Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
attached object
|
|
# Conflicts:
# indra/llcommon/CMakeLists.txt
# indra/newview/llspatialpartition.cpp
# indra/newview/llviewergenericmessage.cpp
# indra/newview/llvoavatar.cpp
|
|
|
|
|
|
Likely happened because some textures had 0 height width initially, but
this is for UI/preview so request maximum either way.
|
|
|
|
scale thumbnail textures down to 256 when needed. As we do to chat icons.
# Conflicts:
# indra/newview/llviewertexture.cpp
|
|
|
|
|
|
|
|
|
|
own passes and unify sky and water haze in forward rendering shaders.
|
|
|
|
|
|
as LLSD. (#513)
|
|
|
|
* SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials.
* SL-20582 Fix for overriding to alpha mode blend not working. Incidental decruft of dead code (thanks, Rye!)
|
|
|
|
|
|
|
|
|
|
|
|
permissions
|
|
inventory rather than object inventory
|
|
being phantom
|
|
|
|
|
|
decruft of dead code (thanks, Rye!)
|
|
failures during login
also added suggested continue statements, and removed obsolete
LLInventoryItem::fromLLSD deserialization codepath.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Update editor in which texture changed to local
|
|
'origin/DRTVWR-559' (#489)
|
|
using for DRTVWR-559
|
|
|
|
ensure inventory skeleton loading doesn't block the message system from processing packets.
|
|
|
|
|
|
|