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2015-07-01Merge from viewer-relese and become version 3.8.1andreykproductengine
2015-06-30MergeRider Linden
2015-06-30Initial checkin for uploading via coroutine.Rider Linden
2015-06-30mergeBrad Payne (Vir Linden)
2015-06-30increment viewer version to 3.8.1Oz Linden
2015-06-29MAINT-5200: Correct new LLCore::HttpHeaders::ptr_t usage.Nat Goodspeed
The convention about how to construct an HttpHeaders::ptr_t has changed. Change new code to adapt to merged changes.
2015-06-29Automated merge with ssh://bitbucket.org/rider_linden/MAINT-4952-v-t-uNat Goodspeed
2015-06-29MAINT-4952: Use IntrusivePtr for BufferArray,HttpHeaders,HttpOptions.Nat Goodspeed
Specifically, change the ptr_t typedefs for these LLCore classes to use IntrusivePtr rather than directly using boost::intrusive_ptr. This allows us to use a simple ptr_t(raw ptr) constructor rather than having to remember to code ptr_t(raw ptr, false) everywhere. In fact, the latter form is now invalid: remove the now-extraneous 'false' constructor parameters.
2015-06-29MAINT-4952: Add IntrusivePtr wrapper for boost::intrusive_ptr.Nat Goodspeed
For a RefCounted subclass T, boost::intrusive_ptr<T> must be instantiated as boost::intrusive_ptr<T>(raw ptr, false) to avoid immortal instances. Forgetting that final bool parameter is both easy and extremely hard to spot with desk checking or code review. IntrusivePtr<T> provides constructors that Do The Right Thing, so we can typedef a subclass T's ptr_t to IntrusivePtr<T> rather than directly to boost::intrusive_ptr<T>.
2015-06-29MAINT-4952: Fix misplaced comments on intrusive_ptr_etc() overloads.Nat Goodspeed
2015-06-29MAINT-5200: Add DebugSlshareLogTag temp setting for developers.Nat Goodspeed
This allows engaging slshare-service debug logging for a particular viewer session without having to twiddle the slshare-service hosts. Also fix leaky LLCore::HttpHeaders::ptr_t construction.
2015-06-29Automated merge with ssh://bitbucket.org/nat_linden/maint-4952-v-t-uNat Goodspeed
2015-06-29Remove extraneous class qualification from method declaration.Nat Goodspeed
clang doesn't like finding HttpCoroutineAdapter::postFileAndYield(...) inside the class definition for HttpCoroutineAdapter. It's much happier with plain postFileAndYield(...).
2015-06-29Automated merge with ssh://bitbucket.org/rider_linden/MAINT-4952-v-t-uNat Goodspeed
2015-06-26MAINT-5300 FIXED Allow creating and editing new bodyparts.Mnikolenko ProductEngine
2015-06-25Added file upload interface to core HTTP utils.Rider Linden
2015-06-24MAINT-5278 WIP - avoid updateAppearanceFromCOF when adding only attachments.Brad Payne (Vir Linden)
2015-06-24MAINT-5295 Remove POSTFIELDS from PUT operation.Rider Linden
2015-06-24MAINT-5026 FIXED 256 prim linksets made of smaller prims frequently link ↵andreykproductengine
only 254
2015-06-25MAINT-427 FIXED Show default (empty) texture if multiple faces with media ↵Mnikolenko ProductEngine
are selected.
2015-06-24MAINT-176 FIXED IM windows don't keep their minimized state after mouselookMnikolenko ProductEngine
2015-06-23Code review results with NatRider Linden
2015-06-23Start work on coprocedure manager.Rider Linden
2015-06-22MAINT-5274 Missing folder arrowandreykproductengine
2015-06-23MAINT-5001 FIXED Logging in and then quickly logging out removes stored ↵Mnikolenko ProductEngine
favorite login locations
2015-06-19MAINT-5274 missing inventory countandreykproductengine
2015-06-18MAINT-5200: Add debug headers to Facebook slshare-service calls.Nat Goodspeed
2015-06-17Distressing. A variable got autocorrected to 'false' but the compiler ↵Rider Linden
didn't catch it.
2015-06-17https://jira.secondlife.com/browse/MAINT-5283Rider Linden
The default behavior in the HTTP layer changed to follow redirects automatically. This was causing a problem with connecting to the SL share service which was attempting to riderect to the login page at the CURL level. Connections to SL Share will no longer redirect, corrected for Facebook, Flickr and Twitter.
