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AgeCommit message (Expand)Author
2011-03-15mergeTofu Buzzard
2011-03-15Automated merge from mesh-developmentLoren Shih
2011-03-15Mesh-development work in progressLoren Shih
2011-03-14mergeTofu Buzzard
2011-03-14WIP:Added pelvis offset to skinning infoprep
2011-03-14mergeprep
2011-03-14WIP: manual pelvis offset for rigs that contain bone offsetsprep
2011-03-14SH-1087 Edit tools do not fit on default sized viewer windowLoren Shih
2011-03-14SH-1146 FIXED Menu typoLoren Shih
2011-03-14Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-13pull transplanted crash fix changesets back from viewer-releaseOz Linden
2011-03-11mergeTofu Buzzard
2011-03-11STORM-1001 : pull into viewer-developmentMerov Linden
2011-03-11STORM-1067 : pull into viewer-developmentMerov Linden
2011-03-11STORM-1059 : pull into viewer-developmentMerov Linden
2011-03-11STORM-1073 : pull into viewer-developmentMerov Linden
2011-03-11STORM-1020 : pull into viewer-developmentMerov Linden
2011-03-11STORM-1001 : Fix ObjectMedia cap flooding (Fix by Kitty Barnett)Merov Linden
2011-03-11mergeDave Parks
2011-03-11SH-477 Put estimated streaming cost back in the debug display -- use newfangl...Dave Parks
2011-03-11STORM-1059 : Fix for cache purging (fix by Aleric)Merov Linden
2011-03-11Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-10increment version to 2.5.3Oz Linden
2011-03-10increment patch releaseOz Linden
2011-03-10correct merge error in llviewerobjectlist.cppOz Linden
2011-03-10mergeTofu Buzzard
2011-03-10Corrected a call to the mac-specific command "Rez" that had the wrong case. ...Ricky Curtice
2011-03-10Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-10mergeTofu Buzzard
2011-03-10mergeprep
2011-03-10SH-874 Followup -- fix for mac buildDave Parks
2011-03-10mergeTofu Buzzard
2011-03-10SH-874 Followup -- use GL_NVX_gpu_memory_info for NVIDIA chips to detect actu...Dave Parks
2011-03-10mergeprep
2011-03-10Fix for sh-1119: Alt Zooming on assets that contain a pivot point can at time...prep
2011-03-10mergeTofu Buzzard
2011-03-10mergeDave Parks
2011-03-10SH-874 Properly detect available video memory on ATI cards and disable vertex...Dave Parks
2011-03-10SH-755 Set physics shape type to convex hull on delink if physics shape type ...Dave Parks
2011-03-09SH-632 Fix for inconsistent decimation results and off by one errors causing ...Dave Parks
2011-03-09mergeTofu Buzzard
2011-03-09SH-706 Make triangle limit and error threshold spinners respond to arrow clicks.Dave Parks
2011-03-09mergeTofu Buzzard
2011-03-09Make a debug output report proper pool names.Dave Parks
2011-03-09Fix for texture state corruption when rendering impostors in a reflection map...Dave Parks
2011-03-09SH-1063 Fix for some rigged attachments preventing avatars from impostoring (...Dave Parks
2011-03-09mergeDave Parks
2011-03-09SH-587 Make cancel button on physics tabs more responsive.Dave Parks
2011-03-09Crash hunters: pull in viewer-developmentMerov Linden
2011-03-09mergeTofu Buzzard