Age | Commit message (Collapse) | Author |
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session names for adhoc.
Bug was caused by using incorrect (unlocalized) name of session as argument for some methods after the session name was localized in constructor.
- Used correct (localized) session name instead.
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updated GLOD again to be searched for in the correct place and
updated some cmake configuration to ensure that it is being referred to
in the correct places.
This appears to finally solve our mac startup crash.
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original commit log for acb451f83a9d was: "Temporary changes to allow the viewer to build against an older version of llqtwebkit.
NOTE: once updated builds of llqtwebkit are available on all platforms, this changeset should be backed out."
So, yes, I'm backing that out.
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* Added new icon artwork.
* Reordered the icons so that the most common ones are to the right, so that they change position as little as possible.
* Removed old 1.23 icons.
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floater with external one.
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llqtwebkit.
NOTE: once updated builds of llqtwebkit are available on all platforms, this changeset should be backed out.
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mesh assets.
Reviewed by Falcon.
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- Disabled moving items from in-world objects to COF or outfit folders not to create copies of items instead of links.
- Enabled dropping a landmark from Library to certain position in Favorites folder which supports items reordering.
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Also fixed a crash when switching sculpt type from mesh to sphere.
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We were using a NULL pointer after checking it was null due to a logic error.
Re-shuffled the logic to ensure we would only dereference pointer after it
was known to be non-null
Code reviewed by Seraph
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access functions, begin(), end(), etc.
this allows mutation of param block contents, without being able to change number of elements
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converted various maps to use smart pointers for keys instead of naked pointers, properly clear maps on various operations.
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greedy with file handles / 'WARNING: ll_apr_warn_status: APR: Too many open files'
(transplanted from a9aefa70c029eb9dddec3833d0ce22ef4b4421b5)
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related to "audio" (main thread hangs often on openal lock)
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opening/closing sidetray.
The bug reproduced not only for opening/closing sidetray, but also when viewer window was resized.
The chatbar's width was set to default on width increase, it was also shrunk even when there was enough space for it, and buttons could be shrunk instead.
Also, width to which user resized it manually, was not used in resizes. Gave priority on resizes to nearby chat - i.e.:
Before this fix priorities were- buttons are visible -> buttons are as wide as possible -> nearby is stretched.
After this fix priorities are- buttons are visible -> nearby is stretched -> buttons are as wide as possible.
- Added new member which stores width of nearbychat(either value that was recorded after user's manual resize of chatbar or default). Used it as a value to which chatbar tries to be resized on resizes.
- Implemented the change of priorities described above in processWidthIncreased() and processWidthDecreased() methods.
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Checker: UNINIT_CTOR
Function: LLGridManager::LLGridManager()
File: /indra/newview/tests/lllogininstance_test.cpp
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Checker: UNINIT_CTOR
Function: LLAvatarListItem::LLAvatarListItem(bool)
File: /indra/newview/llavatarlistitem.cpp
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Checker: UNINIT_CTOR
Function: LLVOCache::LLVOCache()
File: /indra/newview/llvocache.cpp
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Checker: UNINIT_CTOR
Function: LLVOCacheEntry::LLVOCacheEntry(LLAPRFile *)
File: /indra/newview/llvocache.cpp
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Checker: DEADCODE
Function: show_item_sharing_confirmation(std::basic_string<char, std::char_traits<char>, std::allocator<char>>, LLViewerInventoryItem *, const LLSD &, const LLUUID &, const LLUUID &)
File: /indra/newview/lltooldraganddrop.cpp
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type back into tools floater.
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Switch from "new" to "malloc" in llvolume.cpp aligned arrays so "realloc" can be used to avoid copies.
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