2015-06-17Coding policy fixesRider Linden
2015-06-16MergeRider Linden
2015-06-16MAINT-5250 Viewer should handle large number of calling cards betterandreykproductengine
2015-06-17MAINT-5207 FIXED (Build: Snap to grid / Grid options broken, object snaps to ↵vyacheslavsproductengine
incorrect Units) MAINT-5208 FIXED (Grid Lines Changing Scale Depending on Distance from Camera)
2015-06-16Merge downstream code and become version 3.7.31andreykproductengine
2015-06-15Merge downstream code and become version 3.7.31simon
2015-06-15mergeBrad Payne (Vir Linden)
2015-06-15DRTVWR-382: merge in 3.7.30 hotfixGlenn Glazer
2015-06-15increment viewer version to 3.7.31Oz Linden
2015-06-12Merge fix for MAINT-5277 into experience tools branchsimon
2015-06-12MAINT-4900 FIXED Don't show group info for non-admins.Mnikolenko ProductEngine
2015-06-12MAINT-2577 Fixed the status messageAndreyL ProductEngine
2015-06-12MAINT-5277 FIXED Viewer is missing MSVCP100.DLL and MSVCR100.DLLAndreyL ProductEngine
2015-06-11DD-410 : Do not extend inventory selections to items that are not visibleMerov Linden
2015-06-11DD-416 : Fix deactivate listing that I broke in trying to improve speed with ↵Merov Linden
the previous DD-416 commit
2015-06-11MAINT-5269 FIXED Viewer crashes if you open Help -> About Second Life while ↵andreykproductengine
a group member list is loading.
2015-06-11MAINT-1723 FIXED Restore snapshots from trash to Photo album folder.Mnikolenko ProductEngine
2015-06-11MAINT-14 FIXED Region message logged into nearby chat log has duplicated ↵Mnikolenko ProductEngine
sender name
2015-06-10DD-393 : Rework association so that is_listed property is not overwritten ↵Merov Linden
before we get data from SLM
2015-06-10DD-416 : Added DAMA when version folder is empty and unlisted, accelerated ↵Merov Linden
some functions avoiding depth computation when we could, fixed cut case
2015-06-10MAINT-4297 (Mesh models sometimes fail to load completely)ruslantproductengine
MAINT-4449 (Starter avatars deformed or missing alpha under some conditions / graphics cards / LOD ) BUG-7239 (Starter avatars deformed or missing alpha under some conditions / graphics cards / LOD) The reason of problem on avatar (or one of avatar attachments) "deformed" it's selected volume (LLVolume) with a lower LOD. How it works. Why it happens? Each LLVOVolume object has variable mLOD which is indicate which is LLVolume should be assigned to LLPrimitive::mVolumep. The assigment happens in LLVOVolume::setVolume which is call LLPrimitive::setVolume, which is then lookup desired volume in LLVolumeMgr class which is keep as I understand all volume groups for all objects in scene. The data (mesh) for LLVolume class is loading from LL servers by http, and if sucessfully the variable LLVolume::mIsMeshAssetLoaded assigned to true. But sometimes the data may not be ready, and in this case the LLVOVolume::setVolume make request for download mesh (to the LLMeshRepository) and setup one of available lod. All of this things happens in (see: LLVOVolume::setVolume, code: block if (!getVolume()->isMeshAssetLoaded() {...}) When LLMeshRepository sucessfully download the mesh it's set (as I said above LLVolume::mIsMeshAssetLoaded, LLVolume::setMeshAssetLoaded()) and then also notify LLVOVolume::notifyMeshLoaded() about it. This causes add LLVOVolume::mDrawable into the pipline build list (see LLVOVolume::notifyMeshLoaded()) and set LLVOVolume::mSculptChanged; In order to process it later in LLVOVolume::updateGeometry (In order to see the mechanism of LLPipiline build list processing set bp in this method and see the stack). After the LLDrawable will be processed it will be removed form the build queue also all falgs will be reseted (see the end of LLVOVolume::updateGeometry). And here is the problem in variable-flag's "*Changed" processing (in LLVOVolume::updateGeometry): What if by the time of processing the mFaceMappingChanged also will be set (due to other changes in engine)? It means that LLVOVolume::setVolume will not be called and LLPrimitive::mVolumep remain unchaged and would point to the LLVolume for a lower LOD. My changes intended for fix this problem. BTW this is true for not only for standard avatar's. The reason why it is well visible on standard avatars is because it has a more "ugly" lower-LOD-s, than on avatars which is was loaded by the SL-users. For example on my DudtPank avatars I didn't see big difference between LOD-0 and LOD-3. If you want you can "play" with it in LLVOVolume::calcLOD() with add code if(getAvatar() && getAvatar()->isSelf()) { mLOD = <desired lod level [0..3]> }