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2024-08-29Integrate SMAA and rework post process chain for better visual qualityRye Mutt
Add SMAA buffer generation passes Add quality levels for both FXAA and SMAA Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs Move application of noise to final render pass to screen to avoid damaging other post process effects
2024-08-29Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-08-29Remove dead texunit colorspace conversion codeRye Mutt
2024-08-29Fix SSR clamping hdr brightness rangesRye Mutt
2024-08-29#2428 Fix for crash when applying PBR material to a single face (take 2) (#2463)Dave Parks
Also fix for some objects randomly disappearing until they're selected again.
2024-08-29Add error handling for intel crashes from GLTF Scene shader (#2456)Brad Linden
fix secondlife/viewer#1856
2024-08-29Make LLPipeline::renderDebug() a bit cheaperAndrey Kleshchev
Each frame renderDebug() was pointlesly going over a large list of partitions and bridges.
2024-08-29Merge pull request #2449 from secondlife/v-2421cosmic-linden
secondlife/viewer#2421: Do not calculate and store silhouette edges for nearly every geometric prim with a corner
2024-08-29#2360 Incorrect Day Cycle name in Edit Day Cycle floater after clicking the ↵Alexander Gavriliuk
"Customize" button
2024-08-28Attempt to get better file/line info for LL_ERRS crahses in bugsplat. (#2447)Brad Linden
secondlife/viewer#2445
2024-08-28secondlife/viewer#2421: Do not calculate and store silhouette edges for ↵Cosmic Linden
nearly every geometric prim with a corner
2024-08-29Merge pull request #2440 from secondlife/develop-clear-metricsMaxim Nikolenko
Clear unused metrics
2024-08-28#2432 Restore default nametag behavior. (#2444)Dave Parks
After instrumenting nametags some more, really UI rendering performance improvements should just focus on LLFontGL::render
2024-08-28#2438 Address frame stalls in updateImageDecodePriorityRunitaiLinden
2024-08-28Clear unused metricsMnikolenko Productengine
2024-08-27#2432 Make nametags default to "show briefly"RunitaiLinden
2024-08-27#2431 Fix for redundant searching for pixeismall.j2c causing frame stallsRunitaiLinden
2024-08-27#2428 Fix for crash when applying PBR material (#2430)Dave Parks
Also attempt to fix some occasional bad texture memory tracking.
2024-08-27viewer#2413 Remove obsolete alert about expiring voice morphsAndrey Kleshchev
2024-08-26Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-08-26Improve safety of macOS available RAM calcuations at suggestion of Ansariel ↵Brad Linden
and Beq (#2423)
2024-08-26secondlife/viewer#2391: Remove avatar rigging "callstack" loggingCosmic Linden
2024-08-26Remove or suppress left over debug messages in hot paths (#2392)Rye Mutt
2024-08-26defensively capture coroutine args by valueBrad Linden
2024-08-26secondlife/viewer#2395 fix start location coordinates getting double escapedBrad Linden
2024-08-26Replaced refreshCachedSetting for sharpening with cached controlRye Mutt
2024-08-26Merge branch 'develop' into add-casDave Parks
2024-08-24Fix mac crash on startup due to missing types from enumRye Cogtail
2024-08-24Improve FXAA quality and performance when GL version is greater then 4Rye Cogtail
Adds gather4 support under GLSL 4.0+
2024-08-24Add Contrast Adaptive Sharpening post process effect(#2399)Rye Mutt
2024-08-24Update LLImageJ2C::calcDataSizeJ2C for better 2k image support (#2406)TommyTheTerrible
Adjusted calculations based on dimensions and assumed maximum block size so that higher discards (4-5) of 2048x2048 images can be decoded with aux/alpha. (It should also work for dimensions larger than 2048.) This function will now return a reliable discard 5 data size for unknown dimensions (w and/or h equals 0), which could be used in LLTextureFetch::createRequest to skip the header fetch and go right to a discard 5 decode. Tested on OpenJPEG 2.5 with partial decode support (opj_decoder_set_strict_mode set to false). Should work on KDU fine but might be a good idea to test.
2024-08-23#2388 Texture downrezzing tune up. (#2414)Dave Parks
- Hold onto unreferenced textures for 30 seconds. - Don't downres unless memory is low - Downres when viewer is backgrounded.
2024-08-23Add dedicated sun probe shader and remove SSAO and shadow smoothing from ↵Rye Mutt
probe generation passes (#2405) * Add dedicated sun probe shader and remove SSAO and shadow smoothing from probe generation passes (#2398) * Fix usage of removed sunLightNoFragCoordV in shader manager
2024-08-23Merge pull request #2368 from secondlife/andreyk/viewer_2363Vir Linden
viewer#2363 Region Day Offset error with Time of Day
2024-08-22Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-08-22Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into ↵Brad Linden
release/2024.08-DeltaFPS
2024-08-22#2397 Sanity clamp haze contribution to avoid NaN like blowouts. (#2402)Dave Parks
2024-08-22secondlife/viewer#2349: Avatar/animesh rendering correctness pass (#2364)cosmic-linden
* secondlife/viewer#2349: Blinn-Phong avatar/animesh rendering optimization/correctness pass * secondlife/viewer#2349: General avatar/animesh rendering optimization/correctness pass
2024-08-22Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into ↵Brad Linden
release/2024.08-DeltaFPS # Conflicts: # indra/newview/featuretable_mac.txt
2024-08-22Incremented viewer version after release/2024.08-DeltaFPS branch creation ↵Brad Linden
(#2369)
2024-08-22Merge pull request #2396 from secondlife/v-2391cosmic-linden
secondlife/viewer#2391: Remove avatar rigging logging due to load time impact
2024-08-22#2393 BugSplat Crash #1504586: LLRenderTarget::getTexture(483)Alexander Gavriliuk
2024-08-22secondlife/viewer#2391: Remove avatar rigging "callstack" loggingCosmic Linden
2024-08-22Do deprecated texture swizzle on GPU using GL texture swizzling functions ↵Rye Mutt
(#2389) * Use GL texture swizzling instead of scratch buffer for deprecated formats when GL 3.3 is available Fix crash when GL texture compression is enabled * Fix UI font atlas being eligible for texture compression
2024-08-22#2325 WebRTC: p2p voice calling option sometimes becomes disabled after ↵Alexander Gavriliuk
calling another agent back too soon
2024-08-22Remove or suppress left over debug messages in hot paths (#2392)Rye Mutt
2024-08-21Fix crash on Intel GPUs (or anywhere OpenGL compatibility profile is used). ↵Dave Parks
(#2387)
2024-08-21Bump featuretable versions to fix secondlife/viewer#2345 (#2386)Brad Linden
also fixed mac High entry for RenderMirrors that got missed
2024-08-21Fix formatting and add some more constexprAnsariel
2024-08-21Improve accuracy of texture memory tracking (#2371)Rye Mutt
* Fix alloc_tex_image to account for more missing texture memory Change alloc_tex_image calls to pass internal format to properly account for used image type * Fix scaleDown passing primary format in place of internal format to glTexImage2D * Make texture debug view and texture bias calculation consistent and remove double accounting for render target textures