Age | Commit message (Collapse) | Author |
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floaters are open and docked.
Bug was caused by LLDockableFloater's mOverlapsScreenChannel to false only in one of it's constructors. So some floaters got initial value of mOverlapsScreenChannel depending on system- that's why bug reproduced on Windows and didn't reproduce on Linux.
- Moved setting mOverlapsScreenChannel to false into LLDockableFloater's init() which is called by all of it's constructors.
Reviewed by Alexei Arabadji at https://codereview.productengine.com/secondlife/r/818
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branch : product-engine
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Reason:
Check menu items (instances of LLMenuItemCheckGL) had used LLUICtrl::getValue() to know whether they should draw the checkmark.
Recently this was broken when getValue() was overriden in LLMenuItemCallGL to return a string.
Fix:
Overriden getValue() in LLMenuItemCheckGL to return a boolean value, not a string.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/821/
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branch : product-engine
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from the Edit Outfit->Add More panel.
Restored fix that was previosly committed in 76bd52803506 and then somewhy reverted in 5b5cc4a8642d.
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People/Friends tab with data until it is visible to user first time.
* Moved location of synchronization of the Friends/All inventory folder with friends list from startup to first requesting of data.
* Also updated "update Friends list" logic to be really trigged only when Friends tab is visible to user.
NOTE:
* Friends List/All is filled with some delay on first opening.
TODO: refactoring is needed to switch code of updating People/nearby list to use the same approach as for Friends.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/805/
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branch : product-engine
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(plus many dupes).
Enough seesawing, I hope - see WEB-1819 for discussion and the nature of the compromise.
Patch by Kitty Barnett, reviewed by my.
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check-boxes was changed during refreshing of 'General' accordion)
Disable accordion while refreshing group properties so the user could not change properties during refresh
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/815/
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branch : product-engine
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while switching between folder/list view modes)
Added missed (during bad merge 14077:5b5cc4a8642d) code to the llpanloutfitedit(.h/.cpp):
recover LLPanelOutfitEdit::updateWearablesPanelVerbButtons() and LLPanelOutfitEdit::saveListSelection() methods
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/817/
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branch : product-engine
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string for incoming ad-hoc chats.
Added a new string "conference-title-incoming" to strings.xml
For now the "Conference" word is localized wherever this session name is shown:
* IM window title
* Voice notifications
Further Localization is out of scope of this ticket and will be done in a separate localization cycle.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/816/
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branch : product-engine
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selected item gets worn.
This is an additional fix to the one approved in https://codereview.productengine.com/secondlife/r/772/.
Looks like sometimes get_is_item_worn() fails to determine that an item is actually worn.
I suppose it happens when the item is already linked to COF but not yet known to LLAgentWearables.
So I try fixing it by adding a COF links check to get_is_item_worn(), so that an item is considered worn as soon as it's linked to COF.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/822/
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Restored a part of my fix that was somewhy reverted by Eli in rev. 0d364d4ddd91.
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I'm actually restoring a part of the fix that was previosly committed in 75a1d14d6cc5 and then somewhy reverted in 0d364d4ddd91.
Trivial change, not reviewed.
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menu entries from "hide if all can't be worn" to "hide if any can't be worn".
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/813/
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"Add More" panel.
Problem was caused by getting item's icon always with FALSE value of item_is_multi argument in LLPanelInventoryListItemBase::postBuild().
- Used II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS flag to determine whether item is multiobject and getting appropriate icon.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/812/
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branch : product-engine
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"scrollToShowRect" event from the child accordion tab's scroll container.
This problem begins from expanding accordion_tab:
1. adjustToFitScreen - calls adjustContainerPanel with "fit screen" rectangle (calls reshape() and resize()).
Enter adjustContainerPanel("fit screen")
2. reshape calls ensureSelectedVisible -> scrollToShowRect...
scrollToShowRect notifyParent about "scrollToShowRect" (notifiParent is sync call)
Enter LLAccordionCtrl::notifyParent("scrollToShowRect")
4. AccordionCtrl handles "scrollToShowRect" notification and perform adjustContainerPanel with "another" rectangle.
Perform adjustContainerPanel("another") // At least I have not seen 3rd recursive call of adjustContainerPanel
5. Exit LLAccordionCtrl::notifyParent("scrollToShowRect")
6. Exit reshape("fit screen").
7. setRect("fit screen").
8. Exit adjustContainerPanel("fit screen").
...
As result we get AccordionTab that reshaped to "another" rectangle and resized to "fit screen" rectangle.
+ Fixed by handling "scrollToShowRect" message in LLAccordionCtrlTab from "LLScrollContainer".
+ Removed the workaround comment.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/727/
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branch : product-engine
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Reason:
When you click on a clothing link in COF, LLAppearanceMgr::wearItemOnAvatar() removes
all COF links of the clicked wearable type -- thus invalidating all previously
obtained LLViewerInventoryItems for those links -- and then passes such an
invalid item (item_to_wear) to addCOFItemLink() which of course crashes.
Fix:
1. Handle this case in wearItemOnAvatar(): don't try wearing COF items.
2. Disable the Wear button in the inventory SP when a COF item is selected.
3. Fixed get_can_item_be_worn() to return FALSE for items which are in COF or have links in COF.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/811/
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branch : product-engine
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untranslated in the French viewer)
- Added 'name' attribute for untranslated panel in EN and all other locales
Reviewed by Mike Antipov and Vadim Savchuk at https://codereview.productengine.com/secondlife/r/808/
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branch : product-engine
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French Group Profile (roles and powers))
Added translation of folders to the strings.xml
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/810/
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branch : product-engine
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Bug was caused by multiobject's icon name index substitution with ordinary object's one. It happened because index was set depending on asset type in switch that followed "if" which set index for multiobject regardless of its result.
- Added returning index icon name inside of "if" block to avoid change of the index by switch for multiobject.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/804/
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Resolved conflict in indra/newview/lloutfitslist.cpp to use changes from viewer-release.
Rejected changes in that file coming with 10f02c59761c (EXT-7015 FIXED Avoided wearing item moved to trash.) It will be refixed in a separate commit.
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Details:
Disabled wear button and hidden related context menu entries if base object of inventory link is in trash.
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/806/
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region coordinates)
Reviewed by PB
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Library items have "Share" disabled.
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