Age | Commit message (Collapse) | Author |
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gcc 4.1/4.2 support
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continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
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late
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converted many values over to units system in effort to track down
source of 0 ping
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and fix alpha for deferred impostor shader
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obey vertex alpha
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remedy unsightly blemishes, boxes, and the occasional extra wing.
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fixed bad search and replace
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missing shoes/belts/handbags/cigarettecases/etc
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added convenience types for units F32Seconds, etc.
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affecting depth of field by modifying the depth buffer
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point after crossing region boundary
fine-tuned heuristics for switching between mean and current values in stat bar display
added comments to LLUnits unit test
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LLNormalTextSegment::getNumChars.
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bounces once per second
SH-4346 FIX: Interesting: some integer Statistics are displayed as floating point after crossing region boundary
made llerrs/infos/etc properly variadic wrt tags
LL_INFOS("A", "B", "C") works, for example
fixed unit tests
remove llsimplestat
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in impostor rendering
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for mostly-transparent buffer pixels, aka hair in ALM only
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removed and revert to alpha blend
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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moved object cache sampling code so that it actually gets executed
default values for stats are NaN instead of 0 in many cases
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changing the scene lighting
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