pass around the shared_ptr to the same instance of the mapped_type. This change also permits simplifying a couple awkward kludges I'd already had to make to accommodate ptr_map's idiosyncracies.
2011-02-01Automated merge with http://hg.secondlife.com/viewer-developmentXiaohong Bao
2011-02-01STORM-484 : pull in viewer-developmentMerov Linden
2011-02-01fix a minor memory leaking flaw for SH-895: some mild memory leaking (partially)Xiaohong Bao
2011-02-01fix for SH-891: crash at LLDrawable::getFace(int)Xiaohong Bao
2011-02-01Fix string-init compile error (g++ 4.4) in llurlentry_stub.cpp.Nat Goodspeed
Newer C++ compilers produce a (fatal) warning when you try to initialize a (non-const) char* variable with a string literal: you're supposed to capture such data in a const char*. But as this module is resolving external references declared in ancient message-system headers, we don't have the option to fix the original declaration. Instead use char* _PREHASH_Foo = const_cast<char*>("string literal"); // sigh
2011-02-01CT-635 FIX DA and FR translationEli Linden
2011-02-01mergeDave Parks
2011-02-01Replace ad-hoc test functions/methods with systematic enumeration.Nat Goodspeed
Previous tests involved a small handful of functions with only a couple different parameter types. Now we exhaustively invoke every registration case, plus every metadata query case. Call cases still pending.
2011-02-01Sync with viewer-betaEli Linden
2011-02-01STORM-655 FIXED mismatched filter extension in snapshot floater (jpeg vs jpg)paul_productengine
- Added filter "jpg" for "Save As..." dialog so that *.jpg files can be seen as well as *.jpeg.
2011-02-01merge changes back from beta branchOz Linden
2011-02-01mergeDave Parks
2011-02-01SH-483 Fix for varioius issues with hi-rez snapshots -- mainly disable the ↵Dave Parks
ability to take hi-rez snapshots if UI or HUD attachments are in the snapshot, and go back to old tile compositing method instead of using huge framebuffer objects.
2011-01-31Fix crash bug in array-style metadata query for nullary functions.Nat Goodspeed
The shortcut way to construct an LLSD array of size n is to assign LLSD() to array[n-1]. That's fine -- as long as you remember not to do it for n == 0.
2011-01-31MergeKent Quirk
2011-01-31VWR-22024 -- apply Bao's patch to betaKent Quirk
2011-01-31Resolve LLEventDispatcher::add(function(const LLSD&)) ambiguity.Nat Goodspeed
A free function or static method accepting(const LLSD&) was being intercepted by the free-function-with-arbitrary-parameters overload instead of the original Callable overload. Added an overload that specifically redirects that case. Documented limit of ~6 arbitrary parameters for directly-called functions (5 for methods). Beyond that many, you have to write a Callable wrapper function and unpack the parameters from the LLSD by hand.
2011-01-31Fix a couple gotchas in LLSDArray, LLSDParam, llsd_equals().Nat Goodspeed
Nested LLSDArray expressions, e.g.: LLSD array_of_arrays(LLSDArray(LLSDArray(17)(34)) (LLSDArray("x")("y"))); would quietly produce bad results because the outermost LLSDArray was being constructed with the compiler's implicit LLSDArray(const LLSDArray&) rather than LLSDArray(const LLSD&) as the reader assumes. Fixed with an explicit copy constructor to Do The Right Thing. Generalized LLSDParam<float> specialization into a macro to resolve similar conversion ambiguities for float, LLUUID, LLDate, LLURI and LLSD::Binary. Added optional bits= argument to llsd_equals() to permit comparing embedded Real values using is_approx_equal_fraction() rather than strictly bitwise. Omitting bits= retains current bitwise-comparison behavior.
2011-01-31merge changes for storm-934Oz Linden