Age | Commit message (Collapse) | Author |
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on macOS and at least the one directly. Collada DOM's Boost dependency
is still 1.76 in MacPorts' case, and that's why we still have Boost
filesystem and system dylibs in Frameworks. On the other hand, the
viewer codebase now really depends on newer Boost, in my case I can
use MacPorts' 1.81. I had to switch to static because Boost 1.81
filesystem crashed for not finding the implementation of something
declared using BOOST_FORCEINLINE in boost/filesystem/path.hpp.
I think I know why, now. Cause the filesystem dylib that eventually
got installed was the 1.76 one depended on by Collada DOM, so there
was a conflict, there. For now the temporary MacPorts solution for
this is to install boost181 with -no_static variant (notice the "-"
there, so the static libraries are built and installed too). The
rest is so hack-ish, I had to manually recreate Boost links pointing
to 1.81 ones, only the ones needed, and for the libraries, only the
static ones.
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I just noticed LL_LINUX got its own scope just below LL_MESA.
We're minimising difference from upstream Maintenance-B.
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now that there is another product (which is Web) on Megapahit Bugzilla.
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This commit completes the previous commit for the legacy floater
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this is part of an effort to isolate a crash in the world map
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This commit adds the legacy search floater to megapahit
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This commit replaces our former optimisations with LL develop branch work and some tweaks.
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https://megapahit.com/show_bug.cgi?id=57
For SLVoice to run, there is a couple of environment variables that need
to be set, and users need to run
`/usr/local/share/wine/pkg32.sh install wine mesa-dri`
to install the necessary files first.
All this time the env parameter on apr_proc_create was never used, and
this is just the place for passing those environment settings, hence the
LLProcess::Param attribute addition.
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Since the condition is quite specific for now, debootstrapped
Debian/Ubuntu x86-64 only, paths are just hardcoded.
We got far enough that SLPlugin doesn't get killed, and there's
no notification that "text/html" cannot be handled any more,
it's just it hasn't worked yet, the built-in browser.
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This reverts commit ce44f23aad76a3cd5172837de36498883c2ccbdd.
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Landmarks button already exists in navigation bar.
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https://megapahit.com/show_bug.cgi?id=47
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https://megapahit.com/show_bug.cgi?id=46
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This commit adds a custom debug variable set to 4096 by default
that affects only the people panel list.
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Remove unneeded solid background
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New buttons that fit better
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Add transparent gray block behind world map search results
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Remove unneeded background colour and bevel/border
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Change from Yellow to White
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This way it still builds whether FMOD or OpenAL is the one set ON.
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This reverts commit 54ef82dae2005d2340ea39208f262c564642f98f.
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The unused variables are commented
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This commit allows the script dialog position to be remembered
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Vsync was activated when the viewer is launched. This should fix the issue.
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This commit allows to collapse the camera floater
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Performance and tuning floater updated including fixes
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Slightly reduce transparency
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We don't rely on viewer_manifest.py's extract_names any more to
generate the contributors list, it's implemented in CMake now, using
sed, paste, and sort.
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This would be done in viewer_manifest.py on SLv. This needed to be
reimplemented, and now it is, just using CMake.
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`cpack -G Bundle` just wouldn't play along well with code-signing
and also broke Dullahan/CEF.
The creation of the link to Applications in the AppleScript is now
needed since we don't rely on CPack to make it for us any more.
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since the variable PACKAGE is not available to check any more by
that stage.
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Just set CMAKE_INSTALL_PREFIX to the newview/Megapahit.app/Contents/Resources
inside your build folder, and set PACKAGE to OFF.
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Root project finally renamed to Megapahit, which has a nice effect of
CPack: - Run preinstall target for: Megapahit
CPack: - Install project: Megapahit []
but it's really because CPack Bundle file couldn't be renamed via
CPACK_PACKAGE_NAME like on DEB, RPM, and FREEBSD.
CPack determines its own destination root folder, which is Resources
(I didn't find a way to set it to Contents).
fixup_bundle is now run on the .app deep inside CPack staging folders
so that the dependency copies will be included in the DMG.
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Modify default layout to hopefully be more tidy and useful
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