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2013-06-28move reading of the sim features to LLViewerRegion for consistency, a couple ↵Oz Linden
of minor cleanups
2013-06-28NORSPEC-206: read RenderMaterialsCapability throttle rate per second from ↵Oz Linden
simulator
2013-06-27merge changes for 3.6.1-releaseOz Linden
2013-06-27increment viewer version to 3.6.2Oz Linden
2013-06-26Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-26MATBUG-194 Fix for crazy colors on projector shadows with NVIDIA OpenGL 3.3 ↵Dave Parks
implementations
2013-06-26Merge vwr-dev-matGraham Madarasz (Graham)
2013-06-26Merge cleanup.Dave Parks
2013-06-26Automated merge with https://bitbucket.org/davep/viewer-release-iqa-1366Dave Parks
2013-06-26Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-26NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightFDave Parks
2013-06-26NORSPEC-29: use the MaxMaterialsPerTransaction simulator feature if availableOz Linden
2013-06-25NORSPEC-288 remove unassertable asserts from restoring code to condition ↵Graham Linden
normals for this fix
2013-06-25MATBUG-78 Fix for alpha lighting falloff not matching opaque lighting ↵Dave Parks
falloff (again).
2013-06-25merge changes for NORSPEC-280Oz Linden
2013-06-25NORSPEC-288 WIP fixes the issue with normal gen, but may be a bigger perf ↵Graham Linden
hit than we want
2013-06-25NORSPEC-250 add setting to force higher LUT precision and made LUT cleanup ↵Graham Linden
match creation
2013-06-25Merge vwr-dev-matGraham Linden
2013-06-24MergeGraham Linden
2013-06-24NORSPEC-259 nerfed copyContentsToFramebuffer handling of non-FBO sourcesGraham Linden
2013-06-24merge changes for DRTVWR-326 3.6.1-beta1Oz Linden
2013-06-24MATBUG-194 WIP investigate if light func sampling precision is causing ↵Graham Madarasz (Graham)
whirly's wierdness
2013-06-24NORSPEC-280 include fix to downsampleDepthRect shader making GL 3.3. drivers cryGraham Linden
2013-06-21NORSPEC-280 Fix for shader compilation error on OpenGL 3.3Dave Parks
2013-06-20NORSPEC-277 WIP backout old-school normal permutationGraham Linden
2013-06-20NORSPEC-262 make drag and drop aware of editing context so that editing ↵Graham Linden
normal/spec textures causes application to the correct tex channel
2013-06-20NORSPEC-278 fix misuse of legacy bumps when rendering objects with TE ↵Graham Linden
bumpmap setting of 18 aka BUMPY_TEXTURE
2013-06-19merge changes for DRTVWR-326Oz Linden
2013-06-19MergeGraham Linden
2013-06-19NORSPEC-272 make sure the tex filtering fix stays putGraham Linden
2013-06-19MergeGraham Linden
2013-06-19Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2013-06-19Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-19Point light color (de)correction.Dave Parks
2013-06-19Merge vwr-dev-mat release tags and version changeGraham Linden
2013-06-19merge increment of version numberOz Linden
2013-06-18Review cleanupDave Parks
2013-06-18Occlusion culling overhaul.Dave Parks
2013-06-18Merge vwr-dev-matGraham Linden
2013-06-18correct banding issueOz Linden
2013-06-18remove files incorrectly brought back from the past by mergesOz Linden
2013-06-18NORSPEC-246 make 32F light LUT apply to all OS X machines as several non-nV ↵Graham Linden
cards were also failing
2013-06-17NORSPEC-246 Force light func to use GL_R32F format for more precision on ↵Graham Madarasz
older nV mobile cards with single FP hardware
2013-06-17MAINT-318 prevent crashes from incomplete quads and lines and prevent ↵Graham Linden
drivers from crashing to desktop when passed short buffers
2013-06-15Silence spurious asserts when pool is cleared at exactly it's limitGraham Linden
2013-06-15NORSPEC-267 fix UI feedback for materials edits not appearing for observers ↵Graham Linden
when obj was selected by them
2013-06-14increment viewer version to 3.6.1Oz Linden
2013-06-14NORSPEC-251 fix issues with binding unloaded standard bumpmapsGraham Linden
2013-06-14NORSPEC-266 fix issues with observer feedback on edits of material map ↵Graham Linden
parameters
2013-06-14Disable asserts in CalculateTangentArray (discussed with davep) to avoid ↵Graham Linden
debugging interruptions from bad assets