Age | Commit message (Collapse) | Author |
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the badge (to preserve memory cleanliness), but to also allow for badge reparenting so that the NEW badge works in the inventory window. This change relates to 9e0d629da1487f850beb2767bd47734c4ccc393e.
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the more comprehensive texture cleanup going on, this code was causing an crash on exit when gAgentAvatarp was null. Adding a check for null before proceeding.
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close.
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and all of its derived descendants in order to clarify ownership of memory pointers.
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LLPluginProcessParent class.
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and one quick doubly-declared typedef.
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error reporting that is not properly cleaned up.
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reporting that is not properly cleaned up.
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leaked because the LLWearable class was not destroying itself properly.
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occurring because the LLWearable class was not properly destroying itself.
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Allow anyone to Copy to snapshot upload. The Next owner values will stay at full perms.
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folder view has not been reparented.
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but were never properly destroyed.
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exclamation points in debug messages
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This could use more refactoring, but it fixes it.
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created before the viewer window initialization has created the menu holder. See also changeset bc0743639926a84b38b4907d252eff1cc0498c7d.
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based viewer when opened.
Correct fix after testing.
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