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2025-07-29Expose lookat and selection hint privacy settingsKyler Eastridge
2025-07-29Initial limit look at distance codeKyler Eastridge
2025-07-29Add ability to disable look at hintsKyler Eastridge
2025-07-29Add option to disable selection hintsKyler Eastridge
2025-07-29#3705 Add an option to hide the $L balanceAndrey Kleshchev
2025-07-27Remove the first login screen (#4451)Kyler "Félix" Eastridge
* Remove panel_login_first.xml and it's components * Remove additional first login panel resources * Remove redundant comment * Remove *.jpg search from viewer manifest
2025-07-262k image resize (#4444)Kyler "Félix" Eastridge
* Fix spelling error in variable name * Resize images larger than allowed before upload * Resize bulk images if they are larger than the allow size * Fix indentation error caused by Visual Studio * Fix bulk upload cost calculation
2025-07-26#4374 update icon for title barMaxim Nikolenko
2025-07-24#3851 Increase cache sizeAndrey Kleshchev
Increases default to 8GB and maximum to 32GB. Viewer now supports 2K textures which require more space, so altered disk cache vs textures space a little. Made spinner a bit wider to properly fit whole cache string.
2025-07-24#4424 don't try to update theme too earlyMaxim Nikolenko
2025-07-23#4374 add support for the system theme (light and dark)Maxim Nikolenko
2025-07-22Fix a crash bug and bogus calculations in LLMeshRepoThread::lodReceived() ↵Henri Beauchamp
(#4398, #4408) When trying to update the rigging info for a newly received mesh LOD, a wrong usage of LLVolume::getNumFaces() is done to get the number of volume faces, causing the code to iterate over the number of faces in the underlying LLProfile instead. LLVolume::getNumVolumeFaces() must be used here. This fixes a crash bug seen with low LODs in some meshes (when the number of mesh faces is smaller than the number of faces in the LLProfile), and also properly updates the rigging info for all mesh faces, as it should, when the mesh got more faces than the LLProfile.
2025-07-19#4370 Fix change in crouch behaviourAndrey Kleshchev
A motion wasn't reset and requires an extra 'push' from viewer.
2025-07-17#4047 fix 'Show on Map' command for parcel URI linksMaxim Nikolenko
2025-07-16#4337 Full Screen debug setting on MacOS results in a black screenAndrey Kleshchev
2025-07-16#3964 Don't spawn CEF instances for the build toolsAndrey Kleshchev
unless strictly needed
2025-07-16#4358 Fix 'Microphone in use' task bar iconAndrey Kleshchev
1. set_enabled(false) failed to apply, force set it to trigger observers and remove the icon 2. Don't set audio devices if voice was disabled
2025-07-15#4283 fix for missing items in 'My Outfits' floaterMaxim Nikolenko
2025-07-14#4365 Fix emoji hitboxes in the emoji history list in the IM floater by ↵TJ
ensuring they are left aligned
2025-07-11#4267 Offline messages not being requested #2Andrey Kleshchev
2025-07-11#4267 Offline messages not being requestedAndrey Kleshchev
According to logs onFileMuteList doesn't get triggered. I was able to repro, server just doesn't respond when file doesn't exist server side. As a workaround added timeout and state tracking into LLMuteList.
2025-07-11#3725 Improve reporting of avatar statisticsAndrey Kleshchev
1. Don't report UI avatars, they are local and UI specific 2. Split animeshes from normal avatars 3. Rename 'cloud' to 'missing parts', it's not related to 'cloud' 4. Exclude self 5. Report avatars held by meshes
2025-07-10#4349 fix repeats cannot be adjusted for specular when a normal map is not ↵Maxim Nikolenko
applied
2025-07-09#4339 World Map Find button shouldn't autocompleteAndrey Kleshchev
Either don't track (go) or implement trackSearch onCommitSearchResult() tracks location and 'autocompletes' as it is meant for selecting and applying items from search list.
2025-07-02Merge pull request #4311 from WolfGangS/media-first-click-fixes-2WolfGang
Fix bit logic mistake in PRIM_MEDIA_FIRST_CLICK_INTERACT work
2025-06-27Revert "Merge develop into glTF mesh import"Jonathan "Geenz" Goodman
2025-06-27Fix LLCharacter base class constness.Jonathan "Geenz" Goodman
2025-06-27Merge branch 'develop' into geenz/develop-to-gltf-meshJonathan "Geenz" Goodman
2025-06-27Restore glTF mesh modifications.Jonathan "Geenz" Goodman
2025-06-27Merge branch 'develop' into media-first-click-fixesJonathan "Geenz" Goodman
2025-06-27Merge branch 'develop' into geenz/develop-to-gltf-meshJonathan "Geenz" Goodman
2025-06-27Reviewed changesWolfGangS
2025-06-27Merge branch 'project/gltf_mesh_import' into geenz/develop-to-gltf-meshJonathan "Geenz" Goodman
2025-06-27Merge pull request #4305 from secondlife/geenz/frametime-metric-improvementsJonathan "Geenz" Goodman
Add helper functions to frametime metrics.
2025-06-27Add helper functions.Jonathan "Geenz" Goodman
2025-06-27Fix enum option nameWolfGangS
2025-06-27Make sure all moap option, includes 'all'WolfGangS
2025-06-27Fixes for first click moapWolfGangS
2025-06-27Merge pull request #4302 from secondlife/geenz/frametime-metric-improvementsJonathan "Geenz" Goodman
First pass at adding expanded frametiming stats to the viewer.
2025-06-27Make sure to reset the metrics after the first calculation.Jonathan "Geenz" Goodman
2025-06-27First pass at adding expanded frametiming stats to the viewer.Jonathan "Geenz" Goodman
2025-06-26#4291 Uploading without a .bin silently failsAndrey Kleshchev
2025-06-26#4142 Joint grouping and strippingAndrey Kleshchev
Viewer only supports 110 joints at a time, when model has more bones than that importer has to strip some, use groups for stripping.
2025-06-25Merge pull request #4177 from DarlCat/hud-media-autoplayJonathan "Geenz" Goodman
Media changes including support for PRIM_MEDIA_FIRST_CLICK_INTERACT and HUD autoplay
2025-06-25#4142 Add missed messageAndrey Kleshchev
2025-06-25#4148 Fix collision bonesAndrey Kleshchev
2025-06-24#4257 Use filename as model initial nameAndrey Lihatskiy
2025-06-19Fix loading name of banned residents in group bulk ban panelAnsariel
2025-06-19#4204 Remove more unused codeAndrey Lihatskiy
2025-06-19#4204 Unused code cleanup (#4278)Andrey Lihatskiy