| Age | Commit message (Collapse) | Author | 
|---|
|  | DRTVWR-559 | 
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|  | that as overrides applied. | 
|  | no PBR material | 
|  | implicitly open build floater when editing a PBR material. | 
|  | override messaging LLSD where it ought to be and JSON where it ought to be. | 
|  | # Conflicts:
#	indra/llrender/llgl.cpp
#	indra/llrender/llrendertarget.cpp
#	indra/newview/VIEWER_VERSION.txt
#	indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
#	indra/newview/llfloaterpreference.cpp
#	indra/newview/llviewercontrol.cpp
#	indra/newview/llviewermenu.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/llvovolume.cpp | 
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|  | DRTVWR-559 | 
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|  | following promotion of DRTVWR-548 | 
|  | getters/setters and texture transform stub) | 
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|  | add LLViewerFetchedTextures to LLFetchedGLTFMaterial.  Lower reflection probe resolution to 128x128 per side. | 
|  | LLGLTFMaterialList now decodes gltf json overrides from the server
and stores them in LLTextureEntry::mGLTFMaterialOverrides | 
|  | unordered_map | 
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|  | when applyToSelection() gets called | 
|  | SL-18340: Fix PBR alpha materials treating spotlight as point light
Approved-by: Dave Parks | 
|  | properties in tinygltf schema json | 
|  | * Fixed Selection usage so material editor no longer hardcoded to a single object/face
* made local preview hack the fallback for when the ModifyMaterialParams cap is missing | 
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|  | Water texture should load only after having caps.
Prefetch textures should load only after having caps.
Prefetch list is now per grid | 
|  | Since the performance overhaul project, there should be essentially no difference between rigged meshes and non-rigged as far as vertex buffer management is concerned. | 
|  | DRTVWR-559 | 
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|  | SL-17697 and SL-17698 | 
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|  | ModifyMaterialParams cap | 
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|  | DRTVWR-559 | 
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|  | indexed texture channels instead of allowing it to vary from one shader to the next. | 
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