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2023-11-16SL-20575 When opening menu cache results and spread load over framesAndrey Kleshchev
2023-11-16SL-20563 Add 'No Post' option to Snapshot floaterAlexander Gavriliuk
2023-11-16Merge branch 'main' into DRTVWR-559Erik Kundiman
2023-11-16Clipboard implementation using SDLErik Kundiman
For now it's when there's no GTK, to minimise diff. They should all just use SDL.
2023-11-15SL-20575 Fixed premature exitAndrey Kleshchev
2023-11-15Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into DRTVWR-596RunitaiLinden
2023-11-15SL-20546: Even with C++17 CTAD, makeClassicCallback() still useful.Nat Goodspeed
2023-11-15SL-20546: Use narrow() explicit conversion from F64 to F32.Nat Goodspeed
2023-11-15SL-20546: Rely on CTAD for 'narrow' class.Nat Goodspeed
Now that we're building with C++17, we can use Class Template Argument Deduction to infer the type passed to the constructor of the 'narrow' class. We no longer require a narrow_holder class with a narrow() factory function.
2023-11-15Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559Erik Kundiman
2023-11-14DRTVWR-588: Try to fix sporadic llrand test failures.Nat Goodspeed
With GitHub viewer builds, every few weeks we've seen test failures when ll_frand() returns exactly 1.0. This is a problem for a function that's supposed to return [0.0 .. 1.0). Monty suggests that the problem is likely to be conversion of F32 to F64 to pass to fmod(), and then truncation of fmod()'s F64 result back to F32. Moved the clamping code to each size-specific ll_internal_random specialization. Monty also noted that a stateful static random number engine isn't thread-safe. Added a mutex lock.
2023-11-14SL-20340 Fix for off-by-epsilon hack falling off when serializing overrides ↵RunitaiLinden
as LLSD. (#513)
2023-11-14SL-20411 Fix texture preview images not always loadingAndrey Kleshchev
Likely happened because some textures had 0 height width initially, but this is for UI/preview so request maximum either way.
2023-11-14SL-18343: Simple interim GLTF material preview - base color only (#511)cosmic-linden
2023-11-14 SL-20599 restore "New folder" option for "Marketplace Listings" floaterMaxim Nikolenko
2023-11-14SL-20233 Add command to remove selected avatar attachment(s)Andrey Kleshchev
2023-11-13Drtvwr 596 11/8/2023 (#501)RunitaiLinden
* SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials. * SL-20582 Fix for overriding to alpha mode blend not working. Incidental decruft of dead code (thanks, Rye!)
2023-11-13SL-20277 ignore both settings when loading camera presetMaxim Nikolenko
2023-11-13SL-20575 Fix some deletion issuesAndrey Kleshchev
- Fixes 'cut' checks for gallery - Checking if large folder is deletable should be faster now - For large flat root folders eliminated delay of looking for cof Might be a good idea to start cashing isItemRemovable if category version hasn't changed.
2023-11-13SL-20376 update button labelMnikolenko Productengine
2023-11-10SL-20416 Choose emoji floater puts emoji in the chat window that opened itAlexander Gavriliuk
2023-11-10SL-20521 Focus does not move to the Nearby Chat fieldAlexander Gavriliuk
2023-11-09SL-20553: Fix new material item still sometimes not updating in UICosmic Linden
2023-11-09SL-20553: Fix assertCosmic Linden
2023-11-09SL-20553: Fix inventory item not updating with correct permission label in UICosmic Linden
2023-11-09SL-20553: Permissions touch-upCosmic Linden
2023-11-09SL-20553: Clean up dead codeCosmic Linden
2023-11-09SL-20553: Fix save material to inventory not working with new agent-based ↵Cosmic Linden
permissions
2023-11-09SL-20553: Save material button in build floater now depends on agent ↵Cosmic Linden
inventory rather than object inventory
2023-11-09Fix BUG-225288: Detaching stops unrelated animationsSalad Dais
This is to do with misunderstandings related to how .find() works with multimaps. .find() will, in fact, return an iterator to the first iterator it finds, and will iterate through all elements in the multimap when incremented, not just items with the same key. Change code working with animation sources to be aware of this fact, so unrelated animation sources do not have their animations stopped.
2023-11-09SL-20576 FIXED Viewer crashes when clicking scroll bar after switching viewsMaxim Nikolenko
2023-11-09SL-20438 Emoji picker will dock with edge of screen if the Conversations ↵Alexander Gavriliuk
floater is dragged there
2023-11-09SL-20228 When a reflection probe is unchecked in a link set, it should stop ↵Andrey Kleshchev
being phantom
2023-11-08SL-20569 Notify user when reflection probe can't be selected #2Andrey Kleshchev
2023-11-08SL-20569 Notify user when reflection probe can't be selectedAndrey Kleshchev
2023-11-08SL-20582 Fix for overriding to alpha mode blend not working. Incidental ↵RunitaiLinden
decruft of dead code (thanks, Rye!)
2023-11-08SL-20518 EmojiPicker - The 'More' button is overlapped the recently used ↵Alexander Gavriliuk
emojis row after narrowing back the 'Conversations' floater
2023-11-08SL-20415 Activating an already active category button should move focus to ↵Alexander Gavriliuk
search field
2023-11-08SL-20356 EmojiPicker - Implement arrow keys navigationAlexander Gavriliuk
2023-11-07SL-20566 Allow removal of a teleport history locationsAndrey Kleshchev
2023-11-07SL-20356 Show tooltip for the empty-recent textboxAlexander Gavriliuk
2023-11-07Merge branch 'main' into DRTVWR-559Erik Kundiman
2023-11-07EXTERNAL_TOS on macOS too, for nowErik Kundiman
since we don't have any web browser there either.
2023-11-07Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559Erik Kundiman
2023-11-06SL-19968 disabled pump_idle_network for now due to it causing several ↵Brad Linden
failures during login also added suggested continue statements, and removed obsolete LLInventoryItem::fromLLSD deserialization codepath.
2023-11-06SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials.RunitaiLinden
2023-11-06mac build fixMaxim Nikolenko
2023-11-06SL-20163 Allow residents to hide exact join date on profiles (check server ↵Alexander Gavriliuk
support)
2023-11-06SL-20523 Ensure override gets updated before render materialAndrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #5Andrey Kleshchev