Age | Commit message (Collapse) | Author |
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point lights and spot lights
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Material was immediately dropped due to not having an id.
This is a placeholder untill build floater gets a proper way to select materials.
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Try to reapply the original commit in such a way that it can be pushed.
This reverts commit eaebe8fe70985f6d25cf883867f19617164ead81.
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Somehow this commit got into my local repository without showing up as a new
commit relative to bitbucket. Try double-reverting it. This is the first one.
This reverts commit 7772b5639a9bae2c4fbbcd2575355404c4bdca55.
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Upload textures first, then get ids and upload material on callback
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alias, and unused sa
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1. text_params, not text_aprams, due to this viewer was reusing same params and failing to create mTitleCtrl
2. All ctrls should be owned.
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SL-17691: Color changes on objects cause octree rebuilds
Approved-by: Andrey Lihatskiy
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positives, change mServerDrawableUpdateCount from U64->U32
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the server
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and at LLFolderViewItem::postBuild for LLConversationViewParticipant
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mImageBar and mImageFill are specified as optional
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According to bugsplat node was null
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object invisibility
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'Sitting' motion was in a loading state, but not active, which resulted in viewer dropping 'sitting' state
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SL-17666 Allow Map sidebar UI to be hidden
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details
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roughness output
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removes need for redundant linear/sRGB conversions.
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SL-17448: Fix LOD/octree update feedback loops causing LOD fluctuations.
Approved-by: Andrey Lihatskiy
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Also fixed floater not using inventory item's name, some of the permissions
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