Age | Commit message (Collapse) | Author |
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call to GetPerformanceInfo()
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following promotion of DRTVWR-519
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following promotion of DRTVWR-517
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SL-14706 Merge Sovereign Engineer's fix for stars not centered around camera: Stars render around center of sim instead of center of camera.
Approved-by: Dave Houlton
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# Conflicts:
# indra/llui/llscrolllistctrl.cpp
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into DRTVWR-515-maint
# Conflicts:
# autobuild.xml (llca)
# indra/llwindow/llwindow.h (SL-13507 vs SL-5894)
# indra/newview/llscenemonitor.cpp (SL-14422)
# indra/newview/llvovolume.cpp (SL-12069)
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following promotion of DRTVWR-513
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camera: Stars render around center of sim instead of center of camera.
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outside of the bound fbo in forward render class2 cloud shader
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space for accurate color reproduction of sun textures
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Remapped debugging avatar textures (requires godlike agent) to Ctrl+Shift+Alt+K
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Contribution by Beq Janus
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AMD GPUs: Fix GL_INVALID_OPERATION when copying stencil to default window framebuffer on AMD graphics on windows
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dim in EEP
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Signal handling is ugly, but so far that's the only option that works
Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com>
Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com>
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xcode 12.3 buildfix
* xcode 12.3 buildfix
Approved-by: Andrey Kleshchev
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