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2023-12-01SL-20611 Followup -- fix for water rendering twice. Add comments around ↵RunitaiLinden
LLEventPoll hack.
2023-11-30Merge branch 'DRTVWR-596' into davep/SL-20611RunitaiLinden
2023-11-30SL-20611 Incorporate water haze into new post effect atmospherics goodnessRunitaiLinden
2023-11-30SL-20655 FIXED Texture permissions not enforced in Material floatersMaxim Nikolenko
2023-11-30Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/lldrawpoolground.cpp # indra/newview/llspatialpartition.cpp # indra/newview/lltexturefetch.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml # indra/newview/skins/default/xui/en/floater_stats.xml # indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml # indra/newview/skins/default/xui/en/notifications.xml # indra/newview/skins/default/xui/en/panel_performance_preferences.xml
2023-11-30SL-20649 Revert "SL-20140 Setting shape hand size to 36 won't save"Andrey Kleshchev
This reverts commit b07a9cfec36cdcad604b8aa775ed282793116a4d to fix SL-20649 "Seeing tiny hands on other avatars"
2023-11-30Merge branch 'main' into DRTVWR-587-maint-VAndrey Lihatskiy
2023-11-29Merge tag 'Second_Life_Release#53e958a' into DRTVWR-596Andrey Kleshchev
2023-11-29increment viewer version after DRTVWR-559 releaseBrad Linden
2023-11-29increment viewer version after DRTVWR-559 releaseBrad Linden
2023-11-29SL-20647 don't allow dragging 'no mod' material into the picker of an ↵Maxim Nikolenko
attached object
2023-11-29Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp
2023-11-28SL-20645 don't show the warning when 'Select Reflection Probes' is enabledMaxim Nikolenko
2023-11-27SL-20639 increase floater width to accommodate adding new optionMaxim Nikolenko
2023-11-24Suggestions for fixing problems in xui/en XML files (#534)Yuzuru Jewell
Co-authored-by: Yuzuru Kato <pascal.imac@gmail.com> Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com>
2023-11-23SL-18875 Crash at LLModel::writeModelAndrey Kleshchev
Looks like a crash iterating over weight_list& weights = model[idx]->getJointInfluences(pos);
2023-11-22SL-20610 Crash when unticking animesh on an attachmentAndrey Kleshchev
2023-11-21SL-20411 Fix texture preview images not always loadingAndrey Kleshchev
Likely happened because some textures had 0 height width initially, but this is for UI/preview so request maximum either way.
2023-11-21SL-20411 Don't load all thumnails at once for large folders #2Andrey Kleshchev
2023-11-21SL-20411 Thumbnail textures should have less of an impact on performance #1Andrey Kleshchev
scale thumbnail textures down to 256 when needed. As we do to chat icons. # Conflicts: # indra/newview/llviewertexture.cpp
2023-11-21Fix failure to save the normalized translation data during collada uploadRye Mutt
2023-11-21SL-20563 Add 'No Post' option to Snapshot floaterAlexander Gavriliuk
2023-11-20SL-20550 Infinite loop test crashes intantly on MacOS.Andrey Kleshchev
2023-11-17SL-20553: Fix crash in ~PBRPickerAgentListenerCosmic Linden
2023-11-17SL-20611 followup -- remove now unused glsl files. Fix transparent water.RunitaiLinden
2023-11-16SL-20611 Make haze effect local lights -- move sky and water haze to their ↵RunitaiLinden
own passes and unify sky and water haze in forward rendering shaders.
2023-11-16SL-20563 Add 'No Post' option to Snapshot floaterAlexander Gavriliuk
2023-11-15Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into DRTVWR-596RunitaiLinden
2023-11-14SL-20340 Fix for off-by-epsilon hack falling off when serializing overrides ↵RunitaiLinden
as LLSD. (#513)
2023-11-14SL-18343: Simple interim GLTF material preview - base color only (#511)cosmic-linden
2023-11-13Drtvwr 596 11/8/2023 (#501)RunitaiLinden
* SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials. * SL-20582 Fix for overriding to alpha mode blend not working. Incidental decruft of dead code (thanks, Rye!)
2023-11-09SL-20553: Fix new material item still sometimes not updating in UICosmic Linden
2023-11-09SL-20553: Fix assertCosmic Linden
2023-11-09SL-20553: Fix inventory item not updating with correct permission label in UICosmic Linden
2023-11-09SL-20553: Permissions touch-upCosmic Linden
2023-11-09SL-20553: Clean up dead codeCosmic Linden
2023-11-09SL-20553: Fix save material to inventory not working with new agent-based ↵Cosmic Linden
permissions
2023-11-09SL-20553: Save material button in build floater now depends on agent ↵Cosmic Linden
inventory rather than object inventory
2023-11-09SL-20228 When a reflection probe is unchecked in a link set, it should stop ↵Andrey Kleshchev
being phantom
2023-11-08SL-20569 Notify user when reflection probe can't be selected #2Andrey Kleshchev
2023-11-08SL-20569 Notify user when reflection probe can't be selectedAndrey Kleshchev
2023-11-08SL-20582 Fix for overriding to alpha mode blend not working. Incidental ↵RunitaiLinden
decruft of dead code (thanks, Rye!)
2023-11-06SL-19968 disabled pump_idle_network for now due to it causing several ↵Brad Linden
failures during login also added suggested continue statements, and removed obsolete LLInventoryItem::fromLLSD deserialization codepath.
2023-11-06SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials.RunitaiLinden
2023-11-06SL-20523 Ensure override gets updated before render materialAndrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #5Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #4Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #3Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #2Andrey Kleshchev
2023-11-06SL-20523 Local textures not updating on PBR Materials #1Andrey Kleshchev
Update editor in which texture changed to local