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2022-09-26SL-18190 Use bindDeferredShader in alpha pool. Don't redundantly apply ao ↵Dave Parks
to irradiance.
2022-09-26Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-26SL-18190 WIP - Whoopsie from last commitDave Parks
2022-09-26SL-18190 WIP - Windlight to linear space proof of concept, better parity ↵Dave Parks
between release viewer and materials viewer when reflections disabled. Avoid run-away probe ambiance.
2022-09-26SL-17640 Material editor permissions supportAndrey Kleshchev
2022-09-23SL-18190 Reduce banding - tweak noise function.Dave Parks
2022-09-23SL-18190 Reduce banding - experiment with RGB16F reflection probesDave Parks
2022-09-23SL-18190 Reduce banding.Dave Parks
2022-09-23SL-18156 Cleanup of MikktSpace integration, apply MikktSpace tangents to all ↵Dave Parks
meshes.
2022-09-23SL-18134 Rename Albedo to Base Color to be more consistent with GLTF specDave Parks
2022-09-23SL-18120 Fix for specular color of legacy materials tinting environment ↵Dave Parks
reflections from "environment" intensity.
2022-09-22SL-18190 Fix for texture animation not working on opaque PBR materials.Dave Parks
2022-09-22Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-22SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling ↵Dave Parks
reflection probes and anti-aliasing. Get render parity with current release viewer when reflection probes are disabled.
2022-09-22SL-18001 Fix LLMaterialEditor::applyToSelection()Andrey Kleshchev
2022-09-22SL-17999 'copy' functionality for 'features' and 'texture' tabsAndrey Kleshchev
And a fix to prevent message spam
2022-09-21SL-18190 Fix for fullbright alpha blended legacy materials appearing in ↵Dave Parks
wrong color space
2022-09-20Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-20SL-18190 Reduce banding (stay in linear space as much as possible, increase ↵Dave Parks
precision of reflection probes). Faster radiance and irradiance map generation.
2022-09-20Merged in SL-18001 (pull request #1137)Sabrina Shanman
SL-18001: Update GLTF material when receiving LLRenderMaterialParams on updated object Approved-by: Brad Kittenbrink
2022-09-20SL-18190 Enable OpenGL core profile on OS X by defaultDave Parks
2022-09-20SL-18190 Don't allocate mips for irradiance maps because they're never ↵Dave Parks
generated. Disable OpenGL core profile on Intel by default.
2022-09-19Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-19SL-18190 Don't generate mips for irradiance maps because they're never sampled.Dave Parks
2022-09-19SL-18001: Update GLTF material when receiving LLRenderMaterialParams on ↵Cosmic Linden
updated object
2022-09-20SL-18065 Fix bake textures' fetch loopAndrey Kleshchev
2022-09-19Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-19SL-18190 Faster better stronger radiance/irradiance mapsDave Parks
2022-09-19SL-18128, SL-18128 - No glerror on Mac!Howard (Aech Linden) Stearns
2022-09-19SL-18161 Fix viewer complaining about dupplicate FT_MATERIAL foldersAndrey Kleshchev
2022-09-17RG16F PBR BRDF LUTDave Parks
2022-09-17Fix for overbright and artifacted radiance maps on NVIDIA hardwareDave Parks
2022-09-17Fix for crash on NVIDIA hardwareDave Parks
2022-09-17Cleanup more unused functions and fix spotLightF (whoops)Dave Parks
2022-09-17Fix for spotlights in background not matching foreground. Remove some ↵Dave Parks
unused functions.
2022-09-17Adjust radiance maps to better match SubstanceDave Parks
2022-09-17Make sure specular highlights from punctual lights don't fall off of ↵Dave Parks
polished surfaces
2022-09-17Fix for crash when loading daeDave Parks
2022-09-17WIP - Fix for alpha PBR lighting for point lights (spot lights treated as ↵Dave Parks
point lights for now)
2022-09-17Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-17WIP - multiSpotLightF uses proper PBR shading, alpha is broken but pushing ↵Dave Parks
now in case my hard drive melts
2022-09-17WIP - replace PBR implementation - point lightsDave Parks
2022-09-17WIP - switch PBR implementationsDave Parks
2022-09-16SL-18128 - fix #if !DEPTH_CLAMP in shadersHoward Stearns
2022-09-17SL-18065 Viewer tries to get missing texture endlessly #2Andrey Kleshchev
2022-09-16Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-16SL-18128 Restore 16-bit precision in screen render target.Dave Parks
2022-09-17SL-18065 Viewer tries to get missing texture endlesslyAndrey Kleshchev
2022-09-16Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-16SL-18128 Clear out much OpenGL cruft and switch to core profile on AMDDave Parks