Age | Commit message (Collapse) | Author |
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labeled End Call (not Leave Call))
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branch : product-engine
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branch : product-engine
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Fixed Edit Shape panel layout:
- fixed widget positioning according to spec
- added gear button bar
- fixed accordion positioning
- fixed parameter list positioning
TODO:
- fix parameter panel positioning
- apply changes to the rest of wearable panels
Reviewed by Vadim Savchuk - https://codereview.productengine.com/secondlife/r/149/
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branch : product-engine
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Found this issue while working on EXT-6564(Fix wearable editing panels) - Every single_expansion accordion is treated like "fit_parent" is set to "true" after changes made in 9805 : e6c5f3b23be1 (fix for EXT-5128 Groups accordions should all appear on-screen w/out scrolling (open accordion should fill space)).
Updated accordion to take into account "fit_parent" property.
Reviewed by Vadim Savchuk - https://codereview.productengine.com/secondlife/r/147/
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branch : product-engine
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branch : product-engine
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replaced toast timer LLTimer with LLEventTimer implementation that not depends on draw method;
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/148/
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branch : product-engine
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missing background art.
- Made toolbars look connected to the respective lists.
- Fixed tab container background in Inventory side panel.
Tab container reserves 1 pixel for the border width so we have to use top_pad="-1" to move the toolbar 1 pixel up to physically connect them.
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branch : product-engine
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history,
* added class for LLPostponedNotification to rpovide possibility postpone adding notification to notifications system till sender avatar name will be received from cache name;
* rolled back changes related to fix of EXT-4779;
* avoided passing avatar id when logging 'Object Return' notification to nearby chat;
eviewed by Vadim Savchuk at https://jira.secondlife.com/browse/EXT-6373
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branch : product-engine
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branch : product-engine
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replaced [NAME] with [NAME_SLURL] in friendship offer notification;
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branch : product-engine
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Edit Outfit: Clean up XUI to allow all elements to fit properly in the panel
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/143/
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branch : product-engine
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"Profile" and "Pick"
According to ticket, files in "widgets" folder are not localized and "more_label" is not a translatable attribute.
Replaced "more_label" with "label". expandable_text "More" text is accessible through "textbox.label" attribute.
Added "textbox.label" to every expandable_text to make "More" text localizable.
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branch : product-engine
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Outfit: Clean up XUI to allow all elements to fit properly in the panel
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/143/
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branch : product-engine
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branch : product-engine
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picks) - added check that multiple selection is allowed
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/146/
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branch : product-engine
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when adding multiple cookies with setCookies(), setAllCookies(), and setCookiesFromHost().
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viewer channel name.
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Extract openid_url and openid_token tokens from the login response in process_login_success_response() and send them to LLViewerMedia if they're present.
Added LLViewerMedia::openIDSetup() to receive openid_url and openid_token, and added code to LLViewerMedia to do a POST with LLHTTPClient, retrieve the resulting cookie, and push it into the central cookie store. Also made sure the OpenID cookie gets re-added when the cookie store is cleared.
Added LLPluginCookieStore::setCookiesFromHost() to properly add a cookie that may not have a domain set. Made LLPluginCookieStore::Cookie::parse() add missing domain and path fields to cookies as necessary.
Fixed an issue where carriage returns in the string passed to LLPluginCookieStore::setCookies() or LLPluginCookieStore::setCookiesFromHost() would cause a parse failure.
Reviewed by gino and callum at http://codereview.lindenlab.com/1254001
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Took out some ugly case statements and stuck those functions into the asset dictionary instead. This makes the code a lot more centralized/extensible since if we ever add assets, it'll be clear that their fetch/knowable fields need to be added (versus that logic being in some obscure case statement).
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- changed the order of main view panels so the progress_view overlaps the snapshot_floater_view.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/144/
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branch : product-engine
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branch : product-engine
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gAgentAvatarp pointer was being checked for null instead of the local avatarp.
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branch : product-engine
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- Created an icon that is just the gear icon, no dropdown chevron in places where there is no context menu, notably in: Nearby media popover, Master volume popover and Edit Floater
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/137/
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branch : product-engine
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branch : product-engine
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https://codereview.productengine.com/secondlife/r/138/
reviwed vsavchuk
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branch : product-engine
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'Pay' button if floater height was reduced.
Reason: Height of the layout stack containing buttons was too small, hence
when you decrease the window height the bottommost buttons might move beyond
its container, becoming unclickable.
Fix: Increased height of the layout stack for it to reach the bottom of the
floater (occupying all visible area).
Reviewed by Sam: https://codereview.productengine.com/secondlife/r/141/
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branch : product-engine
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Disabled playing sound when a textbox is clicked.
Reviewed by Sam: https://codereview.productengine.com/secondlife/r/140/
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branch : product-engine
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branch : product-engine
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Moved LLLibraryOutfitsFetch and LLInitialWearablesFetch
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LLInventoryFunctions
These functions are defined in LLInventoryFunctions.h but their implementation is in LLInventoryBridge... moved everything to LLInventoryFunctions.
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llagentcamera
Fix for S32/F32 mismatch.
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Moved all the LLInventoryModelCOllectFunctors from LLInventoryModel to LLInventoryFunctions
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