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2023-09-28SL-20343 Close material live editor if editor floater closesAndrey Kleshchev
Closing tools floater disabled selection, material editor can't work without that
2023-09-28SL-20343 Material floater was disconnected from object's faceAndrey Kleshchev
2023-09-28SL-19958 Fix default material not droping into texture ctrlAndrey Kleshchev
2023-09-27DRTVWR-589: Always check regtype to avoid unref errorNat Goodspeed
2023-09-27DRTVWR-589: Use std::placeholders::_1, etc., for std::bind()Nat Goodspeed
2023-09-27DRTVWR-589: Fix compile errors in 354585d.Nat Goodspeed
2023-09-27DRTVWR-589: Add Lua-callable listen_events() function.Nat Goodspeed
Add LuaListener, based on LLLeap. LuaListener has an int key so the second and subsequent calls to listen_events() can find a previously-created one. LuaListener listens on its LLEventPump and arranges to call the specified Lua callback with any incoming event. It also instantiates an LLLeapListener. listen_events() locates the main thread for its state: we only want to call callbacks on the Lua chunk's main thread, not on a (possibly suspended) coroutine. It finds or creates a LuaListener and stashes it in the main thread's registry, along with the passed Lua callback function. Finally it returns the names of the LuaListener's reply pump and the LLLeapListener's command pump. Add LuaState RAII class to manage the lifespan of each lua_State we create. This encapsulates much of the boilerplate common to runScriptFile() and runScriptLine(). In addition, LuaState's destructor checks for a LuaListener key and, if found, destroys the referenced LuaListener. LuaState's constructor requires a description to clarify log messages. Move the checkLua() free function to a member of LuaState. This allows capturing an error message to pass to the C++ completion callback, if any. Use LuaState in runScriptFile() and runScriptLine(), synthesizing a suitable description in each case. Add print_debug() and print_info() logging calls, analogous to print_warning(). Add luaL_where() prefix to every such message. Add lua_pushstdstring(), like lua_tostdstring(): convenience for working with the pointer and length used by lua_pushlstring() and lua_tolstring(). Clean up return values of lua_functions. A lua_CFunction returns the number of return values it has pushed, so any 'void' lua_CFunction should pop its arguments and return 0.
2023-09-26DRTVWR-589: Extend timeouts for timing-sensitive pump & pipe fitness.Nat Goodspeed
2023-09-26DRTVWR-589: Fix typo due to old documentation.Nat Goodspeed
The function formerly known as luaL_typerror() is now luaL_typeerror().
2023-09-26SL-19242: Store Mac app bundle in tarball with top-level .app name.Nat Goodspeed
We were creating the tarball with the app bundle stored as the whole 'Users/someone/.../newview/Release/Second Life Mumble.app' path. Don't.
2023-09-26SL-20341 Item Properties floater closes on changes for task inventory itemAndrey Kleshchev
2023-09-26SL-19242: Allow overwriting the Mac viewer's app bundle tarball.Nat Goodspeed
2023-09-26DRTVWR-589: Collect int table keys in vector<int>, not set<int>.Nat Goodspeed
Given that we at least have a possibility of determining the length of a Lua table in advance, we might be able to populate a vector of keys with a single initial allocation. Even if Lua reports the length incorrectly, vector::push_back() is one of the bread-and-butter operations of the library, optimized to the extent possible. Inserting elements into a set seems more likely to incur allocations. Of course, we must then sort() the vector to determine its largest key value. Also document the requirement that we use a Lua runtime compiled for C++, that is, compiled to raise errors by C++ exceptions rather than by longjmp(). We rely on temporary stack objects being properly destroyed even if errors are raised. Conventionally, with lua_tomumble(L, index), 'index' refers to the stack index of the Lua object being converted to C++. For a Lua table, talk about table keys rather than table indexes to avoid confusing the maintainer.
2023-09-26SL-19242: Package Mac app image as tarball for artifact uploading.Nat Goodspeed
actions/upload-artifact doesn't preserve symlinks, which are important for our Mac viewer and its embedded frameworks. But tar does, so pack up the whole bundle as a tarball before posting as a GitHub artifact.
2023-09-26SL-20338 FIXED Texture tab Material drop-down does not change if same ↵Maxim Nikolenko
numbered face is selected
2023-09-25DRTVWR-589: Fix Lua table to LLSD array conversion.Nat Goodspeed
The previous implementation assumed that the Lua length function would correctly report the number of entries in a table, and that traversing a table with integer keys would produce them in numeric order. Neither assumption is true. Instead, make a preliminary pass to validate and collect indexes, and to discover the highest integer index. Armed with that, we can construct a contiguous LLSD array of correct size, and populate it with a second pass. Also add Lua-callable post_on_pump(pumpname, datablob) function.
