Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-08-14 | Update indra/cmake/Tracy.cmake | Andrey Lihatskiy | |
to stop pre-commit from complaining | |||
2024-08-13 | Introduce tracy instrumentation of mutex in LLSingleton, LLInstanceTracker ↵ | Rye Mutt | |
and logging | |||
2024-08-13 | Update tracy integration to 0.11 and rework client library to be ↵ | Rye Mutt | |
configurable at build time Also copy tracy profiler client next to windows binary when enabled | |||
2024-08-13 | #2271 BugSplat Crash #1504299: LLFocusableElement::~LLFocusableElement(79) | Alexander Gavriliuk | |
2024-08-13 | Fix for coroutine assert rooted in coroRequestEnvironment (#2276) | Dave Parks | |
2024-08-13 | Merge pull request #2210 from secondlife/v-1883 | cosmic-linden | |
secondlife/viewer#1883: Local-only PBR terrain paintmap with developer tools | |||
2024-08-12 | Interim fix for particles no longer rezzing properly. (#2227) | Beq Janus | |
In a previous PR, I noted: Note this change moves the calcPixelArea() call to the top BEFORE we user getPixelArea(). Either that call is entirely redundant (i.e. if calc was called earlier in the frame) or we were using the stale pixelArea (one frame behind). If the former is true then it might be faster to just do an AABB frustum check. It turns out that by moving the calcPixelArea to the "correct place", we break the rezzing of particles which are then being downsampled as a result. Moving this back to the "incorrect" location undoes the immediate effect but this whole scenario may need to be re-examined. | |||
2024-08-12 | #2253 BugSplat Crash #1504389: ↵ | Alexander Gavriliuk | |
SecondLifeViewer!LLVOAvatar::updateRiggingInfo(10561) | |||
2024-08-12 | #2255 BugSplat Crash #1503774: ↵ | Alexander Gavriliuk | |
SecondLifeViewer!LLViewerOctreeGroup::hasState(227) | |||
2024-08-12 | Update zlib-ng libxml2 libpng freetype minizip-ng boost collada-dom tinygltf ↵ | Rye Mutt | |
packages (#2250) Rebuild expat, apr, meshoptimizer, ogg_vorbis, libjpeg-turbo for symbol fixes | |||
2024-08-12 | Fix sculpt discard level being discarded due to shadowing outer scope ↵ | Rye Mutt | |
discard_level (#2249) | |||
2024-08-11 | Adopt NSIS 3.0 (#2248) | Signal Linden | |
2024-08-12 | Fix avatar lod corruption from commit 5a1ce79 (#2247) | Rye Mutt | |
2024-08-09 | Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into develop | Brad Linden | |
# Conflicts: # .github/workflows/build.yaml # indra/llui/llscrolllistctrl.cpp | |||
2024-08-09 | Merge remote-tracking branch 'origin/release/webrtc-voice' into ↵ | Brad Linden | |
release/2024.06-atlasaurus # Conflicts: # .github/workflows/build.yaml # indra/newview/CMakeLists.txt # indra/newview/llspeakers.cpp # indra/newview/llvoicechannel.cpp # indra/newview/llvoicechannel.h # indra/newview/llvoiceclient.cpp # indra/newview/llvoiceclient.h # indra/newview/llvoicewebrtc.cpp | |||
2024-08-09 | Fix spaces in indra/newview/lllocalbitmaps.cpp | Andrey Kleshchev | |
Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com> | |||
2024-08-09 | viewer#1750 Crash at LLGLTFMaterial::operator= | Andrey Kleshchev | |
2024-08-09 | viewer#2061 Crash in ~LLScriptEdCore() | Andrey Kleshchev | |
2024-08-09 | Fix rare shutdown crash in LLViewerObjectList | Rye Mutt | |
2024-08-09 | Fix rare shutdown crash in gCacheName | Rye Mutt | |
2024-08-09 | Fix nullptr crash in LLScrollListCtrl::getSelectedItemLabel | Rye Mutt | |
2024-08-09 | Fix crash in LLViewerWindow::handleDragNDrop | Rye Mutt | |
2024-08-09 | Fix nullptr crash in handleVSyncChanged | Rye Mutt | |
2024-08-09 | Fix nullptr crash in LLInventoryPanel::itemChanged | Rye Mutt | |
