Age | Commit message (Collapse) | Author |
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Life 3.6.11
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changed culling to use inverse distance to calculate solid angle, not distance squared
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increased SceneLoadMinRadius to 32
changes logic so that falloff starts at SceneLoadMinRadius
added timing to pixel threshold calculation
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region border.
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If a marker file indicates that an installer has been downloaded and verified
and is ready to install, but that installer file does not exist, log it and
revert to checking for update.
Also add logging to every code path that can remove the installer explicitly,
in case the missing installer is actually being killed off by some weird
sequence of state-machine transitions.
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Also, delete it when done.
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platforms
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place twice with location toolbar
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camming away, and returning to a location.
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check
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lowest settings on a MAC
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in IMs or group IMs
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LLViewerRegion::killObject
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finished fine tuning of new interest list parameters
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renamed fast timers to have unique names, changes instance tracker to never allow duplicates
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wasn't stopping recording when merging into fast timer view stream
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SH-4622 FIX: Interesting: Viewer-interesting crashes when attempting to buy land
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fix remote objects not showing up.
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SceneLoadingPixelDiffThreshold to SceneLoadingMonitorPixelDiffThreshold)
tweaked layout of floater_model_preview.xml
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behind your camera when camera is rotated
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in the Upload Model window
bad visibility setting logic
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