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2020-06-13SL-13084 Combined commit for the EEP specular color fixDave Houlton
SL-13084: Fix clouds flipped along East/West axis to match texture preview Cloud Image and direction to match Cloud Scroll SL-13804: Fix clouds flipped along East/West axis to match texture preview Cloud Image and direction to match Cloud Scroll SL-13084: Fix inverted cloud scroll with ALM is off SL-13084: Move texture coords section to top in class2/windlight/cloudsV to match class1/deffered/cloudsV SL-13084: Add references to other common files
2020-06-12SL-13421 Separated some sitting-exclusive controlsAndrey Kleshchev
2020-06-12SL-13421 Removed camera control keybindings from mouselookAndrey Kleshchev
2020-06-11SL-13821 shader clean up and formatDave Houlton
2020-06-11SL-13281, add missing srgb->linear conversion for specularDave Houlton
2020-06-11SL-13390 Disable Havok icon when Havok is not includedAndrey Kleshchev
2020-06-11SL-13438 Fixed descriptionAndrey Kleshchev
2020-06-10SL-13412 Disabled the (default) click to walk in mouselook modeAndrey Lihatskiy
2020-06-08DRTVWR-510 cache vulkan-detect resultDave Houlton
2020-06-08DRTVWR-510 add code to report Vulkan capability in stats (Windows-only)Dave Houlton
2020-06-05SL-13390 Fix Openal BuildsAndrey Kleshchev
2020-06-03SL-863 Fixed missing render maskAndrey Kleshchev
2020-06-03More post-merge cleanupAndrey Lihatskiy
2020-06-03Post-merge buildfixAndrey Lihatskiy
2020-06-02Merge branch 'master' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/newview/CMakeLists.txt # indra/newview/viewer_manifest.py
2020-06-02Merge branch 'master' of https://bitbucket.org/lindenlab/viewer into DRTVWR-512Callum Prentice
2020-06-02DRTVWR-476: Merge branch 'master' of bitbucket.org:lindenlab/viewer into d476.Nat Goodspeed
2020-06-02Merge branch 'master' into DRTVWR-501-maintAndrey Lihatskiy
2020-06-02Merged master into DRTVWR-482Andrey Kleshchev
2020-06-02Merged master into DRTVWR-497Andrey Kleshchev
2020-06-02Increment viewer version to 6.4.4Nat Goodspeed
following promotion of DRTVWR-508
2020-05-28SL-13329 Misalligned checkboxes in inventory filtersAndrey Kleshchev
2020-05-28SL-12607 Bar color to blueAndrey Kleshchev
2020-05-28SL-13340 Restored status display for loginAndrey Kleshchev
2020-05-28SL-12665 Readjusted all logosAndrey Kleshchev
2020-05-28SL-12664 readjusted logo #2Andrey Kleshchev
2020-05-28SL-12664 readjusted logoAndrey Kleshchev
2020-05-28SL-12607 Reverted to original logosAndrey Kleshchev
2020-05-27SL-13329 Misalligned checkboxes in inventory filtersAndrey Kleshchev
2020-05-27DRTVWR-476: LLMainThreadTask cross-thread test hangs. Skip.Nat Goodspeed
2020-05-27DRTVWR-476, VOICE-88, SL-13025: Use a new port every SLVoice launch.Nat Goodspeed
The observed failure is that SLVoice, on relaunch, produces an error that bind() returned EADDRINUSE and terminates. Using a different port every time we relaunch avoids that collision.
2020-05-27DRTVWR-476: Add "Socket" debug log output for socket operations.Nat Goodspeed
Enable the body of the existing ll_debug_socket() function (on Mac as well as Linux), but using tag "Socket" so you can turn on its log messages without emitting *all* debug messages.
2020-05-27DRTVWR-476: Make LLVivoxVoiceClient::logoutOfVivox() wait for logout.Nat Goodspeed
It can happen that we arrive at logoutOfVivox() with some other message queued on the LLEventMailDrop in question. If logoutOfVivox() assumes that other message is logout and exits, then subsequent code gets confused. Introduce a loop to wait (with the existing timeout) for the real logout message.
2020-05-27SL-13148 Implemented wheel support for inworld mediaAndrey Kleshchev
2020-05-22Fix (has a TOOD) for SL-13203: Parcel media auto-play works when turned offCallum Prentice
2020-05-21Investigating a fix/abatement for SL-13095 Windows Defender Firewall for ↵Callum Prentice
dullahan_host.exe pops up late in the session - not clear this will remove the popup but it might and it will hopefully have our publisher info on it vs 'Unknown'
2020-05-21DRTVWR-476: Support older compilers with LockMessageReader.Nat Goodspeed
2020-05-20Fix for SL-13125 Update MediaRollOff values for greater range and less ↵Callum Prentice
attenuation
2020-05-20Merge branch 'master' into DRTVWR-512Callum Prentice
2020-05-20Remove last occurence of DIRECTX_INCLUDE_DIR.Nicky Dasmijn
2020-05-20Remove more traces of find_library to search for DirectX and insteadNicky Dasmijn
rely on the SDK setup. Remove old dinput8 import library as it is not needed
2020-05-20Remove DirectX.cmake. With recent SDKs (dating back to at least VS 2013Nicky Dasmijn
and the 8.1 SDK) DirectX is included in the SDK and does not need any special detection logic.
2020-05-20DRTVWR-476: Fix LLCoprocedurePool::enqueueCoprocedure() shutdown crash.Nat Goodspeed
2020-05-20DRTVWR-476: Add LLThreadSafeQueue::tryPushFrontFor().Nat Goodspeed
tryPushFrontFor() is pushFront() with a std::chrono::duration timeout.
2020-05-19Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
2020-05-19SL-13273 Updated the SL logo imagesAndrey Lihatskiy
2020-05-19SL-13273 Updated the SL logo imagesAndrey Lihatskiy
2020-05-19Make sure coproc gets destroyed after each iteration.Nicky Dasmijn
Making coproc scoped to the for loop will make sure the destructor gets called every loop iteration. Keeping it's scope outside the for loop means the pointer keeps valid till the next assigment that happens inside pop_wait_for when it gets assigned a new value. Triggering the dtor inside pop_wait_for can lead to deadlock when inside the dtor a coroutine tries to call enqueueCoprocedure (this happens). enqueueCoprocedure then will try to grab the lock for try_push but this lock is still held by pop_wait_for.
2020-05-19DRTVWR-476: Clean up reverting to boost::fibers::buffered_channel.Nat Goodspeed
2020-05-19SL-12896 BOM texture settings - replaced isRiggedMesh() call with faster checkAndrey Lihatskiy