2023-09-25SL-20334 Unable to use non-square textures from inventoryAndrey Kleshchev
2023-09-25SL-20332 Crash at dragCategoryIntoFolderAndrey Kleshchev
2023-09-23DRTVWR-589: Further timing-proof pipe and pump fitness test.Nat Goodspeed
2023-09-22SL-20321 Fix for missing "has_te" check (thanks Henri)RunitaiLinden
2023-09-22DRTVWR-589: Introduce LuaFunction: simplified function registration.Nat Goodspeed
2023-09-22SL-20325 Fix for double sided not working.RunitaiLinden
2023-09-22DRTVWR-589: Make pump&pipe fitness tests less timing sensitive.Nat Goodspeed
2023-09-22SL-18837: Bump the granularity of WorkQueue timing tests.Nat Goodspeed
On a low-powered GitHub Mac runner, the system doesn't wake up as soon as it should, and we get spurious "too late" errors. Try a bigger time increment. (cherry picked from commit 045342ba29aae186e13c711bd4dd84377d4a7e43)
2023-09-22DRTVWR-589: Bump the time deltas for ThreadSafeSchedule.Nat Goodspeed
Use whole seconds rather than tenths of seconds, since apparently the TeamCity agent machine is having trouble waking up within tenths of seconds.
2023-09-22DRTVWR-589: Existing lua_pushmumble() functions usually return void.Nat Goodspeed
2023-09-22DRTVWR-589: lua_objlen() removed, use lua_rawlen() insteadNat Goodspeed
2023-09-21DRTVWR-589: lua_objlen() only defined in luaconf.hNat Goodspeed
2023-09-21SL-20321 Interpret missing TEs in override messages as indication overrides ↵RunitaiLinden
should be nulled out if present.
2023-09-21DRTVWR-589: Merge branch 'DRTVWR-589-llsd' into DRTVWR-589Nat Goodspeed
It seems TC only builds specific v-p branches, e.g. DRTVWR-589 but not DRTVWR-589-llsd.
2023-09-21DRTVWR-589: Add lua_tollsd() and lua_pushllsd() functions.Nat Goodspeed
2023-09-21DRTVWR-589 - allow adding branch to the menuMnikolenko Productengine
2023-09-21DRTVWR-589 - adding menu items to the top menuMnikolenko Productengine
2023-09-20Merge pull request #379 from secondlife/davep/SL-19842Brad Linden
New GLTF protocol and lighting changes
2023-09-20SL-20308 Clearing user's data should clear mfa #2Andrey Kleshchev
2023-09-20DRTVWR-589 - added play animation and started to collect demo scriptsBrad Payne (Vir Linden)
2023-09-20SL-20298 Fix recursive fetch not working properly.Andrey Kleshchev
2023-09-20SL-19242: Pass channel and imagename to sign-pkg-mac/action.yaml.Nat Goodspeed
The viewer_manifest.py logic to determine the name of the viewer installer .dmg is a little convoluted. Make it tell viewer-build-util/sign-pkg-mac that name, rather than passing it all the relevant inputs and composing it redundantly. sign-pkg-mac also wants the viewer channel to determine the application name.
2023-09-19SL-20177: Blind attempt at fixing crash in SetWindowLongPtr. Guess based on ↵Cosmic Linden
the fact that crashes started around the time VRAM accounting was added.
2023-09-19SL-20229 Fix for mac build (and don't spam log on viewers that don't know ↵RunitaiLinden
about a particular GenericStreamingMessage method)
2023-09-19Merge branch 'DRTVWR-589' of github.com:/secondlife/viewer-private into ↵Brad Payne (Vir Linden)
DRTVWR-589
2023-09-19DRTVWR-589 - click_child, limited support for pushing buttons in a floaterBrad Payne (Vir Linden)
2023-09-19lua support for notificationsMnikolenko Productengine
2023-09-19SL-5522 Fix applying textuers and materials with limited restrictions to ↵Andrey Kleshchev
attachments 1. Texture picker now updates filter's permissions based on selection 2. Various panels now properly check permissions
2023-09-18SL-20229 Cache GLTF updates that are received before the object they're ↵RunitaiLinden
applied to is loaded.
2023-09-18SL-20229 Add blip for GLTF messages to "Show Updates to Objects"RunitaiLinden
2023-09-18SL-20308 Clearing user's data should clear mfaAndrey Kleshchev
2023-09-18DRTVWR-589 - close_floater by nameBrad Payne (Vir Linden)
2023-09-18SEC-430 'WARNING: LLFace::getGeometryVolume: Index buffer overflow' occuring ↵Alexander Gavriliuk
500 times plus per minute
2023-09-15DRTVWR-589 - lua file browser added run button to allow re-running same scriptBrad Payne (Vir Linden)