Age | Commit message (Collapse) | Author |
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ssh://hg@bitbucket.org/stinson_linden/viewer-development-havokai.
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kicking back to the default scene rendering
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have it automatically update the navmesh zones.
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capabilities have not yet been loading and deferring requests for the navmesh query until the capabilities are fully loaded.
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ObjectUpdate message from the server.
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support for a simple shape vb which allows us to create and expand from for one off shapes
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only. Also, re-arranging the sorting of the check boxes.
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pathing libraries. Also, adding extra label fields to better indicate enabled/disabled controls on the console.
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display without reloading.
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member variable from the pathfinding console class in the process.
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accessor functions where need be.
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interface.
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lowercased version of the header file names.
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Notification handlers now use LLHandles to screen channels.
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Fixed boost trackable objects usage.
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the viewer.
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mouse clicks.
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points, but holding ctrl/shift while hovering will still not be destructive to the old values.
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and pathfinding path tool.
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ssh://hg@bitbucket.org/stinson_linden/viewer-development-havokai.
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usability.
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rendering bookends.
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ssh://hg@bitbucket.org/stinson_linden/viewer-development-havokai.
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floater console to indicate when a path cannot be found.
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users do not suddenly end up lost in blackness as the navmesh downloads.
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correctly when teleporting or crossing region boundaries.
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