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2024-08-09viewer#2163 Crash at getReflectionProbeIsDynamicAndrey Kleshchev
2024-08-09Teleport to a region with a different voice server type causes failure in voiceRoxie Linden
When teleporting, the viewer 'hides' voice, effectively disabling it, until the teleport has completed. It does this by instructing the voice module to hide and then unhide. The problem was, it would instruct one voice module for one voice server type to hide, and then after teleport, it would instruct the other voice module for the other voice server type to unhide, resulting in one voice module being hidden. When the user transitions back to a region with the initial voice module, it's hidden, hence voice doesn't work. The solution is to hide/unhide both voice modules.
2024-08-09#2231 BugSplat Crash #1502347: ↵Alexander Gavriliuk
SecondLifeViewer!LLViewerObject::getBoundingBoxAgent(5858)
2024-08-09#2230 BugSplat Crash #1502376: SecondLifeViewer!LLPrimitive::isAvatar(606)Alexander Gavriliuk
2024-08-09#2229 BugSplat Crash #1502471: ↵Alexander Gavriliuk
SecondLifeViewer!LLPolySkeletalDistortion::apply(196)
2024-08-09viewer-private#259 Chat names get mixed up in voice callsAndrey Kleshchev
Obsolete channel was uses as a participant provider
2024-08-08Merge pull request #2201 from secondlife/roxie/webrtc-symbolsRoxanne Skelly
Upload dynamic library debug information (llwebrtc.pdb, etc.) to the crash logger in addition to the main binary.
2024-08-09Fix copy&paste error in LLPanelFace (#2233)Ansariel Hiller
2024-08-08CR fixesRoxie Linden
2024-08-08Auto-scaling amortisation of dynamic BB calcs (#2226)Beq Janus
* Auto-scaling amortisation of dynamic BB calcs This fix limits the overhead of the dynamic BB calcs to AvatarExtentRefreshMaxPerBatch per AvatarExtentRefreshPeriodBatch frames default is 5 avatar per 4 frames. Thus a standard busy region 25 avatars would take 20 frames to refresh the BBs. * Add comments to give context to the amortised BB recalcs explain the frequency of updates given the number of avatars present as to how that limits the impact on frame rate in busy scenes
2024-08-08viewer#2225 Fix Joystick Floater's FPS dropsAndrey Kleshchev
2024-08-08Update libexpat to 2.6.2 and libapr 1.7.4 (#2214)Rye Mutt
2024-08-08#1922 Make PBR scale and offset crosshair work like Texture crosshair doAlexander Gavriliuk
2024-08-07build debug symbols for llwebrtc even for releaseRoxie Linden
2024-08-07Add Windows multi-pdb upload capabilityRoxie Linden
2024-08-07#1922 Make PBR scale and offset crosshair work (fix PBR channels in LLPanelFace)Alexander Gavriliuk
2024-08-07#1922 Make PBR scale and offset crosshair work (store control pointers in ↵Alexander Gavriliuk
LLPanelFace)
2024-08-07viewer#2212 Bulk upload makes an incorrect cost estimateAndrey Kleshchev
2024-08-07#1922 Make PBR scale and offset crosshair work (fix callbacks in LLPanelFace)Alexander Gavriliuk
2024-08-07viewer-private#262 viewer crashes on exit if the call is not completedAndrey Kleshchev
2024-08-07Adjust some LLVoiceClient functionsAndrey Kleshchev
Feels like I should have made isParticipant and getParticipantList static to minimize singleton dependency/calls
2024-08-07Replace boost::shared_ptr with std in voice classesAndrey Kleshchev
2024-08-07viewer#2203 Crash at breakVoiceConnectionCoroAndrey Kleshchev
bar webrtc's coroutines from necromancy
2024-08-06Build an xcarchive for mac symbol upload.Roxie Linden
2024-08-06secondlife/viewer#1883: Local-only PBR terrain paintmap with developer toolsCosmic Linden
2024-08-06NOISSUE: Prevent potential bad matrix state in HUD renderCosmic Linden
2024-08-06viewer-private#261 (Vivox) Viewer doesn't reconnect to voice chatAndrey Kleshchev
If state was 'ringing' viewer failed to set mSessionTerminateRequested on cancel so the call kept sort of going
2024-08-06Convert LLUI and LLRender2D to LLSimpleton to reduce overhead during ui draw ↵Rye Mutt
(#2202)
2024-08-05Missed fileRoxie Linden
2024-08-05Build mac symbols for multiple binaries/dynamic libraries and upload them ↵Roxie Linden
all to bugsplat
2024-08-05viewer#2195 Voice morphs 'not supported' notification lacks descriptionAndrey Kleshchev
2024-08-05Fixed unwanted implicit cast from U32 to U16 causing possible crash (#2193, ↵TJ
#2194)
2024-08-05Remove remainder of unused packet data code from LLTextureFetchAndrey Kleshchev
Downloading packets from server was removed in favor of HTTP
2024-08-05macOS build fix attemptRye Mutt
2024-08-04Fix chat text segments not dynamically updating when colors changed in ↵Rye Mutt
preferences
2024-08-04Fix various issues with text segments not updating UI colorRye Mutt
2024-08-04Fix various issues with ui elements not updating colors dynamicallyRye Mutt
2024-08-04Optimization and cleanup of various color finds during drawRye Mutt
2024-08-04Add LLUIColorTable debug-settings-like floater for easing skin designRye Mutt
2024-08-05Update ogg_vorbis to 1.3.5-1.3.7 (#2186)Rye Mutt
2024-08-05Reduce Avatar Loading Checks (#2187)TommyTheTerrible
This simple trick stops checking if the avatar is loaded if the avatar is loaded, decreasing calculation times and increasing FPS.
2024-08-03Display parcel name when clicking on a parcel on the world map (#2131)Ansariel Hiller
2024-08-02Fix integer underflow causing issues with wearablesAnsariel
2024-08-02viewer#853 Fix upload losing face data.Andrey Kleshchev
Multiple faces can share same mMaterial
2024-08-02Disable EmojiHelper if Digit before Colon (#2178)TommyTheTerrible
* Disable EmojiHelper if Digit before Colon Typing in times with the new emoji helper pop-up can be frustrating, so I would like to propose disabling it when there is a number before the colon. * Remove trailing space in indra/llui/llemojihelper.cpp --------- Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com>
2024-08-02Update to libhunspell 1.7.2-r1 (#2175)Rye Mutt
2024-08-02Remove dead pcre library dependency (#2177)Rye Mutt
2024-08-02Update from jpeglib to libjpeg-turbo 3.0.3 (#2161, #2173)Rye Mutt
2024-08-02Crash at LLViewerTexture::updateClass()Andrey Kleshchev
2024-08-01Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into developBrad Linden