Age | Commit message (Collapse) | Author |
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normals.
Patchset #2
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normals.
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last-selected face lacks a normal map
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inventory' button
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amounts of useless UDP traffic
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react to sunlight or local lights
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sorting to be applied to all tabs as intended.
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subfolders in stock count and we move subfolders out on drop
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ALPHA MODE BLEND, do not render
Pathset #3. Fix problem with not existing UUID's and if have a "conflict" when
material can't have DIFFUSE_ALPHA_MODE_BLEND and DIFFUSE_ALPHA_MODE_NONE simultaneously.
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per-card
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fill rate
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if user uses Select Only My Objects option
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against probably-not-NULL current bound shader pointer
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listings folders
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ALPHA_MODE_BLEND, do not render
MAINT-4645 FIXED [viewer-lion] The build tool shows normal or specular map as 'none' when one exists
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viewed in inventory
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Grmbl...
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while previous transaction not completed
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returns with data from the server
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