Age | Commit message (Collapse) | Author |
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reviewed by Alexei Arabadji at https://codereview.productengine.com/secondlife/r/536/
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branch : product-engine
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branch : product-engine
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see their height in either feet or meters
Feature details:
Added new property HeightUnits.
Implemented logic that build TextBox label correctly according to document
https://docs.google.com/a/productengine.com/Doc?docid=0AXxJWUubGIsoZGhqZDcya3JfMWdybXNwdGd0&hl=en -> 'Mockup - Edit Shape'
Reviewed by Vadim Savchuk, Neal Orman, Mike Antipov at https://codereview.productengine.com/secondlife/r/531/
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branch : product-engine
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branch : product-engine
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shouldn't be changed while arranging accordion tabs even if its the only tab in ctrl.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/533/
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branch : product-engine
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already existing account settings
- The root of busy response problem is that this text is located in non-localizable xml and, to make things worse, may be changed by user. So usual translation approach is little help here. So busy response was set the following way(EXT-5885)- on first run, string was written there from strings xml and was never changed later without direct user actions. So after changin locale message always remained the same.
- To make this string localize each time locale is changed and if it is the same as default message, new setting was added- BusyResponseChanged which is TRUE if user's busy message differ's from default. If it is true, we do nothing when locale changes, otherwise we set default message from current locale as user's busy message.
- Old transitional code from DEV-24146 was removed in this diff including unnecessary "BusyModeResponse2" setting(it is not needed because we'll anyway have to set busy message to default after first run of viewer after this fix and now busy response will be stored in "BusyModeResponse").
Warning! If user modified busy response message before this fix, it will be reset to default after first postfix run.
Reviewed by Richard Linden at https://codereview.productengine.com/secondlife/r/350/
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branch : product-engine
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consistent with viewer 1.23
- Changed actions happening when minus or plus are held- now onSliderValueChanged() is not used for zoom via buttons. Zooming in and out now happens as it did
in 1.23 in LLJoystickCameraZoom::onHeldDown(), but only "Zoom in slow" and Zoom out slow" were borrowed from there, because fast versions are not needed- they do not happen in 1.23.
- Removed LLJoystickCameraZoom class, because it's not used anywhere. If need for it ever rises, it can be easily restored.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/530/
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branch : product-engine
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Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/518/
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branch : product-engine
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changed to 0.
Problem description:
Minimal price value was 1.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/510/
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branch : product-engine
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(MissingModuleError).
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branch : product-engine
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string is empty after correction.
Problem description:
LLInventoryObject::rename corrects incoming string and remove odd spaces,
for example converts string " " to empty string "",
as the result empty string can be set as InventoryObject name.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/505/
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branch : product-engine
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Fix:
- Save the UUID of a newly created wearable to start editing it right after it gets worn.
This approach replaces a temporary hack that invoked the editing panel whenever an item gets worn
(if the Appearance SP is opened at the time).
The hack only happened to work sometimes because the editing panel failed to open.
Other changes:
- Removed a check for inventory item completeness from LLAgentWearables::editWearable().
because the check often fails and doesn't appear to be needed at all.
- Added warning messages to LLAgentWearables::editWearable() so that it's easier to debug.
- Replaced duplicated code in LLPanelOutfitEdit::onEditWearableClicked() with a call to gAgentWearables.editWearable().
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/529/
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branch : product-engine
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branch : product-engine
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controls and used it for 'save outfit' action.
1 Added functionality for locking outfit in LLAppearanceMgr. Outfit should be locked when outfit related operation is started(now it is used for updateBaseOutfit) and unlocked when operation completed or timeout is exceeded.
2 Added outfit saved and outfit lock changed signals to LLOutfitObserver.
3 Updated LLPanelOutfitsInventory and LLPanelOutfitEdit with functionality of controlling 'save outfit' controls state('save outfit' controls should be enabled only if outfit isn't locked and outfit is dirty).
4 Renamed action label of method LLPanelOutfitsInventory::isActionEnabled "make_outfit" to "save_outfit".
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branch : product-engine
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of notifyObservers while updating calling card item.
- added check on whether avatar name exists in Name Cache before using its getter with callback (which raises notifyObservers).
Reviewed by Brad Payne at https://codereview.productengine.com/secondlife/r/526/
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branch : product-engine
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reviewed by Mani
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reviewed by erica
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Fixed llinfos debug line to give more useful information.
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Fixed an error in logic - low res textures should be identified by uploadNeeded versus uploadPending.
Also added a llinfos debugging line.
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profile page after Voice chat was disabled in 'Preferences'
There was a missing listener notification when enabling/disabling voice
CR (actualy, took code from) Valeriy ProductEngine
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or outfit editor is exited.
reviewed and contributed to by Nyx
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Minor optimizations to wind generation. Patch by gigs and aimee, reviewed by merov.
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Critical Inventory loss by Residents
Switched location of Lost&Found versus EmptyTrash items.
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Critical Inventory loss by Residents
Separated Lost&Found from EmptyTrash as specified in EXT design decision.
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Going through and cleaning up any todos that have "Seraph" attached to it. In this case, did some header file cleanup of llinventorymodelbackgroundfetch and moved some functions protected/const/etc.
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Reduced LowResTextures timeout from 3 to 2 minutes.
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panel.
Also removes some redundant code, and registers UI callbacks for use from XUI.
Reviewed by: Tofu
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off.
Raise priorities of textures for self avatar to the highest.
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off.
Raise priorities of textures for self avatar to the highest.
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