2024-08-09 | Fix nullptr crash in LLLandmarksPanel::isActionEnabled | Rye Mutt | |
2024-08-09 | Fix nullptr crash in LLLandmarksPanel::canItemBeModified | Rye Mutt | |
2024-08-09 | Fix nullptr crash in LLInvFVBridge::getClipboardEntries | Rye Mutt | |
2024-08-09 | Fix null region pointer crash in LLIMView | Rye Mutt | |
2024-08-09 | Fix nullptr crash in LLFloaterIMContainer::onAddButtonClicked | Rye Mutt | |
2024-08-09 | #2103 BugSplat Crash #1497033: LLViewerTextureList::getImage | Alexander Gavriliuk | |
2024-08-09 | viewer#2142 Crash at LLOutfitGalleryItem::setDefaultImage | Andrey Kleshchev | |
2024-08-09 | viewer#2163 Crash at getReflectionProbeIsDynamic | Andrey Kleshchev | |
2024-08-09 | Teleport to a region with a different voice server type causes failure in voice | Roxie Linden | |
When teleporting, the viewer 'hides' voice, effectively disabling it, until the teleport has completed. It does this by instructing the voice module to hide and then unhide. The problem was, it would instruct one voice module for one voice server type to hide, and then after teleport, it would instruct the other voice module for the other voice server type to unhide, resulting in one voice module being hidden. When the user transitions back to a region with the initial voice module, it's hidden, hence voice doesn't work. The solution is to hide/unhide both voice modules. | |||
2024-08-09 | #2231 BugSplat Crash #1502347: ↵ | Alexander Gavriliuk | |
SecondLifeViewer!LLViewerObject::getBoundingBoxAgent(5858) | |||
2024-08-09 | #2230 BugSplat Crash #1502376: SecondLifeViewer!LLPrimitive::isAvatar(606) | Alexander Gavriliuk | |
2024-08-09 | #2229 BugSplat Crash #1502471: ↵ | Alexander Gavriliuk | |
SecondLifeViewer!LLPolySkeletalDistortion::apply(196) | |||
2024-08-09 | viewer-private#259 Chat names get mixed up in voice calls | Andrey Kleshchev | |
Obsolete channel was uses as a participant provider | |||
2024-08-08 | Merge pull request #2201 from secondlife/roxie/webrtc-symbols | Roxanne Skelly | |
Upload dynamic library debug information (llwebrtc.pdb, etc.) to the crash logger in addition to the main binary. | |||
2024-08-09 | Fix copy&paste error in LLPanelFace (#2233) | Ansariel Hiller | |
2024-08-08 | CR fixes | Roxie Linden | |
2024-08-08 | Auto-scaling amortisation of dynamic BB calcs (#2226) | Beq Janus | |
* Auto-scaling amortisation of dynamic BB calcs This fix limits the overhead of the dynamic BB calcs to AvatarExtentRefreshMaxPerBatch per AvatarExtentRefreshPeriodBatch frames default is 5 avatar per 4 frames. Thus a standard busy region 25 avatars would take 20 frames to refresh the BBs. * Add comments to give context to the amortised BB recalcs explain the frequency of updates given the number of avatars present as to how that limits the impact on frame rate in busy scenes | |||
2024-08-08 | viewer#2225 Fix Joystick Floater's FPS drops | Andrey Kleshchev | |
2024-08-08 | Update libexpat to 2.6.2 and libapr 1.7.4 (#2214) | Rye Mutt | |
2024-08-08 | #1922 Make PBR scale and offset crosshair work like Texture crosshair do | Alexander Gavriliuk | |
2024-08-07 | build debug symbols for llwebrtc even for release | Roxie Linden | |
2024-08-07 | Add Windows multi-pdb upload capability | Roxie Linden | |
2024-08-07 | #1922 Make PBR scale and offset crosshair work (fix PBR channels in LLPanelFace) | Alexander Gavriliuk | |
2024-08-07 | #1922 Make PBR scale and offset crosshair work (store control pointers in ↵ | Alexander Gavriliuk | |
LLPanelFace) | |||
2024-08-07 | viewer#2212 Bulk upload makes an incorrect cost estimate | Andrey Kleshchev | |
2024-08-07 | #1922 Make PBR scale and offset crosshair work (fix callbacks in LLPanelFace) | Alexander Gavriliuk | |