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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2022-10-13
SL-18125 Separate GLTF permissions from normal uploads
Andrey Kleshchev
2022-10-13
SL-18190 Fix for blurry name tags.
Dave Parks
2022-10-13
SL-18367 Fix for some objects rendering purple -- globally set number of inde...
Dave Parks
2022-10-12
SL-18190 Limit the number of decode threads.
Dave Parks
2022-10-12
SL-18316 Fix for hud attachments being invisible.
Dave Parks
2022-10-12
SL-18190 Fix for assert on 360 snapshot and ? fix for mac build ?
Dave Parks
2022-10-12
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-10-13
SL-18346 Fix a typo
Andrey Kleshchev
2022-10-12
SL-18190 Fix for mismatch between alpha and opaque water fog.
Dave Parks
2022-10-12
SL-18346 Fixed tools floater not editing pbr texture offsets correctly
Andrey Kleshchev
2022-10-12
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-10-12
SL-18190 Remove water reflection detail combo box and reimplement "Transparen...
Dave Parks
2022-10-12
SL-18125 Material asset doesn't inherit some "uploads" permissions
Andrey Kleshchev
2022-10-11
SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov...
Dave Parks
2022-10-11
SL-18190 Fix for mystery circle showing up on east side of reflection probes....
Dave Parks
2022-10-10
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-10-10
SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlp...
Dave Parks
2022-10-11
SL-17653 Local materials should reuse existing pointer when present instead o...
Andrey Kleshchev
2022-10-10
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-10-10
SL-18190 Use funky distance based error correction only on water surface (rev...
Dave Parks
2022-10-10
Merged DRTVWR-559 into SL-18290
Jonathan Goodman
2022-10-07
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-10-07
SL-18190 Move water shaders to class 3, add debug stub for underWaterF.glsl, ...
Dave Parks
2022-10-08
SL-18326 GLTF material functionality in a Notecard
Andrey Kleshchev
2022-10-07
SL-18190 Fix for DoF
Dave Parks
2022-10-07
SL-18190 Rearrange render order so 3D UI has access to the depth buffer.
Dave Parks
2022-10-07
SL-18190 Temporarily disable occlusion culling by default -- not compatible w...
Dave Parks
2022-10-07
SL-18190 Fix for mac build
Dave Parks
2022-10-06
SL-18190 Water shader WIP. Better parallax correction for sphere probes. Re...
Dave Parks
2022-10-06
Merged DRTVWR-559 into SL-18290
Jonathan Goodman
2022-10-06
Switch away from std::string
Geenz Linden
2022-10-05
Initial pass at adding KHR_debug support
Geenz
2022-10-05
SL-18190 Fix for mac build
Dave Parks
2022-10-05
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-10-05
SL-18190 WIP - Add refraction to water without splitting scene between above ...
Dave Parks
2022-10-04
SL-18144 Bakes On Mesh not showing in-world as Albedo
Andrey Kleshchev
2022-10-04
SL-18190 Remove some commented out code.
Dave Parks
2022-10-04
SL-18293, SL-18190 -- Fix for debug displays not showing up (wireframe still ...
Dave Parks
2022-09-30
SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore...
Dave Parks
2022-09-29
SL-18132 Fix for errant shadow when sun shadows are disabled.
Dave Parks
2022-09-29
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-29
SL-18190 End of linear space odyssey -- just eat the conversions in atmospher...
Dave Parks
2022-09-29
Better fix for DRTVWR-559 mac build breakage
Brad Kittenbrink
2022-09-29
fix for mac build breakage DRTVWR-559
Brad Kittenbrink
2022-09-29
SL-17653 Small change in material loading order
Andrey Kleshchev
2022-09-29
SL-17653 Multi-material file support for local materials
Andrey Kleshchev
2022-09-29
Fix coding policy failure for DRTVWR-559
Brad Kittenbrink
2022-09-29
SL-18190 Fix for haze color being completely wrong (now it's just half wrong).
Dave Parks
2022-09-28
SL-18190 Prune srgb_to_linear from atmosphericsFuncs.glsl
Dave Parks
2022-09-28
SL-18190 Parity with release viewer when reflections are disabled.
Dave Parks
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